Loot Designer

5 Days ago • All levels • Game Design

Job Summary

Job Description

As a Loot Designer at Fatshark, you'll be responsible for designing and iterating on the game's reward systems, including currency, resources, and items. You'll analyze player behavior and feedback to create engaging and rewarding experiences, collaborating with other teams to achieve optimal looting. Your work will focus on balancing different playstyles and enabling player creativity through itemization and loadout options. This role requires proven experience in game economy design, particularly in multiplayer settings, and a passion for creating sustainable in-game economies.
Must have:
  • Proven experience in game economy design (multiplayer)
  • Experience with prototyping and balancing in-game economic systems
  • Excellent communication and collaboration skills
  • Passion for creating engaging and sustainable in-game economies
Good to have:
  • Previous experience with itemization
  • Previous experience with character progression
  • Experience in leading a feature team
Perks:
  • Playful and inclusive workplace
  • Opportunities for personal growth
  • Regulated flex time and paid overtime
  • Occupational pension
  • Health benefits and health check-ups
  • Bonus program
  • Relocation package
  • Parties, social events, and team-building activities
  • Dog-friendly office

Job Details

We are Fatshark

We are a critically acclaimed Swedish game development studio with about 190 experienced and skilled employees. We are most well-known for developing the Warhammer: Vermintide franchise, but have also helped develop a number of AAA titles and we launched the highly anticipated game Warhammer 40,000: Darktide.

We have grown quite a bit over the last few years, but we still embrace the same values that we started with. We want to build the best first person co-op games together, in an approachable, fun and passion-driven way.

The role

We want to engage and reward players who continue to play for a long time. As a Loot Designer, your responsibility is to understand how a game works for its players and project how the players behave. In this role, you will control our game’s reward systems, providing a more entertaining experience for our players. This will be done by listening to player feedback and analysing our data — working closely with the respective feature teams to come up with solutions.

What you'll do

  • Drive changes needed to accomplish the best looting experience through collaborating with other craft teams
  • Develop and iterate on the systems for currency, resources, items, and other economic elements
  • Create interesting items that will appeal to different player types
  • Implement new items in engine
  • Maintain a healthy balance of different intended playstyles and allow players to get creative with their loadout

Required qualifications

  • Proven experience in game economy design, preferably in a multiplayer setting
  • Experience with prototyping and balancing in-game economic systems
  • Excellent communication skills and a collaborative mindset
  • Passion for creating engaging, rewarding, and sustainable in-game economies

Bonus qualifications

  • Previous experience with itemization
  • Previous experience with character progression
  • Experience in leading a feature team

What we offer

  • A playful, friendly and inclusive workplace
  • Opportunities for personal growth with varied projects, experienced co-workers and recurring hack weeks/days
  • Regulated flex time and paid overtime
  • Occupational pension
  • Health benefits and health check ups
  • Bonus program
  • Relocation package for international talent
  • Parties, social events and team-building activities
  • Dog-friendly office located in central Stockholm

Application details

We have a policy of working 4 days in the office per week, with 1 day optional to work from home. The onboarding is being done fully in the office.

We look forward to reviewing applications and will be interviewing candidates continuously until the position has been filled.

Location: Stockholm (on-site)
Start: ASAP
Form of Employment: Permanent, full-time

Similar Jobs

PlayStation Global - Staff HRIS Analyst-Recruiting and HCM

PlayStation Global

Los Angeles, California, United States (On-Site)
6 Days ago
Framestore - Technical Artist - Immersive

Framestore

London, England, United Kingdom (On-Site)
6 Days ago
Epic Games - Senior AI Designer

Epic Games

(On-Site)
1 Week ago
ARHS - AWS or Azure Cloud Architect

ARHS

Luxembourg (On-Site)
5 Months ago
Tonies - Senior Project Manager Packaging

Tonies

(Hybrid)
1 Week ago
Voodoo - Publishing Manager - Türkiye - Publishing Team

Voodoo

İstanbul, Türkiye (On-Site)
4 Months ago
Rebellion - Lead Game Designer

Rebellion

Warwick, England, United Kingdom (Hybrid)
6 Days ago
Gunzilla - Lead AI Designer

Gunzilla

Frankfurt, Hessen, Germany (On-Site)
1 Week ago
Bohemia Interactive - Technical Designer - Editor & Game Master

Bohemia Interactive

Prague, Prague, Czechia (On-Site)
1 Week ago
ZiMAD - Game Designer (Spades)

ZiMAD

(Remote)
1 Month ago

Get notifed when new similar jobs are uploaded

Similar Skill Jobs

ZeniMax Media - Senior Animator (Faces)

ZeniMax Media

Rockville, Maryland, United States (On-Site)
6 Months ago
Valve corporation - Mechanical Engineer

Valve corporation

Bellevue, Washington, United States (On-Site)
3 Months ago
Warner Bros Games - Principal Data Engineer

Warner Bros Games

Hyderabad, Telangana, India (Hybrid)
6 Days ago
Wargaming - Senior Game Designer, Core (Unannounced project)

Wargaming

Nicosia, Nicosia, Cyprus (Hybrid)
1 Month ago
VECTOR NORTH - [Vector North] Senior Gameplay Programmer

VECTOR NORTH

Prague, Prague, Czechia (Hybrid)
5 Months ago
Regent Craft - Systems Safety Engineering Intern

Regent Craft

North Kingstown, Rhode Island, United States (On-Site)
5 Months ago
Appier - Software Engineer, System Integration

Appier

Taipei City, Taiwan (On-Site)
4 Months ago
Sony Interactive Entertainment - ゲームプレイプログラマー・Gameplay Programmer/Team ASOBI

Sony Interactive Entertainment

Tokyo, Japan (On-Site)
5 Months ago
Social Discovery Group - Designer

Social Discovery Group

Poland (Remote)
1 Month ago
Meta - Game Design Manager

Meta

Los Angeles, California, United States (Remote)
4 Months ago

Get notifed when new similar jobs are uploaded

Jobs in Stockholm, Stockholm County, Sweden

MindArk - Game Engineer (AI Team)

MindArk

Gothenburg, Västra Götaland County, Sweden (Hybrid)
5 Months ago
Embark Studios - Producer - Games

Embark Studios

Stockholm, Stockholm County, Sweden (On-Site)
1 Month ago
Chief Rebel - VFX Artist

Chief Rebel

Stockholm, Stockholm County, Sweden (On-Site)
6 Months ago
Glean - Enterprise Account Executive- Nordics

Glean

Sweden (Remote)
4 Months ago
ComeOn Group - Java Developer

ComeOn Group

Stockholm, Stockholm County, Sweden (Hybrid)
1 Week ago
Activision - Senior Tools Programmer

Activision

Malmö, Skåne County, Sweden (Hybrid)
1 Week ago
Activision - Lead UI Engineer

Activision

Malmö, Skåne County, Sweden (Hybrid)
2 Weeks ago
Fatshark AB - Office Coordinator

Fatshark AB

Stockholm, Stockholm County, Sweden (On-Site)
5 Days ago
Game Boost - Frontend Javascript Developer

Game Boost

Stockholm, Stockholm County, Sweden (Hybrid)
5 Days ago
Tesla - Automotive Mechanic / Service Technician

Tesla

Malmö, Skåne County, Sweden (On-Site)
1 Month ago

Get notifed when new similar jobs are uploaded

Game Design Jobs

PAPAYA - Unity Developer (Wildcard)

PAPAYA

Tel Aviv-Yafo, Tel Aviv District, Israel (On-Site)
2 Weeks ago
AGS - American Gaming Systems - Senior Software Engineer

AGS - American Gaming Systems

Israel (On-Site)
2 Weeks ago
Ubisoft - Game Designer

Ubisoft

Sofia, Sofia City Province, Bulgaria (On-Site)
1 Month ago
House of How - Senior Unity Engineer

House of How

United States (Remote)
4 Months ago
Plummy games - Game Designer

Plummy games

Tallinn, Harju County, Estonia (Remote)
1 Month ago
Aristocrat Gaming - Senior Game Mathematician

Aristocrat Gaming

Gurugram, Haryana, India (Hybrid)
1 Week ago
Supercell - Senior Gameplay Programmer, Squad Busters

Supercell

Helsinki, Uusimaa, Finland (On-Site)
5 Months ago
QUANTIC DREAM - Camera System Designer (F/M/NB)

QUANTIC DREAM

Paris, Île-de-France, France (Hybrid)
5 Months ago
Scopely - Lead Game Designer

Scopely

Bengaluru, Karnataka, India (Hybrid)
9 Months ago
Hypemasters - Senior Unity Developer

Hypemasters

Bukhara Region, Uzbekistan (Remote)
5 Days ago

Get notifed when new similar jobs are uploaded

About The Company

We are a Swedish game development studio located in Södermalm, Stockholm. With about 180 experienced and skilled employees, we develop and publish titles for both consoles and PC. 


We create unique game experiences with titles such as Lead and Gold, Krater, Bloodsports.tv, Warhammer: End Times - Vermintide & Warhammer: Vermintide 2, as well as our upcoming game Warhammer 40,000: Darktide.


At Fatshark, we believe the best moments are experienced together, it’s what influences our work and us as a studio. In our games, you are given the freedom to succeed or fail trying as a group. And that’s exactly the way we like it.

Stockholm, Stockholm County, Sweden (On-Site)

Stockholm, Stockholm County, Sweden (On-Site)

Stockholm County, Sweden (On-Site)

Stockholm, Stockholm County, Sweden (On-Site)

Stockholm, Stockholm County, Sweden (On-Site)

Stockholm, Stockholm County, Sweden (On-Site)

Stockholm, Stockholm County, Sweden (On-Site)

Stockholm, Stockholm County, Sweden (On-Site)

Stockholm, Stockholm County, Sweden (On-Site)

Stockholm, Stockholm County, Sweden (On-Site)

View All Jobs

Get notified when new jobs are added by Fatshark AB

Level Up Your Career in Game Development!

Transform Your Passion into Profession with Our Comprehensive Courses for Aspiring Game Developers.

Job Common Plug