Technical Artist

1 Month ago • 5 Years +

Job Summary

Job Description

As a Technical Artist at SuperPlay, you will bridge the gap between creative, programming, and engineering teams in game development. Your responsibilities include creating workflows for asset creation, validating and optimizing assets, creating visual effects, developing scripts and tools, collaborating on interactive sequences, and developing shaders. The role requires strong artistic skills, experience with in-engine content creation (Unity/Unreal), scripting (C# or Python), and shader development. The candidate will act as a liaison between programming and design heads, researching and developing technical tools for projects.
Must have:
  • High attention to detail and artistic skills.
  • 5+ years of in-engine content creation experience.
  • Scripting experience in game logic or tools (C# or Python).
  • Shader development experience (in-engine or renderer specific).
  • Understanding of rendering pipelines and 3D content components.
  • Proficiency in digital art creation and relevant tools.
Good to have:
  • Experience with Maya, including modeling and exporting.
  • Experience with MELScript/Python for Maya.
  • Experience with Unity.
  • Experience with C#.
  • Experience with shader development using GLSL/HLSL.
Perks:
  • Competitive salary and regular performance reviews.
  • Diverse career growth opportunities.
  • Chance to impact the company's core product.
  • Work in a comfortable and modern office in Bucharest.
  • Happy Hours and team-building events.
  • Friend Referral Program.

Job Details

Come and join a rapidly expanding mobile games company!

SuperPlay is a leading gaming company dedicated to creating unforgettable mobile gaming experiences. Founded in 2019 by industry experts from Playtika and Rovio, the company strives to develop innovative and exciting casual games that captivate millions of players worldwide and remain enjoyable for years to come.

Dice Dreams, our flagship game, has become a global sensation and a top-100-grossing hit, while Domino Dreams, our next big success, is also making a significant impact in the industry.

Our Newest Game – A Magical Collaboration with Disney!

Released in 2025, Disney Solitaire brings beloved Disney stories and characters to life in an unforgettable gaming experience.

Our team is made up of talented, passionate, and ambitious professionals. And the future is even more exciting! Want to be part of our journey? Check out the job description below.

What will you do at SuperPlay?

Your role as a Technical Artist is to bridge the gap between the creative, programming, and engineering teams in game development, acting as a liaison between the heads of programming and design teams, and researching and developing technical tools for a project by:

  • Collaborate with artists and engineers to create workflows and pipelines for asset creation.
  • Validate and optimize assets and game content ensuring all content is visually stunning and optimally performant.
  • Create visual effects from concept, using simulations, particle systems, shaders and other in-engine tools.
  • Develop scripts and tools in-engine and in-pipeline to facilitate asset management, export and validation.
  • Collaborate with animators, visual artists and developers to create complex interactive sequences and transitions in-engine.
  • Develop shaders and tools for artists to bring artistic visions to life in an interactive way.
  • Implement game UI in engine, going from design to fully functional, well structured and modular screens.

Requirements

  • High attention to detail.
  • High-level artistic skills, including proportion, color, and composition.
  • A strong portfolio or demo reel.
  • 5+ years of experience working on content in-engine (Unity/Unreal/In-house).
  • Scripting experience – game logic or tool focused. Preferably C# or Python.
  • Shader development experience – either in-engine or renderer specific (HyperShade, OSL)
  • Good understanding of rendering pipelines, including familiarity with different lighting and shading techniques and post processing effects.
  • Good understanding of 3D content components - understanding of geometries, topologies, textures, UV maps, skins, rigs, etc.
  • Proficiency with digital art creation and relevant tools for digital illustration, sculpting and modelling.


Advantage:

  • Experience with Maya – including modelling and exporting.
  • Experience with MELScript / Python for Maya.
  • Experience with Unity.
  • Experience with C#.
  • Experience with shader development using GLSL/HLSL.


Why join SuperPlay:

  • Be part of one of the fastest-growing product company, with a competitive salary and regular performance reviews.
  • Enjoy diverse career growth opportunities.
  • Have the chance to make a real impact on the company’s core product.
  • Work in a comfortable and modern office located in the center of Bucharest, just a 5-minute walk from University metro station.
  • Experience the best Happy Hours and team-building events.
  • Join our Friend Referral Program that allows us to grow our cool community of creators and gamers.


Come join the fun!

At SuperPlay, creativity and collaboration are at the heart of everything we do, and we’re always pushing boundaries to create something amazing. We solve challenges as a team, break records together, and have fun while doing it.

Are you ready to be part of the journey? Apply now and join the game with us!🎮

Similar Jobs

Argus Labs - Technical Artist (LATAM)

Argus Labs

(Remote)
2 Months ago
Kojima - AI Programmer

Kojima

Minato City, Tokyo, Japan (On-Site)
1 Month ago
Epic Games - Technical Artist, Developer Relations (Metahuman)

Epic Games

London, England, United Kingdom (On-Site)
2 Months ago
magic media games - Senior 3D Prop Assets Artist

magic media games

(Remote)
1 Month ago
Spatial Studio - Unity Gameplay Engineer

Spatial Studio

(Remote)
5 Months ago

Get notifed when new similar jobs are uploaded

Similar Skill Jobs

Virtuos - Lead Technical Artist

Virtuos

China (On-Site)
2 Months ago
Kojima Productions - Cinematic Artist / Pre-Viz Artist

Kojima Productions

Tokyo, Japan (On-Site)
6 Months ago
Aristocrat Gaming - Animator

Aristocrat Gaming

North Ryde, New South Wales, Australia (Hybrid)
2 Months ago
Framestore - LEAD ANIMATOR

Framestore

Mumbai, Maharashtra, India (On-Site)
1 Year ago
Scanline VFX - Rigger

Scanline VFX

Seoul, South Korea (On-Site)
10 Months ago
Ubisoft - Lead Level & Quest Designer AAA

Ubisoft

Saint-Mandé, Île-de-France, France (Hybrid)
1 Month ago
Gunzilla - Lead Technical Artist

Gunzilla

Frankfurt Am Main, Hessen, Germany (On-Site)
2 Months ago
Marvelous games - Effect Designer 【Game Department】<Design Department>

Marvelous games

Tokyo, Japan (On-Site)
10 Months ago
BOT VFX - CFX Artist

BOT VFX

Chennai, Tamil Nadu, India (On-Site)
2 Months ago
Riot Games - Principal Software Engineer, Gameplay - Teamfight Tactics

Riot Games

Dublin, County Dublin, Ireland (On-Site)
7 Months ago

Get notifed when new similar jobs are uploaded

Jobs in Bucharest, Bucharest, Romania

Amazon Games - QA Specialist - Functionality

Amazon Games

Bucharest, Bucharest, Romania (On-Site)
1 Month ago
ASSIST Software - Java Developer

ASSIST Software

Suceava, Suceava County, Romania (Remote)
7 Months ago
Every matrix - Incident Manager

Every matrix

Bucharest, Bucharest, Romania (Hybrid)
2 Months ago
Endava - DevOps Engineer

Endava

Cluj-Napoca, Cluj County, Romania (On-Site)
4 Weeks ago
Amazon Games - Quality Assurance Engineer

Amazon Games

Bucharest, Bucharest, Romania (On-Site)
1 Month ago
PwC - Junior Risk Consultant

PwC

Bucharest, Bucharest, Romania (On-Site)
5 Months ago
Fortis Games - Sr. Test Lead

Fortis Games

Romania (Remote)
1 Month ago
Every matrix - Data Migration Project Manager

Every matrix

Bucharest, Bucharest, Romania (Hybrid)
1 Month ago
Amber - UX Designer (Project Based)

Amber

Bucharest, Bucharest, Romania (On-Site)
11 Months ago
PHINIA - Supplier Order Management

PHINIA

Iași, Iași County, Romania (On-Site)
1 Month ago

Get notifed when new similar jobs are uploaded

Similar Category Jobs

Looks like we're out of matches

Set up an alert and we'll send you similar jobs the moment they appear!

About The Company

Founded in 2019 by gaming industry veterans from Playtika, Rovio, PlayStudios and the film industry, we set out to create a billion-dollar company that delivers world-class, delightful games and has fun making them. We gathered a core team and soft launched our first title, Dice Dreams, within 6 months. Since then, the team has grown to include dozens of super-talented, dedicated and driven individuals, Dice Dreams has become a global hit, and our plans for the future make us even more excited.

Get notified when new jobs are added by SuperPlay

Level Up Your Career in Game Development!

Transform Your Passion into Profession with Our Comprehensive Courses for Aspiring Game Developers.

Job Common Plug