Game Designer

2 Weeks ago • 3 Years + • Game Design

About the job

Job Description

Hypemasters seeks a Game Designer to shape core game systems and mechanics for mobile and PC games. Collaborating with artists, engineers, and producers, you'll create unforgettable game experiences. Responsibilities include designing new game mechanics, creating detailed design documents, collaborating with cross-functional teams, testing and iterating on features, analyzing player behavior, creating wireframes and prototypes, and developing product roadmaps. This role requires a deep understanding of game design principles and strong analytical skills.
Must have:
  • 3+ years game design experience
  • Strong game design principles understanding
  • Excellent English communication skills
  • Proficiency with game design tools & Unity
  • Strong analytical & problem-solving skills
Good to have:
  • Shooter/FPS game experience
Perks:
  • Remote work options
  • Regular team parties & hangouts
  • Growth-focused culture
  • Work with top gaming specialists

Description

Hypemasters is a fast-growing game development company that creates innovative mobile and PC games, driven by creativity and engaging gameplay. In addition to our title, World War Armies, we are developing exciting new projects across different genres. We are currently looking for a Game Designer to join our team and help us push the boundaries.

As a Game Designer at Hypemasters, you'll shape and build core game systems and mechanics. Working side by side with top designers, artists, and programmers, you'll craft unforgettable game experiences. This hands-on role demands a blend of creativity, technical skill, and a deep grasp of game design principles, covering everything from player engagement to pacing and balance.

Responsibilities

  • Design and develop new game mechanics, systems, and features
  • Create detailed game design documents and user stories
  • Collaborate with cross-functional teams, including artists, engineers, and producers, to ensure the successful delivery of game features
  • Test and iterate on existing features to improve the game KPIs
  • Conduct research and analyse player behaviour to inform design decisions
  • Create wireframes, prototypes, and user interface designs
  • Develop product roadmaps and feature prioritisation plans
  • Conduct usability testing and user research to gather feedback and iterate on designs

Requirements

    • At least 3 years of experience in game design or product design within the mobile gaming industry
    • Experience with shooter or FPS (first-person shooter) games is a plus
    • Strong understanding of game design principles and mechanics
    • Excellent English skills, both written and verbal
    • Proficiency with game design tools, product design tools, and Unity
    • Strong analytical and problem-solving skills
    • Ability to work independently and collaborate effectively within a team

Benefits

  • Work wherever you want - you can work from one of our offices or remotely. We can sponsor your office of choice!
  • Regular team parties & hangouts
  • A culture of growth - ambitious goals await you, and a culture that constantly fuels growth
  • Work with top specialists of the gaming market (ex-Meta, Playtika, My.Games, Creative Mobile, Wargaming, Nekki, Playrix etc - the best of the best choose Hypemasters)
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About The Company

Hypemasters is an international game development studio with HQ in the US & offices in Europe & the UAE. We are on a mission to build the top mid-core PvP gaming company in the world, one that disrupts and defines gaming genres.

Abu Dhabi, Abu Dhabi, United Arab Emirates (Remote)

London, England, United Kingdom (Remote)

Georgia (Remote)

Abu Dhabi, United Arab Emirates (Remote)

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