UI Programmer

4 Months ago • 1-10 Years • Undisclosed

About the job

Job Description

Liquid Swords is seeking a UI Programmer with experience from at least one shipped title on Consoles from start to finish. You'll develop exceptional User Interfaces, collaborate with teams, and have a strong understanding of C++ game development on AAA titles tailored towards User Interface Programming.
Must have:
  • Shipped Console Title
  • C++ Game Development
  • AAA UI Programming
  • Technical Challenges
Good to have:
  • Unreal Engine 5
  • UX Contribution
  • Hardware Optimization
  • Pipeline Improvements
Perks:
  • Creative Environment
  • Remarkable Teams

Who are UI Programmers at Liquid Swords

UI Programmers at Liquid Swords develop exceptional User Interface that creates immersive, responsive, and elegantly functional HUD, Menu, and interfaces.

We collaborate daily and the UI Programmer’s responsibility is to fold in with Narrative, Design, UX and Audio to develop the code and systems that support player interaction in our character-driven open world.

How UI Programmers fit into the bigger picture

To us, the City is the main character and a UI Programmer that can not only get hands-on with Unreal Engine 5, but help design how we visualize such a world through User Interface is ideal.

Is this you?

✓ Have experience from at least one shipped title on Consoles from start to finish.

✓ A programmer with experience in C++ game development on a AAA title tailored towards User Interface Programming.

✓ Have an understanding of technical challenges in game development and how UI and UX contributes to the game, project, and team.

✓ You enjoy the technical challenges of game development - not limited to hardware, pipeline improvements, controllers, memory allocation, and more

✓ Ability to write readable, stable, and performant C++ code.



Founded in 2020, Liquid Swords was established to be purposefully raw and dismantle the silos of game development so that we empower our people to achieve amazing results.

We are cultivating a culture and offering an environment that truly nurtures creativity. Liquid Swords share a common understanding - original ideas inspire great games, and great games are built by remarkable teams.


View Full Job Description

Add your resume

80%

Upload your resume, increase your shortlisting chances by 80%

About The Company

Liquid Swords develops video games, without all the nonsense. Founded in 2020 by industry veteran Christofer Sundberg, the studio is working on a hardboiled, narrative-driven game. The details are still under wraps, but you can stay updated by following us on Instagram, X, and here on LinkedIn.

Visit our website to learn more about the best way to develop video games (according to us, at least). If you like what you see, take a look at our open positions. Maybe you're the sword that's missing from the armory.

Get notified when new jobs are added by Liquid Swords

Similar Jobs

tripwireinteractive - UI Programmer

tripwireinteractive, United States (Remote)

Media Molecule - Senior UI Programmer - 12 month contract

Media Molecule, United Kingdom (On-Site)

Media Molecule - Lead UX / UI Programmer

Media Molecule, United Kingdom (Hybrid)

Haven Studios Inc - Programmeur·euse UI/UI Programmer

Haven Studios Inc, Canada (On-Site)

Thatgamecompany - Engine UI Programmer

Thatgamecompany, (Remote)

PlayStation Global - Lead UX / UI Programmer

PlayStation Global, United Kingdom (On-Site)

Rockstar Games - UI Programmer (C++)

Rockstar Games, United Kingdom (On-Site)

Rockstar Games - Senior UI Programmer (C++)

Rockstar Games, United Kingdom (On-Site)

Get notifed when new similar jobs are uploaded

Similar Skill Jobs

ArenaNet - Principal Technical Artist (Unannounced Project)

ArenaNet, United States (Remote)

DPS Games - Senior Environment Artist (Unannounced Project)

DPS Games, United Kingdom (On-Site)

Rocket Science - Software Engineer - Unreal

Rocket Science, United States (Hybrid)

iLogos Game Studios - Unity Tech Lead

iLogos Game Studios, (Remote)

Sharkmob - Senior UI Tech Artist

Sharkmob, Sweden (On-Site)

Get notifed when new similar jobs are uploaded

Jobs in Stockholm, Stockholm County, Sweden

Sharkmob - Senior UI Tech Artist

Sharkmob, Sweden (On-Site)

Coffee Stain - Sales Manager

Coffee Stain, Sweden (Hybrid)

Coffee Stain - Sales Manager

Coffee Stain, Sweden (Hybrid)

Coffee Stain - Sales Manager

Coffee Stain, Sweden (Hybrid)

Coffee Stain - Sales Manager

Coffee Stain, Sweden (Hybrid)

IO Interactive - Technical Designer

IO Interactive, Sweden (Hybrid)

Paradox Interactive - Game Tech Specialist

Paradox Interactive, Sweden (On-Site)

Embark Studios - Customer Support Operator - Games

Embark Studios, Sweden (On-Site)

Paradox Interactive - Release Manager

Paradox Interactive, Sweden (On-Site)

Fatshark AB - Game Designer

Fatshark AB, Sweden (On-Site)

Get notifed when new similar jobs are uploaded

Similar Category Jobs

Sharkmob - Senior UI Tech Artist

Sharkmob, Sweden (On-Site)

Alictus - Director of Art

Alictus, Türkiye (Hybrid)

Zynga - Associate Experience Designer

Zynga, India (On-Site)

Maverick Games - Experienced UI Artist

Maverick Games, United Kingdom (On-Site)

People Can Fly - VR UI/UX Designer

People Can Fly, Poland (On-Site)

WongDoody - UX DIRECTOR

WongDoody, United Kingdom (On-Site)

The Walt Disney Company - Presentation Graphic Design Intern, Spring 2025

The Walt Disney Company, United States (On-Site)

Rockstar Games - Associate Motion Graphics Designer

Rockstar Games, United States (On-Site)

Homa games - Senior UI/UX - Casual Games

Homa games, France (Remote)

Tap Nation - Lead Artist (Mobile Games)

Tap Nation, France (Hybrid)

Get notifed when new similar jobs are uploaded