Software Engineer - Frostbite Architecture

1 Day ago • 3-5 Years

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About the job

SummaryBy Outscal

Join the Frostbite Architecture team at EA in Vancouver and develop tools to enhance the productivity and efficiency of software engineers. Must-haves include experience in Software Engineering, C++ and/or C# development, game development, and software development best practices.

Frostbite is EA's proprietary game engine that comes equipped with tons of tools and technologies designed to build incredible games. Our in-house engine offers the flexibility to adapt to each game while working hand-in-hand to prioritise what to build. Our goal is to empower creators all over the world to bring their best ideas to life by creating an engine that amplifies innovation across every discipline.

We are looking for a Software Engineer to join our Frostbite Architecture Team. As a member of this team, you will develop tools that enhance the productivity and efficiency of our software engineers.

Responsibilities

  • You will be part of the team evolving the architecture of the Frostbite engine.
  • You will contribute directly to improving features and workflows for future EA games.
  • You will create tools enabling the entire Frostbite ecosystem.
  • You will collaborate with teams to achieve quality and performance goals.
  • You will stay updated with industry trends and new technologies.

Requirements

  • You have worked in a Software Engineering role.
  • You have seginficant experience in C++ and / or C# development
  • You have worked on a game or other application.
  • You have experience in software development best practices.
  • You have a desire to push the boundaries of technology.
  • You are motivated to enhance productivity and efficiency in software development
  • 3+ years of experience with tools such as Git, Perforce, VisualStudio and CI/CD platforms are a benefit.

The Frostbite Architecture Team reports to the Head of Technology within the Frostbite Leadership Team. Join our dynamic team and contribute to the success of our Frostbite Engine technology, powering some of the world's most popular video games. Apply now and be part of shaping the future of gaming!

#LI-Hybrid, #LI-Onsite, #FlexibleWork



BC COMPENSATION AND BENEFITS

The base salary ranges listed below are for the defined geographic market pay zones in these locations. If you reside outside of these locations, a recruiter will advise on the base salary range and benefits for your specific location.

EA has listed the base salary ranges it in good faith expects to pay applicants for this role in the locations listed, as of the time of this posting. Salary offered will be determined based on numerous relevant business and candidate factors including, for example, education, qualifications, certifications, experience, skills, geographic location, and business or organizational needs.

BASE SALARY RANGES

• British Columbia (depending on location e.g. Vancouver vs. Victoria):
º $96,400 - $133,900 CAN Annually

Base salary is just one part of the overall compensation at EA. We also offer a package of benefits including vacation (3 weeks per year to start), 10 days per year of sick time, paid top-up to EI/QPIP benefits up to 100% of base salary when you welcome a new child (12 weeks for maternity, and 4 weeks for parental/adoption leave), extended health/dental/vision coverage, life insurance, disability insurance, retirement plan to regular full-time employees. Certain roles may also be eligible for bonus and equity.

About The Company

We exist to inspire the world to play. We put our people first, and we thrive off their diversity in our innovative technology and immersive storytelling. We’re doing the work to give everyone the space to be their full selves while giving back to our community, no matter where you’re working from. We’re looking for problem-solvers, game-changers, innovators, dreamers, doers—people that are ready to move the needle and transform the future of gaming. Join us.

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