The Growth Marketing Content Production Team plans, creates, and delivers compelling creative content to empower EA’s brand go-to-market strategies across global channels. We leverage industry-leading expertise in computer graphics and design, VFX, storytelling, and editorial, directing, and producing to execute content that represents and expands our franchise strategies, expand lore and gameplay insight, and deliver call-to-action excitement to our fans and players around the world.
Description:
As a Junior Cinematic Artist you will report to a Senior Cinematic Artist and work with a team of creative artists and leads to help capture The Sims 4 gameplay content (video and static image) for marketing, social, internal, and occasionally in-game use.
You will have an understanding of technical skills regarding the technology used in game development (internal tools, debug command interfaces, and game engines).
As a member of the capture team, You will be asked to learn our brand bible and best practices while given the freedom to create characters and assets to deliver content on brief and on-time.
Interpretation and visualization of a sequence from a shot list are also helpful.
Responsibilities:
Create diverse Sim characters.
Build in-game interior and exterior sets with guidance.
Capture in-game videos for trailers, social media assets, and other uses under guidance.
Capture screenshots under supervision, and finalize them using Photoshop.
Create GIFs from captured footage.
Report and communicate issues to the leads. Communication is important.
Qualifications:
Familiarity with the Sims 4.
Ability to work well in a collaborative team environment.
Familiarity with Adobe Photoshop.
Welcome feedback and constructive criticism, and enjoy working in a collaborative, iterative, and agile process.
Ability to learn video game debug systems and company proprietary software.
Ability to work a flexible schedule and overtime when necessary.
Passion for games and creating video content.
Preferred Skills and Experience:
Familiarity with editing software (Adobe Premiere / Unreal).
BC COMPENSATION AND BENEFITS
The base salary ranges listed below are for the defined geographic market pay zones in these locations. If you reside outside of these locations, a recruiter will advise on the base salary range and benefits for your specific location. EA has listed the base salary ranges it in good faith expects to pay applicants for this role in the locations listed, as of the time of this posting. Salary offered will be determined based on numerous relevant business and candidate factors including, for example, education, qualifications, certifications, experience, skills, geographic location, and business or organizational needs.
BASE SALARY RANGES
British Columbia (depending on location e.g. Vancouver vs. Victoria): º $55,800 - $74,300 CAN Annually
Base salary is just one part of the overall compensation at EA. We also offer a package of benefits including vacation (3 weeks per year to start), 10 days per year of sick time, and extended health/dental/vision coverage and basic life insurance.
About Electronic Arts
Everything we do is designed to inspire the world to play. Through our cutting-edge games, innovative services, and powerful technologies, we bring worlds with infinite possibilities to millions of players and fans around the globe.
We’re looking for collaborative and inclusive people with diverse perspectives who will enrich our culture and challenge us. We take a holistic approach with our benefits program, focusing on physical, emotional, financial, career, and community wellness to support our people through every chapter of life. We provide comprehensive benefit packages and support for a balanced life with paid time off and new parent leave, plus free games and so much more. Our goal is to provide a safe and respectful workplace that empowers you to thrive in both work and life.
Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.
We exist to inspire the world to play. We put our people first, and we thrive off their diversity in our innovative technology and immersive storytelling. We’re doing the work to give everyone the space to be their full selves while giving back to our community, no matter where you’re working from. We’re looking for problem-solvers, game-changers, innovators, dreamers, doers—people that are ready to move the needle and transform the future of gaming. Join us.