Programmeur Gameplay/UI/ * Gameplay/UI Programmer

11 Months ago • All levels

Job Summary

Job Description

Gameplay/UI Programmer with C++ proficiency, debugging/optimization skills, excellent communication, and strong analytical skills.
Must have:
  • C++ Proficiency
  • Debugging/Optimization
  • Communication Skills
  • Analytical Skills
Good to have:
  • Games As A Service
  • Cloud Development
  • Game Systems Design
  • Game Mechanics

Job Details

ENGLISH FOLLOWS//

Titre du poste : Gameplay/UI Programmeur·euse 

Nous sommes à la recherche d’un·e Gameplay/UI Programmeur·euse - Jouabilité pour se joindre à notre équipe. Vous serez responsable des systèmes de jouabilité et de leur qualité technique. Vous aiderez à clarifier les exigences techniques et à définir la planification de l’équipe Jouabilité. Dans le cadre d’une équipe multidisciplinaire, vous dirigerez la conception et la mise en œuvre techniques en vous assurant que les exigences de conception et les exigences artistiques sont respectées et que des expériences de jeu stimulantes sont livrées.


Reporting

Le·a Gameplay.UI Programmeur·euse elèvera du·de la Producteur·trice Technique.

Responsabilités et tâches

  • Livrer des systèmes et des fonctionnalités de haute qualité qui répondent aux exigences de conception et aux exigences techniques.

  • Optimiser et déboguer le code pour assurer la performance et la qualité technique.

  • Promouvoir et suivre les pratiques exemplaires et les normes de codage, et développer des technologies et du code qui sont durables, performants et faciles à maintenir.

  • Participer à l’élaboration des documents de conception technique, à la clarification des exigences, à la définition des tâches et aux revues de code par les pairs.

  • Planifier efficacement le travail et fournir des mises à jour réalistes sur la progression aux gestionnaires.

  • Identifier les risques de façon proactive et créer des solutions innovantes pour limiter leur incidence sur le jeu.

  • Se tenir au fait des technologies de pointe et en promouvoir l’utilisation lorsqu’elles ajoutent de la valeur au jeu.

Expérience et compétences

  • Maîtrise du langage C++ et bonne connaissance des principes du développement orienté-objet.

  • Capacité à déboguer et à optimiser à la fois les langages de bas niveau et de haut niveau.

  • Capacité à communiquer efficacement avec tous les membres de l’équipe de développement.

  • Solides aptitudes en organisation et en priorisation des tâches.

  • Excellentes capacités en analyse et en résolution de problèmes.

Qualifications recherchées

  • Compréhension des considérations techniques et des pratiques exemplaires en matière de jeux en tant que service.

  • Compréhension des considérations liées au développement et à la lecture en continu sur des plateformes infonuagiques.

  • Expérience en conception et de la mise en œuvre de différents systèmes de jeu (IA, réseau en ligne, interface utilisateur, contrôle des personnages, etc.).

  • Compréhension de la mécanique de jeu et des principes de conception.

Position – Gameplay/UI Programmer

We are looking for an experienced Gameplay/UI Programmer to join the Haven Entertainment Studios project team. The Gameplay/UI Programmer will have ownership of gameplay systems and ensure their technical quality. You will help clarify technical requirements and define the gameplay programming team's planning. As part of a multidisciplinary team, you will drive technical design and implementation, ensuring design and artistic requirements are met and exciting player experiences are delivered.


Reporting

The Gameplay/UI Programmer will report to the Technical Producer.

Responsibilities and Duties

  • Deliver high quality systems and features that meet design and technical requirements.

  • Optimize and debug code to ensure performance and technical quality.

  • Promote and follow programming best practices and coding standards, build sustainable, performant and maintainable technologies and code.

  • Assist with technical design documents, requirements clarification, tasks definition and peer code-reviews.

  • Plan work effectively and provide realistic updates on progress to managers.

  • Proactively identify risks and create innovative solutions to mitigate their impact on the game.

  • Keep up to date with cutting-edge technology and promote its use when beneficial to the game.

Experience and Skills Required

  • C++ proficiency with a good knowledge of object-oriented development principles.

  • Ability to debug and optimize both at both low and high level.

  • Ability to and communicate effectively with all members of the development team.

  • Excellent ability to organize and prioritize your own work.

  • Excellent analytical and problem-solving skills.

Preferred Qualifications

  • Understanding of the technical considerations and best practices for Games As A Service.

  • Understanding of Cloud based development and streaming considerations.

  • Experience in the design and implementation of various game systems (Al, Online network, User Interface, Character controls, etc.)

  • Understanding of game mechanics and design principles.

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About The Company

HAVEN, A NEW MONTREAL-BASED PLAYSTATION GAME DEVELOPMENT STUDIO WORKING ON AN ORIGINAL, NEW IP FOR PLAYSTATION.

Montreal, Quebec, Canada (On-Site)

Montreal, Quebec, Canada (Hybrid)

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