VFX Artist / Artiste VFX

8 Months ago • 5-10 Years • Technical Art

Job Summary

Job Description

VFX artist needed to create stunning real-time effects for a AAA game. Experience with character and gameplay VFX, Unreal Engine 5, and 3D modeling software required. Must be able to collaborate effectively with teams.
Must have:
  • Real-time VFX
  • Unreal Engine 5
  • 3D Modeling
  • Game Engine
Good to have:
  • Houdini
  • Substance
  • AAA Game
  • Post-FX
Perks:
  • Contract-to-Perm
  • Montreal Location

Job Details

English will follow below.

 

Ce poste est un contrat à temps plein de 3-6 mois, avec possibilité de devenir permanent par la suite.  

Description d’emploi: 

En tant qu'artiste VFX, vous serez responsable de créer et de mettre en place des effets visuels époustouflants en temps réel dans le jeu. Vous donnerez vie à la vision de l'équipe de conception en ce qui concerne les effets spéciaux. 
 

Ce que vous ferez: 

  •  Créez des effets visuels (VFX) en temps réel et des systèmes de particules. 
  •  Élaborez des shaders animés et des effets post-processus. 
  •  Réalisez des simulations en temps réel et/ou précalculées. 
  •  Implémentez les éléments VFX dans l'éditeur de jeu. 
  •  Optimisez les éléments VFX et les shaders conformément aux directives techniques du projet. 
  •  Collaborez avec les designers, programmeurs et artistes techniques. 

Ce que vous apportez: 

  • Au moins 5 ans d'expérience en tant qu'artiste VFX en temps réel. 
  • Expérience dans la création d'éléments VFX liés aux personnages et au gameplay. 
  • Compréhension approfondie d'un moteur de jeu ; préférence pour Unreal Engine 5. 
  • Connaissance d'un logiciel de modélisation 3D (Maya, 3Ds Max ou Blender). 
  • La connaissance de Houdini et Substance est un atout. 
  • Capacité à adapter votre style à la direction artistique du projet. 
  • De fortes compétences en communication et en collaboration pour travailler efficacement avec des équipes pluridisciplinaires. 
  • Une expérience avec un jeu AAA est considérée comme un atout. 

__________________________________________________________________________________________________________________________

This role is a 3-6 month full time contract with possibility to become permanent afterwards. 

Job Description: 

As a VFX artist, you will be responsible for creating and implementing breathtaking real-time VFX assets into the game.  You will bring the design team’s vision to life when it comes to special effects. 

Responsibilities: 

  • Create real-time VFX and particle systems. 
  • Create animated shaders and post-FXs. 
  • Create real-time and/or baked simulations. 
  • Implement VFX assets in the game editor. 
  • Optimize VFX assets and shaders according to the project’s technical guidelines. 
  • Collaborate with designers, programmers and technical artists. 

 

Knowledge/Skills: 

  • At least 5 years of experience as a real-time VFX artist.
  • Experience with character and gameplay related VFX asset creation.
  • Deep understanding of a game engine; Unreal Engine 5 preferred.
  • Knowledge of a 3D modeling software (Maya, 3Ds Max or Blender).
  • Knowledge of Houdini and Substance is an asset.
  • Ability to adapt your style to the art direction of the project. 
  • Strong communication and collaboration skills to work effectively with cross-functional teams. 
  • Experience with a AAA game is considered an asset.

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