Senior Character Artist

11 Months ago • 8 Years +

Job Summary

Job Description

Senior Character Artist with 8+ years' experience in realistic character art, proficient in Maya, ZBrush, Substance Painter, and more, to join EA Sports.
Must have:
  • Realistic Character Art
  • Maya, ZBrush, Substance
  • Human Anatomy Knowledge
  • Team Collaboration
Good to have:
  • 3ds Max, Photoshop
  • Marvelous Designer
  • Rigging & Animation
  • Art Direction & Review
Perks:
  • Free Games
  • Comprehensive Benefits

Job Details

We are looking for an exceptional Senior Character Artist to join our team, ensuring the visual fidelity of our console and PC titles. You will report to the Character Lead and collaborate with Character leads and Art Directors across EA Sports and Racing franchises, taking a significant part in mentorship and leadership within the creative process.

Your established expertise in character production and your comprehensive knowledge of the gaming landscape are crucial. You will produce characters for EA Sports titles while helping the team in achieving their goals. With your deep understanding of human anatomy, you will ensure the characters are brought to life with stunning realism. Balancing your time between artistic production and team guidance, your contribution will realize the games' creative visions and meeting our production milestones.

Your Responsibilities:

  • Collaborate with Art Directors, Producers, Technical Artists to build the envisioned art style and lead project completion.

  • Improve workflows, troubleshoot technical issues, and produce documentation to support the character art pipeline.

  • Realize character concepts into 3D assets, ready for animation and integration.

  • Direct both internal and external character art teams, ensuring alignment with project objectives.

  • Guide new artists, promoting their technical / artistic growth within the team.

  • Conduct art reviews, providing feedback to enhance team performance and art quality.

  • Establish and uphold quality standards and stylistic consistency for all character art within the game.

  • Guarantee that all character assets meet the high-quality bar for final game delivery, collaborating with other departments.

  • Execute high-level modeling, texturing, and sculpting tasks, showcasing exceptional skill in creating detailed and lifelike character art.

Your Experience Requirements:

  • 8+ years' experience in modeling and character art, with a focus on realistic character art. Please provide a link to your portfolio on the resume.

  • Proficient in Maya, 3ds Max, Photoshop, ZBrush, Substance Painter, and Marvelous Designer.

  • A history of collaboration within diverse teams, including technical artists, artists, engineers, and riggers.

  • Up-to-date with the latest industry-standard tools, workflows, and techniques.

  • Expert knowledge of human anatomy, clothing construction, proportion, silhouette, and topology as it relates to modeling, texturing, and shading.

  • Understanding of how rigging, animation, facial animation, and blend shapes can affect character models.

  • Experienced in presenting art direction and conducting art reviews within the team.

  • Excellent skill in converting 2D reference materials and scan data into 3D textured and surfaced models.

  • Can document workflows for team use.

  • Lead and share best practices with team artists, nurturing a positive team culture.

  • Succeeding independently without a requirement for regular oversight.

About Electronic Arts

Everything we do is designed to inspire the world to play. Through our cutting-edge games, innovative services, and powerful technologies, we bring worlds with infinite possibilities to millions of players and fans around the globe.

We’re looking for collaborative and inclusive people with diverse perspectives who will enrich our culture and challenge us. We take a holistic approach with our benefits program, focusing on physical, emotional, financial, career, and community wellness to support our people through every chapter of life. We provide comprehensive benefit packages and support for a balanced life with paid time off and new parent leave, plus free games and so much more. Our goal is to provide a safe and respectful workplace that empowers you to thrive in both work and life.

Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.

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Kuala Lumpur, Wilayah Persekutuan Kuala Lumpur, Malaysia (On-Site)

Kuala Lumpur, Wilayah Persekutuan Kuala Lumpur, Malaysia (On-Site)

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