Real-Time FX Artist

9 Months ago • 2 Years +

Job Summary

Job Description

Real-time FX Artist needed to create stunning in-engine effects using Niagara, Unreal Engine, and more. Must have experience with particle systems, physics, and shaders.
Must have:
  • Niagara experience
  • Particle Systems
  • 3D Graphics
  • Unreal Engine
Good to have:
  • Houdini experience
  • Fluid Simulations
  • Python scripting
  • Virtual Production
Perks:
  • Remote Work
  • Employer Benefits

Job Details

About the job

Halon Entertainment is seeking an experienced Real-Time FX Artist with the skills to create spectacular real-time FX. The ideal candidate has experience working within the constraints of real-time engines, shows attention to detail, and can take both artistic and technical direction to achieve the most appropriate solution. A level of technical knowledge combined with strong creative and visual instincts is critical for this position. This is a remote work opportunity.

Duties And Responsibilities

  • Work directly in engine to create and optimize stunning FX
  • Collaborate with the team to create high quality effects like fire, smoke, explosions, fluid simulations, etc.
  • Create libraries of Niagara particle effects
  • Consider lighting and other integration techniques to the overall scene design
  • Use Unreal Engine as well as proprietary tools to create FX assets.
  • Assists in R&D efforts for tools enhancements and prototyping of new technology.
  • Provide department and production leads with responsible estimates for FX tasks and identify any risks to the effort
  • Contribute to the design and streamlining of FX tools and development processes

Requirements:

  • 2+ years experience working with in-engine effects, preferably with Niagara
  • Proficiency with 3D graphics, particle systems, physics and shaders
  • Understanding of VFX asset costs and impact on performance
  • Solid grasp of the principals of animation and lighting
  • Good understanding of real-time physics and fluid simulations
  • Optimize content through profiling and enhancing performance with the help of diagnostic tools
  • Scripting & programming skills with Python, C#, Javascript and C++ a plus
  • Experience with Houdini a plus
  • Good mathematical skills to solve mathematical problems that arise when working in-engine
  • Ability to thrive in a fast-paced, iterative development environment
  • Knowledge of virtual production integration for film and television a plus

Salary Range:

  • $30 - $41 per hour

Note:

The job description in no way states or implies that these are the only duties to be performed by the employee(s) incumbent in this position. Employees will be required to follow any other job-related instructions and to perform any other job-related duties requested by any person authorized to give instructions or assignments. All duties and responsibilities are essential functions and requirements and are subject to possible modification to reasonably accommodate individual with disabilities. To perform this job successfully, the incumbents will possess the skills aptitudes, and abilities to perform each duty proficiently. Some requirements may exclude individuals who pose a direct threat or significant risk to the health or safety of themselves or others. The requirements listed in this document are the minimum levels of knowledge, skills, or abilities. This document does not create an employment contract, implied or otherwise, other than an “at will” relationship.

Due to the requirements of this position, NEP requires as a condition of employment for this position that a candidate be fully vaccinated for COVID-19. If a candidate is offered this position with NEP, such offer is contingent on the candidate providing proof of full vaccination status by his or her start date. Pursuant to the Americans with Disabilities Act and Title VII of the Civil Rights Act of 1964, NEP will consider reasonable accommodations to a candidate’s inability to vaccinate due to disability or religious belief, but NEP’s consideration of potential reasonable accommodations does not guarantee commencement of employment.

Benefits:

We are proud of our culture. We believe in treating people with respect and supporting their artistic and professional goals. In addition to working with some of the most talented people on big budget, feature films and AAA games, being a member of NEP Virtual Studios Entertainment entitles you to participation in our Employer Sponsored Benefits: 401k Plan (with matching), Health, Dental, and Vision Insurance (with employer contributions), Group Term Life Insurance, Short Term and Long Term Disability Insurance, Vacation and Sick Pay, and Employee Assistance Program as well as a number of Voluntary Benefits. NEP Virtual Studios also supports your continued education, training (Studio Arts classes, online training, industry partner events), and career growth opportunities.

At NEP Virtual Studios we celebrate diversity and inclusion. We are committed to an environment that does not discriminate based on race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. Please let us know if you require any accommodation in your application. We believe our success as a company is built on the diversity of our teammates.

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About The Company

Halon was founded in 2003 by Daniel Gregoire as a full-service visualization company that brings together industry leading Directors, Supervisors and Artists who are committed to advancing the art of storytelling. We are supported by a technology team who provide a state-of-the-art platform of cutting edge technology, to help our clients realize their creative vision on screen.


With headquarters in Santa Monica and operations in Vancouver and London, Halon employs a core team of artists specializing in Storyboarding, VAD, Pitchvis, Previs, Postvis, Techvis, VFX, and Game Cinematics. Customizable and scalable to meet the specific needs of any production, we believe in dedicating a team to your project, ensuring creative continuity from start to finish.


At Halon, we combine industry leading animation, design and real time game engine software with robust project management systems, and Halon’s extensive archive of digital assets, HAL (Halon Asset Library). Combined, this delivers a reliable, client focused digital production solution that integrates easily into your pipeline.


Every project benefits from Halon’s leading creative solutions for rapid animation, high fidelity rendering, and reality capture systems for real-time capture of actor performances and camera tracks. The combination of these tools allows creatives to block actors, explore sets and discover their virtual world in a hands-on interactive process that can mirror any real world set.


With a proven track record of collaboration with creatives to realize their visions on screen, we are passionate storytellers and masters of our craft.

Santa Monica, California, United States (On-Site)

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