R&D Technical Level Designer II

11 Months ago • 3 Years + • Game Design

Job Summary

Job Description

Experienced level designer with strong spatial skills and knowledge of game mechanics needed to design immersive VR experiences.
Must have:
  • Level Design
  • Game Mechanics
  • VR Experience
  • User Experience
Good to have:
  • C# Scripting
  • 3D Modeling
  • Adobe Creative Suite
  • Multi-user Environments
Perks:
  • Work-life Balance
  • Competitive Benefits

Job Details

About the job

About Mass Virtual

At Mass Virtual, we put the Reality in XR, creating Augmented, Virtual, and Mixed-Reality experiences as close to Real as they come. We hire the best in the business, so every team member is part of a family that supports and challenges you every step of your journey. We have a diverse and inclusive team and a fun, family-oriented culture that encourages collaboration, sparks creativity, and supports essential work-life balance.

If your passion is to create in or support a dynamic, agile, fast-paced environment, you have found your home. Every project we take on and every member of our team makes a difference. Take a step into a career with Mass Virtual and be a part of taking reality to the next level in XR.

About The Role

We are seeking a skilled and creative R&D Technical Designer to join our dynamic research and development team. As an R&D Technical Designer, you will be responsible for conceptualizing, prototyping, and implementing innovative gameplay mechanics, systems, and environments. Working closely with cross-functional teams, you will leverage your technical expertise to drive innovation and deliver immersive and engaging experiences with rapid development cycles and quick turnarounds.

What You’ll Be Doing

  • Proficient in level design layout, scripting events, 3D sound design, 2D design documentation, and all things gameplay-related
  • Execute the learning design direction and be responsible for designing and building environment content from graybox to final quality
  • Provide level performance profiling and optimization passes
  • Take part in user testing sessions and ensure feedback is recorded, assessed, and applied
  • Proactively solve issues and seek feedback to ensure your work is always the best it can be
  • Work collaboratively with the Technical Design Manager and other key stakeholders with respect to 3D strategy and initiatives
  • Assisting fellow team members on project development
  • Assist in testing and developing new tools for production
  • Take ownership of multiple projects to ensure the success of any projects led by those on your team, regularly checking in with the team to ensure they have everything they need to succeed
  • Work with stakeholders to assess needs and develop effective learning experience solutions across a variety of disciplines including Engineering, Design, Subject Matter Experts, and more
  • Ensure your work meets technical standards and is bug-free
  • Work with asset developers to ensure consistent, high-quality run-time performance is maintained
  • Approach complex challenges head-on, possess excellent verbal and written communication skills with the ability to discover, understand, and translate learning requirements into actionable items
  • Must be able to work in an isolated environment
  • Travel is required

What You Need To Succeed

  • 3+ years of professional experience as an Instructional/Game Level Designer
  • Experience leading teams in a production environment
  • Ability to constructively evaluate/critique work of peers
  • Ability to multi-task
  • Excellent oral and written English language skills
  • Excellent sense for creating outstanding user experiences
  • Experience designing levels for multi-user environments
  • Strong spatial and layout skills
  • Excited, passionate, proactive, and self-motivated
  • Must be able to adapt to new technologies
  • Must be eligible to obtain Security Clearance (U.S. Citizenship required)
  • Deep Understanding of Instructional Design theory and practice

Great To Have

  • Programming/scripting language in C#, LUA, JavaScript, or other languages
  • Experience in high detailed Virtual Reality environments
  • Experience with 3D art packages such as Maya, 3ds Max, etc.
  • Experience in Adobe Creative Suite

Work Perks

  • An open-minded, collaborative culture of enthusiastic creatives and technologists
  • We prioritize work/life balance by providing flexible schedules PLUS a competitive PTO and holiday package
  • Medical, Dental, and Vision. Life, Accidental, Short-term and Long-term Disability Insurance
  • 401k with an Employer Match
  • Spacious, ergonomic, and modern office space, equipped with a kitchen that is stocked with snacks, drinks, and access to delicious coffee
  • Fun and exciting team building activities

Working Conditions

  • In-office 100% of the time
  • The person in this position must be able to stay stationary for long periods of time
  • Some transportation of equipment may be required – up to 50 pounds

Job Location: On-Site – Orlando, Florida. (Not remote)

Direct Applicants Only. No recruiters please.

Mass Virtual is an Equal Opportunity employer. All qualified applicants will receive consideration for employment without regard to sex, gender identity, sexual orientation, race, color, religious creed, national origin, physical or mental disability, protected veteran status, or any other characteristic protected by law.

Mass Virtual values the service veterans and their family members have given to our country and supports the hiring of veterans, returning service members, and military spouses.

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