Lead Systems Design Engineer

3 Months ago • All levels

About the job

 

Lead Systems Design Engineer

Fully Remote, UK 

Spliced Inc. 

AAA 

“Let’s redefine what a game is and how we interact with them.  We want to make games that everyone wants to play and invite the whole world into ours.   

Together we’ll discover connection and innovation you’ve never experienced before and an amazing world you’ll never leave behind”.  

We are Spliced Inc. and we’re looking for a Lead Systems Design Engineer.   

The Role:

Leading one of Spliced’s systems teams, you will play a critical role in designing, leading and implementing the robust and compelling player-facing systems that will help redefine what a game is and how players interact with it.  

Key Responsibilities:

  • As part of the Design department, lead a small Systems team using C++, scripting and Unreal Engine Blueprints to develop robust and compelling player-facing systems and activities, taking them from prototypes to a polished, shippable state.
  • Take ownership of implementing a selection of these gameplay elements all the way through from inception and prototyping to release. Proactively identify and fix issues in your own work, in addition to fixing bugs identified by other developers / QA.
  • Ensure the quality of all the systems and content being developed by your team, with regular group plays and one-to-ones with team members, and providing constructive and detailed feedback.
  • Maintain a strong and up-to-date knowledge of the processes and patterns your team are using and provide an example of the quality and pace of work everyone should be aiming for.
  • Organize and assist in the creation of design documentation for the work your team will work on, ensuring that it is detailed and accurate, and that your experience suggests that the proposed game elements will be robust, fun and compelling for the player.

About You:

  • Experience shipping a professional game title in a Principal or Lead role.
  • Demonstrable professional programming or scripting experience on multi-discipline teams.
  • Strong interpersonal skills: the abilities to communicate positively and effectively, mentor and serve as an example to other developers, proactively seeks and acts on feedback from peers.
  • Proven ability to lead a team, communicate and organize effectively with other departments and act as a point person for assigned game areas.

Desired Qualifications/Experience: 

  • Experience working with Unreal Engine 4+.
  • Experience shipping a AAA game title

Why Spliced Inc?

We’re drawn to passion. We’re intrigued by who you are, not just what you do. We want you to feel at home and be excited to create the most career defining work of your life.Here at Spliced Inc, we care about all of this, and more.

Our benefits package is well thought out and you can expect to be rewarded and recognised for your hard work with components that include sign on bonus, stock (RSU’s), a well-being allowance, and generous pension and healthcare benefits to name but a few.

As a Netease Games studio, we are committed to fostering an inclusive and welcoming environment for everyone and encourage applications from all races, religions, beliefs, ages, sexual orientations, and gender identities. We believe that genuinely diverse teams working in supportive and safe atmospheres, can create magic that touches the hearts and souls of all.



About The Company

We are building the future and want to build it with you. We are a friendly, open, honest team from a wide variety of backgrounds and experiences who are collaborating to take the next step forward in entertainment.


Making full use of the advantages of the modern workplace, we have a remote first approach, while also offering hybrid and office based working in the UK. Our team members are based in the UK, USA, Canada and beyond. Regular in person meetups in the USA and UK ensure that we communicate and synchronize effectively, while our global footprint allows us to recruit accomplished people from all over the world - resulting in a top class team to ensure the best end product.

United Kingdom (Remote)

United Kingdom (Remote)

United Kingdom (Remote)

View All Jobs

Similar Jobs

ElevenLabs - Design Engineer

Worldwide (Remote)

Oculus VR - Product Design Engineer, Reality Labs

California, United States (On-Site)

Backbone - Lead Product Design Engineer

California, United States (On-Site)

Backbone - Product Design Engineer

California, United States (Hybrid)

EnduroSat - Antenna Design Engineer

Sofia City Province, Bulgaria (On-Site)

Evolution - HVAC Design Engineer

Vilnius County, Lithuania (On-Site)

Evolution - Electrical Design Engineer

Kaunas County, Lithuania (Hybrid)

Evolution - HVAC Design Engineer

Masovian Voivodeship, Poland (Hybrid)

Evolution - Electrical Design Engineer

Riga, Latvia (On-Site)

Evolution - Electrical Design Engineer

Masovian Voivodeship, Poland (Hybrid)

Similar Skill Jobs

Activision - Junior Gameplay Engineer - Raven Software

England, United Kingdom (On-Site)

PlayStation Global - Writer

United States (Remote)

PlayStation Global - Character Artist

United States (Remote)

Nintendo - Software Engineer I, Graphics (NST)

Washington, United States (Hybrid)

The Walt Disney Company - Rigging Supervisor

British Columbia, Canada (On-Site)

Offworld - DevOps Engineer

British Columbia, Canada (Hybrid)

Jobs in United Kingdom

Software Engineering Jobs

Aristocrat Gaming - Safer Gambling Specialist

Sliema, Malta (Hybrid)

Nintendo - Software Engineer I, Graphics (NST)

Washington, United States (Hybrid)

The Workshop - Head of Security

Andalusia, Spain (On-Site)

Daybreak Game Company LLC - Senior Publishing Producer

California, United States (Hybrid)

Offworld - DevOps Engineer

British Columbia, Canada (Hybrid)