Development Director

1 Year ago • 3 Years + • $125,300 PA - $204,700 PA

Job Summary

Job Description

Development Director leading Tech & Tools team. 3+ years experience, project management, team leadership. Strong communication skills, game or software development background.
Must have:
  • Project Management
  • Team Leadership
  • Game Development
  • Communication Skills
Good to have:
  • Tools Development
  • Scrum Methodology
  • JIRA Experience
  • Workflow Optimization
Perks:
  • Paid Time Off
  • Medical/Dental/Vision

Job Details

Capital Games is a world-class mobile game studio, best known for creating the most successful Star Wars game of all time, Star Wars: Galaxy of Heroes. We believe in a culture of excellence, constantly driving to be the industry leader in mobile RPG and encouraging a team atmosphere of learning, collaboration, and creativity. Most importantly, we never forget that making games and entertaining our passionate players is fun!

Capital Games is the destination for today's best mobile game makers. Come join us, and craft the world's greatest role-playing games.

Role Overview:

As a Development Director, you’ll play a vital role in the management of the Tech and Tools team, supporting all aspects of tools and technical initiative development. Development Directors are the keepers of the project schedules and help move the Tech and Tools team from one production phase to the next while ensuring collaboration and communication. You will partner with our product owners and discipline leaders to ensure that the projects are balanced and completed on time, to quality, and within budget.

Key Responsibilities

  • Maintain team tasks and scheduling to ensure delivery of Tech and Tools content.
  • Manage change requests and advise key stakeholders on their effect on project schedule, budget and resourcing
  • Generally following scrum methodology while being flexible based on the project and initiative
  • Lead sprint planning and kick off meetings
  • Help with onboarding, tracking, capacity planning, and prioritization of work.
  • General monitoring of tickets and workflow
  • Document, communicate, administer, and refine project processes. Identify opportunities for improvement, and work with your team to find creative solutions based on current standards in project management and the industry, and execute solutions with the team.
  • Reporting upwards to leadership and partners the milestone and development progress
  • Reporting to your team their trends and risks to help hone in on efficient development
  • Keep the development team and partners informed of project goals, schedule, status and deliverables.
  • Remotely coordinate with engineers, designers, UX/UI, artists, line producers, and project managers at partner studios in multiple locations across the globe
  • Help lead backlog grooming with Tech and Tools team
  • Managing and coordinating projects and support both within the studio/game team and across the organization
  • Maintain daily, weekly and monthly rituals to keep the team moving forward.
  • Line Management of team members including helping support professional development, manage performance, and supporting well-being.
  • Facilitating permissions and distribution lists as needed
  • Anticipate and communicate issues and roadblocks to ensure project goals and milestones can be met

Requirements

  • Minimum of 3+ years of project management & team leadership experience and Game or Software Development
  • Comfortable working in a dynamic environment with a wide variety of people from different cultures, countries, time zones, and backgrounds
  • Well organized and proactive
  • Strong written and verbal communication skills
  • Ability to communicate risk, trajectory, and progress over time
  • Experience working in a creative environment; games experience preferred
  • Experience working with engineers and tools development a plus
  • Familiarity with JIRA is ideal
  • Capable of managing your time independently and willing to attend occasional meetings with external partners outside regular work hours
  • Preference for optimizing and automating workflows and reporting
Ceci ne s’applique pas au Québec.

COMPENSATION AND BENEFITS

The base salary ranges listed below are for the defined geographic market pay zones in these locations. If you reside outside of these locations, a recruiter will advise on the range and benefits for your specific location.

EA has listed the base salary ranges it in good faith expects to pay applicants for this role in the locations listed, as of the time of this posting. Pay offered will be determined based on numerous relevant business and candidate factors including, for example, education, qualifications, certifications, experience, skills, geographic location, and business or organizational needs.



BASE SALARY RANGES

• California (depending on location e.g. Los Angeles vs. Sacramento):
º $140,700 - $204,700 USD Annually
• New York (depending on location e.g. Manhattan vs. Buffalo):
º $125,300 - $204,700 USD Annually
• Jersey City, NJ :
º $164,800 - $204,700 USD Annually
• Colorado (depending on location e.g. Denver vs. Colorado Springs):
º $131,000 - $174,800 USD Annually
• Washington (depending on location e.g. Seattle vs. Spokane):
º $125,300 - $198,100 USD Annually
• British Columbia (depending on location e.g. Vancouver vs. Victoria):
º $115,100 - $161,200 CAN Annually

Base salary is just one part of the overall compensation at EA. In the US, we offer a package of benefits including paid time off (3 weeks per year to start), 80 hours per year of sick time, 16 paid company holidays per year, 10 weeks paid time off to bond with baby, medical/dental/vision insurance, life insurance, disability insurance, and 401(k) to regular full-time employees. Certain roles may also be eligible for bonus and equity. For British Columbia, we offer a package of benefits including vacation (3 weeks per year to start), 10 days per year of sick time, paid top-up to EI/QPIP benefits up to 100% of base salary when you welcome a new child (12 weeks for maternity, and 4 weeks for parental/adoption leave), extended health/dental/vision coverage, life insurance, disability insurance, retirement plan to regular full-time employees. Certain roles may also be eligible for bonus and equity.

We are a global team of creators, storytellers, technologists, experience originators, innovators and so much more. We believe amazing games and experiences start with teams as diverse as the players and communities we serve. At Electronic Arts, the only limit is your imagination.

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