Gameplay Designer

10 Months ago • All levels • Game Design

Job Summary

Job Description

Gameplay Designer needed for FPS game. Must have Unreal Engine experience, AAA game design, and major gameplay system design.
Must have:
  • Unreal Engine
  • AAA game design
  • Gameplay system design
  • Indie title design
Good to have:
  • AAA game design roles
  • Console + PC features
  • Multiplayer shooter levels
  • First/Third-person shooter
Perks:
  • Relocation packages
  • In-studio role

Job Details

 DESCRIPTION

We are looking for a Game Designer who has excellent knowledge of UE4/UE5 to join the team working on our definitive all out warfare FPS Game WARDOGS!

The team at BULKHEAD are a group of developers, who strive to build impressive multiplayer games. Our team members are multi-disciplined developers who strive to push boundaries, question the norm and are always looking for better ways to do things.

Working closely with Senior Designers, the Lead Designer, Design Director, and Production you will help design several major features. You will collaborate closely with your design team peers and the rest of the development team to create unique and thrilling game experiences throughout various areas of the game.

You will be excited by the prospect of having many varied game design tasks, addressing the day-to-day and week-to-week needs of a large title. You will be able to iterate quickly, aiding in creating contemporary design solutions that you will build from end-to-end, from early ideation, to documentation, through to prototyping and final implementation in engine.

If you have the skills and passion we are looking for and want to be part of something special, we want to hear from you!

This is an in-studio role, and this is non-negotiable; however, we can offer bespoke relocation packages.

Currently, we are unable to offer any visa sponsorship.

// RESPONSIBILITIES

- Help design major game features, levels, or areas of the game.

- Understand the technical constraints of the engine, project, and the needs of the design team.

- Pro-actively work alongside other developers and designers to share and gather essential information.

- Evaluate, validate, and incorporate feedback from the team as well as external user testing.

- Maintain consistently high-quality work.

// REQUIRED SKILLS AND EXPERIENCE

- Experience and knowledge of Unreal is essential.

- Experience in designing major gameplay systems in a shipped AAA or Indie title.

- The ability to work independently as well as working alongside a small handful of other level designers.

- Excellent verbal and written communication skills.

// DESIRED SKILLS AND EXPERIENCE

- Previous experience in AAA game design roles.

- Experience in designing features for consoles + PC.

- Experience in creating levels for multiplayer first or third-person shooters.


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About The Company

If you have any questions, please contact our HR team by emailingHR@bulkhead.comFounded in2015Co-workers100+

Derby, England, United Kingdom (On-Site)

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