Software Engineer II

1 Month ago • 3-5 Years

About the job

SummaryBy Outscal

Roku Developer with 3+ years experience in Bright-script and SceneGraph XML for building OTT streaming experiences.

Welcome to Warner Bros. Discovery… the stuff dreams are made of.

Who We Are…

When we say, “the stuff dreams are made of,” we’re not just referring to the world of wizards, dragons and superheroes, or even to the wonders of Planet Earth. Behind WBD’s vast portfolio of iconic content and beloved brands, are the storytellers bringing our characters to life, the creators bringing them to your living rooms and the dreamers creating what’s next…

From brilliant creatives, to technology trailblazers, across the globe, WBD offers career defining opportunities, thoughtfully curated benefits, and the tools to explore and grow into your best selves. Here you are supported, here you are celebrated, here you can thrive.

Software Engineer II- Roku Developer, Bangalore - Hybrid

About Warner Bros. Discovery:

Warner Bros. Discovery, a premier global media and entertainment company, offers audiences the world's most differentiated and complete portfolio of content, brands and franchises across television, film, streaming and gaming. The new company combines Warner Media’s premium entertainment, sports and news assets with Discovery's leading non-fiction and international entertainment and sports businesses.

For more information, please visit www.wbd.com

Meet Our Team:

The Player team strives to provide high-quality, unbreakable video playback experience to our end-users globally. This team will power rich media experiences in DTC product offerings like D+ (all countries), Motor Trend, Eurosport, Magnolia etc. The Player team has sub-platforms such as Web/Chromecast, HWA (Hosted WebApp/ CTV’s), Roku TV, IOS and Android.

Roles & Responsibilities:

  • Build product features in close collaboration with product and business mandates.

  • Contribute to the feature roadmap of the Roku ecosystem of devices.

  • Advocate best practices for application development and lay down best coding practices.

  • Work with internal and external stakeholders in developing and designing the application.

  • Initiate, lead and execute work on proof of concepts and help identify the ways to scale/integrate them in the application.

  • Carry out engineering development with a strong focus on error handling, performance monitoring and QoE metrics across the application.

  • Provide guidance on design, coding, and operational best practices, and have a track-record of applying these best practices to software that you have worked on. You can propose and create best practices proactively where none exist.

  • Utilize your deep experience and problem-solving skills to help prevent and investigate production issues as well as participate in a shared on-call rotation.

What to Bring:

  • Minimum of 3-5 years developing applications for Roku players.

  • Experience developing applications with Bright-script, SceneGraph XML.

  • Experience in creating applications for Roku players using Roku SDK, Brightscript and Roku debugging tools.

  • Experience building OTT streaming experiences is preferred.

  • Good verbal & written communication skills

What We Offer:

  • A Great Place to work

  • Equal opportunity employer

  • Fast track growth opportunities

How We Get Things Done…

This last bit is probably the most important! Here at WBD, our guiding principles are the core values by which we operate and are central to how we get things done. You can find them at www.wbd.com/guiding-principles/  along with some insights from the team on what they mean and how they show up in their day to day. We hope they resonate with you and look forward to discussing them during your interview.

Championing Inclusion at WBD

Warner Bros. Discovery embraces the opportunity to build a workforce that reflects the diversity of our society and the world around us. Being an equal opportunity employer means that we take seriously our responsibility to consider qualified candidates on the basis of merit, regardless of sex, gender identity, ethnicity, age, sexual orientation, religion or belief, marital status, pregnancy, parenthood, disability or any other category protected by law.

If you’re a qualified candidate and you require adjustments or accommodations to search for a job opening or apply for a position, please contact us at recruitadmin@wbd.com.

About The Company

Applicants – please be advised that all email correspondence by official Warner Bros. Games recruiters will come from the @lith.com, @warnerbros.com or @wbgames.com domains. Our agency recruiters who reach out through LinkedIn will also properly identify themselves as employees of the companies that work with us. All other parties claiming to be our recruiters are not affiliated with Warner Bros. Games, Monolith or any of our studios. Please take care not to share your personal information with these contacts, nor click on any links embedded in their messages. If you have any questions, you can reach out to us directly at recruiting@wbgames.com.

Warner Bros. Games brings some of the most iconic characters and stories in entertainment to life through videogame development. With multiple world class development studios located across North America and the UK, our teams are made up of top talent in the industry. We strive for an open and collaborative culture where our people can do what they do best – making great games.

Our 11 studios include: 

Warner Bros. Games (Burbank, CA)

linkedin.com/company/warnerbrosgames

Warner Bros. Games San Francisco (San Francisco, CA)

linkedin.com/company/warner-bros-games-san-francisco

Warner Bros. Games San Diego (Carlsbad, CA)

linkedin.com/company/wb-games-san-diego

Warner Bros. Games Boston (Needham, MA)

linkedin.com/company/wbgamesboston

Warner Bros. Games New York (Troy, NY)

linkedin.com/company/wb-games-ny

Warner Bros. Games Montreal (Montreal, CA)

linkedin.com/company/wb-games-montreal-inc-

NetherRealm Studios (Chicago, IL)

linkedin.com/company/netherrealm-studios

Monolith Productions (Kirkland, WA)

linkedin.com/company/monolith-productions

Avalanche (Salt Lake City, UT)

linkedin.com/company/avalanche-software

Rocksteady Studios (London, UK)

linkedin.com/company/rocksteady-studios-ltd

TT Games (Maidenhead, UK)

linkedin.com/company/tt-games-ltd 

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