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The PlayStation brand falls under Sony Interactive Entertainment, a wholly-owned subsidiary of Sony Corporation.
Insomniac Games is looking for its next Senior Environment Artist. In this role, the Senior Environment Artist is responsible for maintaining and helping establish quality and artistic consistency of environment art. Sets an example to the production team by the creation of high quality and creative art assets. Implements new production methods to improve performance and efficiency. Acts as a liaison with the other development teams. If this is the opportunity you have been looking for, please read on:
Essential Duties and Responsibilities include the following:
Uses proprietary in-house toolset to create stunning, detail rich environments
Builds environment art assets and locations with an eye for composition and details requiring minimal oversight and delivered on time and at quality.
Maintains consistent aesthetic and technical quality in all environments.
Maintains consistent style under the direction of the Art Director and Lead Environment Artist.
Works closely with level designers to Greymesh levels that work for design and gameplay and follow the aesthetic and technical guidelines set by the Lead.
Works closely with the tools department to implement new production methods.
Participates in the planning of project environments.
Writes briefs, organizes Greymesh/Proxy assets for Outsourcing and maintains communication with the outsourcing team.
Responsible for overseeing and/or creating the following:
Design roughs
Visual prototype levels
Technology test levels
Greymesh/Proxy Geometry
Medium and High detail (asset) geometry
Instance composition and layout
Textures, Surfaces and Materials
Collision
Adhering to gameplay metrics
Zone/Region setup and implementation
Level optimization (including memory, GPU frame cost, CPU frame cost, disk size, streaming etc.)
Tool proposals and beta testing of said tools
Documents pipelines/processes to improve efficiency.
Assigning and verifying bug fixes
Shader writing when necessary
Other duties may be assigned.
Supervisory Responsibilities: This position assists with the training of environment art team members and assists with problem solving for new technology. Mentors more junior staff and interns. May be asked to assist in scheduling and guiding a small team of environment artists.
Qualifications: To perform this job successfully, an individual must be able to perform each essential duty satisfactorily. The requirements listed below are representative of the knowledge, skill, and/or ability required. Reasonable accommodations may be made to enable individuals with disabilities to perform the essential functions.
Computer Skills:
High proficiency in Maya (or Max)
Photoshop
ZBrush, or equivalent
Expert understanding of generating normal maps from high-poly models
Proficient in texture creation with Photoshop, Substance Designer/Painter, or equivalent
Advanced knowledge of node-based shader networks
Advanced understanding of at least one current-gen level editor
Ability to quickly learn new propriety in-house software
Understanding of source control via Perforce or equivalent
Experience using Microsoft Office Suite
Other Skills:
Excellent foundations skills, including composition, design, and color theory.
Strong traditional painting skills Ability to create models and shaders for a range of art directions, from photorealistic to stylized.
Ability to meet deadlines under tight schedules.
Willingness to receive direction and collaborate closely with a team.
Understanding of basic game design and passionate about gaming a plus.
We look forward to hearing from you. Please use the link below and apply. Thank you!
Please refer to our Candidate Privacy Notice for more information about how we process your personal information, and your data protection rights.
At SIE, we consider several factors when setting each role’s base pay range, including the competitive benchmarking data for the market and geographic location. Base pay is one component of our total compensation package. Please note that the base pay range may vary in line with our hybrid working policy and individual base pay will be determined based on job-related factors which may include knowledge, skills, experience, and location, as well as additional compensation components, such as annual bonus, profit sharing, and other incentive plans. In addition, this role is eligible for SIE’s top-tier benefits package that includes medical, dental, vision, matching 401(k), paid time off, wellness program and coveted employee discounts for Sony products. This role also may be eligible for a bonus package. Click here to learn more.
Profit Sharing (PSS Only)
$138,200 - $207,200 USD
Equal Opportunity Statement:
Sony is an Equal Opportunity Employer. All persons will receive consideration for employment without regard to gender (including gender identity, gender expression and gender reassignment), race (including colour, nationality, ethnic or national origin), religion or belief, marital or civil partnership status, disability, age, sexual orientation, pregnancy or maternity, trade union membership or membership in any other legally protected category.
We strive to create an inclusive environment, empower employees and embrace diversity. We encourage everyone to respond.
PlayStation is a Fair Chance employer and qualified applicants with arrest and conviction records will be considered for employment.
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