Outscal Logooutscal logo

Senior Gameplay Engineer

10 Hours ago • 7 Years + • Game Design • $160,000 PA - $220,000 PA

Job Summary

Job Description

Fantastic Pixel Castle (FPC) seeks a Senior Gameplay Engineer to architect and build gameplay systems for their AAA MMO. Responsibilities include designing and implementing long-term systems, leading prototyping efforts with cross-functional teams, driving innovation, providing technical guidance, and collaborating closely with designers and artists. The ideal candidate will have 7+ years of AAA game development experience, expertise in C++, and a strong understanding of game development principles. The role involves prototyping, developing production systems using Unreal Engine, and ensuring seamless integration of features into the development pipeline.
Must have:
  • 7+ years AAA game dev experience
  • Expert C++ proficiency
  • Lead gameplay engineering efforts
  • Unreal Engine prototyping & development
  • Strong problem-solving skills
Good to have:
  • MMO experience
  • Multiplayer system knowledge
  • Mentoring junior engineers
Perks:
  • Remote work
  • Profit sharing

Job Details

Who We Are:

Founded by Greg Street who has led AAA teams for over 20 years, our new studio Fantastic Pixel Castle (FPC) is building an original fantasy IP from scratch. Players will be regularly engaged in our development process from early stages as part of our open and transparent studio culture, and we aim to craft an IP that will be worthy of their passion and dedication for decades to come.

We are committed to being a fully remote and global studio, so that we can hire world-class people and have them live their best lives. We think top-heavy bureaucracy stifles creativity, so we aim to stay small as we focus on delivering a game and a world that you will love. We are fully-funded, and the team will share in all of our studio's successes.

Position Overview:

We are seeking a highly skilled and experienced Senior Gameplay Engineer to join our talented team of game developers. As a Senior Gameplay Engineer, you will architect and build the gameplay systems for our AAA MMO, driving the exploration and refinement of innovative gameplay mechanics, features, and systems. This is a senior-level position where you will have a significant impact on the creative process and contribute to shaping the gameplay experience of our next-generation title.

Responsibilities:

  • Develop Gameplay Systems: Design and write long-term gameplay systems to enable designers, artists and other content creators to build gameplay experiences.
  • Prototyping Leadership: Lead prototyping efforts for our game, collaborating closely with game designers, artists, and other engineers to create and iterate on compelling gameplay mechanics, systems, and features during the prototyping phase.
  • Technical Excellence: Demonstrate exceptional technical skills and expertise in game development to design and implement gameplay systems that push the boundaries of what is possible within our game projects.
  • Innovation and Exploration: Drive the exploration of new gameplay ideas, emerging technologies, and innovative mechanics to enhance player experiences and differentiate our games in the competitive AAA market.
  • Cross-functional Collaboration: Collaborate closely with design, art, and engineering teams to ensure seamless integration of prototyped features into the game's development pipeline, fostering a culture of collaboration and creativity.
  • Technical Guidance: Provide technical guidance and mentorship to junior prototyping engineers, sharing best practices, and facilitating their professional growth within the team.
  • Documentation and Communication: Document and communicate technical specifications, limitations, and best practices related to prototyped gameplay mechanics and systems, ensuring effective knowledge transfer within the team.

Requirements:

  • 7+ years of experience in video game development, with a strong focus on AAA games.
  • Proven experience leading gameplay engineering efforts for complex gameplay mechanics, systems, and features in AAA game development.
  • Expert proficiency in C++ including knowledge of optimization techniques and performance profiling tools for identifying and addressing performance issues.
  • Deep understanding of game development principles, including gameplay mechanics, physics, AI, and user interfaces.
  • Ability to prototype and the develop subsequent production systems using Unreal.
  • Demonstrated ability to design and implement high-quality prototypes that showcase innovative and engaging gameplay experiences.
  • Strong problem-solving and analytical skills, with the ability to translate abstract design concepts into functional prototypes.
  • Excellent communication and collaboration skills, with the ability to effectively work with multidisciplinary teams and influence decision-making processes.

Preferred Qualifications:

  • Experience in the MMO field (including non-traditional modern MMOs).
  • Familiarity with multiplayer systems and online gameplay considerations.
  • Experience mentoring and providing technical guidance to junior engineers in a prototyping context.
  • Strong portfolio demonstrating successful game projects or personal contributions to open-source game development initiatives.


US Salary Band: $160,000 - 220,000 USD

Canada Salary Band: $113,00 - 186,000 CAD

We are an equal opportunity employer that embraces diversity, equity, and inclusion. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other protected status as required by law.

We're always on the lookout for talented folks. Go ahead and apply, even if you're not sure you check all the boxes. Our Talent team will review your application and contact you if there is a potential fit.

Similar Jobs

Arrible - 3D Modeller

Arrible

Odesa, Odesa Oblast, Ukraine (Remote)
7 Months ago
Genies - Lead Machine Learning Engineer, 3D Gen AI & Graphics

Genies

Los Angeles, California, United States (On-Site)
3 Weeks ago
Nintendo - Contract - Lighting Artist I (NST)

Nintendo

Redmond, Washington, United States (Hybrid)
2 Months ago
Axon - Manager, Site Reliability Engineering (Observability)

Axon

Seattle, Washington, United States (Remote)
1 Month ago
Playrix - Lead Unity Software Engineer (Gameplay)

Playrix

Montenegro (Remote)
5 Months ago
Oh Bibi - Game Economy Designer

Oh Bibi

Paris, Île-de-France, France (Hybrid)
11 Hours ago
Epic Games - Game Designer

Epic Games

Porto Alegre, State Of Rio Grande Do Sul, Brazil (On-Site)
2 Months ago
Playnetic - Senior Game Designer - Skilled Games

Playnetic

(Remote)
2 Weeks ago
Riot Games - Senior Game Designer - FFGS

Riot Games

Shanghai, Shanghai, China (On-Site)
8 Months ago
Playdead - Gameplay Programmer

Playdead

Copenhagen, Denmark (On-Site)
7 Months ago

Get notifed when new similar jobs are uploaded

Similar Skill Jobs

Ubisoft - Technical Cinematic Designer

Ubisoft

Bordeaux, Nouvelle-Aquitaine, France (On-Site)
3 Weeks ago
Scanline VFX - Houdini FX Artist

Scanline VFX

Vancouver, British Columbia, Canada (Hybrid)
2 Months ago
Sovrun - Unreal Gameplay Engineer

Sovrun

Makati, Metro Manila, Philippines (Hybrid)
1 Week ago
Rocket Science - Software Engineer - UI

Rocket Science

Wales, United Kingdom (Hybrid)
5 Days ago
SYBO - Game Design Intern

SYBO

Copenhagen, Denmark (On-Site)
1 Month ago
Skillz - Senior Software Engineer (Mobile SDK)

Skillz

San Mateo, California, United States (On-Site)
2 Months ago
NVIDIA - Solutions Architect - Generative AI

NVIDIA

Seoul, South Korea (Hybrid)
8 Hours ago
Life church - Donor Relationship Manager

Life church

Edmond, Oklahoma, United States (On-Site)
5 Months ago
Ubisoft - Senior 3D Gameplay Technical Animator

Ubisoft

Montpellier, Occitanie, France (On-Site)
2 Months ago
CD PROJEKT RED - Senior Cinematic Designer

CD PROJEKT RED

Warsaw, Masovian Voivodeship, Poland (On-Site)
8 Months ago

Get notifed when new similar jobs are uploaded

Jobs in undefined

Looks like we're out of matches

Set up an alert and we'll send you similar jobs the moment they appear!

Game Design Jobs

Larian Studios - Gameplay Programmer

Larian Studios

Guildford, England, United Kingdom (On-Site)
11 Hours ago
SYBO - Game Design Intern

SYBO

Copenhagen, Denmark (On-Site)
1 Month ago
IGT - Game Designer/Mathematician IV - PlaySocial

IGT

North Dakota, United States (Remote)
3 Months ago
Epic Games - Lead Gameplay Programmer

Epic Games

Montreal, Quebec, Canada (On-Site)
9 Months ago
Scorewarrior - Senior Backend C++ Developer (Core Team)

Scorewarrior

Limassol, Limassol, Cyprus (On-Site)
1 Month ago
Snail Games - Bilingual Game Scout (English/Spanish)

Snail Games

Beverly Hills, California, United States (On-Site)
4 Months ago
QUANTIC DREAM - Director Gameplay Design

QUANTIC DREAM

Paris, Île-de-France, France (Hybrid)
2 Months ago
Puzzle Cats - Software Developer Intern

Puzzle Cats

Toronto, Ontario, Canada (On-Site)
7 Months ago
Niantic - Software Engineer, Game Development

Niantic

Tokyo, Japan (Hybrid)
4 Months ago
Oh Bibi - Game Economy Designer

Oh Bibi

Paris, Île-de-France, France (Hybrid)
11 Hours ago

Get notifed when new similar jobs are uploaded

About The Company

Fantastic Pixel Castle (FPC) is a new studio founded in 2023 to create our take on a modernized fantasy MMORPG, codenamed Ghost. ✨▪️🏰

View All Jobs

Get notified when new jobs are added by Fantastic Pixel Castle

Level Up Your Career in Game Development!

Transform Your Passion into Profession with Our Comprehensive Courses for Aspiring Game Developers.

Job Common Plug