Principal Fullstack Programmer - Core Technologies | Programmeur·se Fullstack Principal·e - Technologies Centrales

1 Month ago • 14 Years +

About the job

SummaryBy Outscal

Full-stack programmer with 14+ years experience in diverse features, databases, NodeJS, Typescript, React/Angular, and AWS.
Are you ready to dive into the world of cutting-edge video game development? Headquartered in Montreal, Behaviour Interactive is at the forefront of the gaming industry, crafting unforgettable experiences across PC, console, and mobile platforms. We’re a dynamic, independent studio of over 1200 passionate employees, with studios in Toronto (Behaviour Toronto), Seattle (Midwinter Entertainment), Rotterdam (Behaviour Rotterdam) and in the UK (Behaviour UK–North & South). Our day to day revolved around two core business focuses: Services and Original Games. Our Services team collaborates with gaming and entertainment giants like Disney, Sony, Activision, and Nintendo, delivering exceptional work-for-hire development and pioneering immersive location-based entertainment (LBE). Meanwhile, our Original Games unit pushes our creative limits, with our signature IPs, including the iconic Dead by Daylight. Join us and be a part of the future of interactive entertainment!

At Behaviour Interactive, we believe in giving everyone a fair shot. We embrace a diverse and creative environment where everyone is celebrated. We value folks of all ages, sex, ethnicity, colour, ethnic or national origin, religion, sexual orientation, gender identity, civil status, disability, or any other protected characteristics as per applicable law.

We are looking for a principal full-stack programmer to join the core technologies (Core Tech) team.

Core Tech is a team that develops a collection of backend and frontend services that support and enhance Behaviour games. The services are very diverse, but all have in common that they consist of the underlying cloud systems that games like Dead by Daylight use to develop their own in-game features: matchmaking, player progression, in-game purchases, friends' system, messaging, are but a few examples. There are more.

To help us achieve our long-term vision with this technology, we are looking for a principal full-stack programmer to integrate the team and be accountable for the delivery of front-end and backend-end code for diverse features.  

In this role you will:

    • Deliver backend and frontend features. You will develop (design and code) new systems and refactor existing systems, working on a wide variety of features that are fast, secure, and scale well to millions of concurrent players; 
    • Fix bugs. Core tech services involve features that are added or improved all the time. With the features come the bugs as well as other issues. Bugs come in all shapes, forms, and priorities, from a simple fix, to a very hard to reproduce critical issue; 
    • Optimize both performance and memory. Issues with slow performance or poor memory usage do occur. You will profile features, detect bottlenecks, and optimize them; 
    • Test. You will write unit tests, functional tests, and load tests to ensure the robustness and the quality of the features you are working on; 
    • Work with peers. You will work with fellow programmers, tech leads, and managers on the Core Tech team, as well as programmers and developers in other disciplines on game production teams or publishing teams. Most features require working closely and collaborating with members of other teams. 

What we're looking for:

    • You need to have at least fourteen (14) years of experience as a full-stack developer. Experience in the gaming-industry is a plus; 
    • Versatility. You need to be a full-stack generalist who is comfortable working on a wide variety of features: low- and high-level code, features and bugs, frontend and backend; 
    • Experience with databases. You need to be very comfortable with relational and non-relational database technologies like DynamoDB, Redis, MySQL, and others; 
    • Experience with NodeJS, Typescript, web frameworks (React/Angular), and AWS services is a big plus; 
    • You need to be solution-oriented and possess a collaborative spirit. 
Behaviour Interactive est présentement à la recherche d'un·e programmeur·se fullstack principal·e pour rejoindre l'équipe de Technologies Centrales (Core Tech).

L'équipe de Technologies Centrales est responsable de développer une collection de services backend et frontend qui assurent le support et l'amélioration continue de nos jeux. Les services développés sont très divers, mais tous ont en commun d'être constitués de systèmes clouds sous-jacents qui sont utilisés par des jeux tels que Dead by Daylight pour développer leurs propres fonctionnalités dans le jeu. Parmi celles-ci: matchmaking, progression des joueurs, achats dans le jeu, système de messagerie entre amis, pour ne citer que quelques examples parmi une large collection.

Pour nous aider à réaliser notre vision à long terme avec ces technologies, nous recherchons un programmeur·se fullstack senior·e pour intégrer l'équipe et être responsable de la livraison du code frontend et backend pour diverses fonctionnalités.


Prêt à plonger dans le monde du développement de jeux vidéo à la pointe de la technologie ? Basé à Montréal, Behaviour Interactive est un acteur majeur de l’industrie du jeu, créant des expériences inoubliables sur PC, console et mobile. On est un studio indépendant dynamique avec plus de 1200 employés passionnés, et on a des studios à Toronto (Behaviour Toronto), Seattle (Midwinter Entertainment), Rotterdam (Behaviour Rotterdam) et au Royaume-Uni (Behaviour UK–North & South). On se concentre sur deux grands axes : les Services et les Jeux Originaux. Notre équipe Services collabore avec des géants du jeu et du divertissement comme Disney, Sony, Activision et Nintendo, en offrant un développement sur commande de premier choix et en innovant dans le divertissement immersif en lieu fixe (LBE). Pendant ce temps, notre unité Jeux Originaux repousse les limites de notre créativité avec nos IPs emblématiques, comme le fameux Dead by Daylight. Rejoins-nous et fais partie de l'avenir du divertissement interactif !

Chez Behaviour Interactif, on croit en l’équité des chances pour tout le monde et on célèbre la diversité des personnes, des perspectives et des idées. C’est donc important pour nous de travailler avec des talents qui proviennent de tous les horizons, et ce, indépendamment de leur âge, sexe, ethnicité, couleur, origine ethnique ou nationale, religion, orientation sexuelle, identité de genre, statut familial, handicap ou toute autre caractéristique protégée par les lois applicables. 

About The Company

Behaviour Interactive is the largest Canadian gaming studio, with more than 1,300 employees worldwide. Behaviour is best known for its flagship franchise, the multiplayer survival horror game Dead by Daylight™, which has entertained over 50 million players across multiple platforms. The studio is currently expanding its portfolio of original IP with multiple projects, including the highly anticipated base building and raiding title Meet Your Maker™. Behaviour has also established itself as one of the world’s foremost providers of external development services. The company has partnered with many of the gaming industry’s leaders, including Microsoft, Sony, EA, Warner, Netflix, and Take-Two, among many others. Over 30 years, Behaviour has developed an unparalleled, award-winning culture. The company was named one of the Best Places To Work in Canada by GamesIndustry.biz, and has been recognized with Deloitte Canada’s Enterprise Fast 15 and Best Managed Company awards. Headquartered in Montreal, Behaviour has expanded its global presence with studios in Toronto (Behaviour Toronto), Seattle (Midwinter Entertainment), and the United Kingdom (Behaviour UK – North and Behaviour UK – South) and in Rotterdam (Behaviour Rotterdam). For more information, visit www.bhvr.com.

 

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