Senior Character Artist

11 Months ago • 5 Years +

Job Summary

Job Description

Senior Character Artist with 5+ years experience, proficient in Maya, ZBrush, Substance Painter, and Unreal Engine.
Must have:
  • 3D Character Modeling
  • Maya, ZBrush
  • Substance Painter
  • Unreal Engine
Good to have:
  • Character Concepts
  • Game Engine
  • Character Art
  • Modeling Guidelines
Perks:
  • Career Defining
  • Thoughtfully Curated

Job Details

About the job

Welcome to Warner Bros. Discovery… the stuff dreams are made of.

Who We Are…

When we say, “the stuff dreams are made of,” we’re not just referring to the world of wizards, dragons and superheroes, or even to the wonders of Planet Earth. Behind WBD’s vast portfolio of iconic content and beloved brands, are the storytellers bringing our characters to life, the creators bringing them to your living rooms and the dreamers creating what’s next…

From brilliant creatives, to technology trailblazers, across the globe, WBD offers career defining opportunities, thoughtfully curated benefits, and the tools to explore and grow into your best selves. Here you are supported, here you are celebrated, here you can thrive.

Avalanche is a Warner Bros. Games studio located in downtown Salt Lake City nestled against the backdrop of the beautiful Wasatch Mountains. We’ve been in the video game business since 1995, creating interactive experiences for fans of the world’s largest franchises. Join the team behind the blockbuster open world, action RPG Hogwarts Legacy as we create what’s next!

Your New Role…

Avalanche is in search of a skilled Senior 3D Character Artist to enrich our creative team. The right candidate will have a robust artistic vision, a meticulous eye for detail, and a passion for creating compelling and lifelike characters. Working alongside art directors, designers, and technical artists, you'll play a crucial role in bringing the characters of our rich game worlds to life.

Your Role Accountabilities…

  • Craft high-quality 3D character models in alignment with the project's artistic vision and technical constraints.
  • Develop character concepts in collaboration with the Art Director, ensuring they fit the game’s aesthetic and narrative ambitions.
  • Sculpt detailed high-poly models and optimize low-poly versions for real-time game engine integration.
  • Liaise with riggers and animators to guarantee that character models are rigged for optimal deformation and functionality.
  • Produce textures and shaders for characters, achieving the desired look, whether photo-realistic or stylized.
  • Participate in developing character art pipelines and adhere to modeling guidelines.
  • Support and assist team members, promoting a culture of learning and collaboration.
  • Stay updated on the latest industry trends and tools that could influence character modeling processes.
  • Work with the production team to meet project milestones and deadlines.

Qualifications & Experience...

  • A minimum of 5 years of experience in 3D character modeling, preferably within the video game industry.
  • A compelling portfolio that exhibits a range of character work and a mastery of modeling techniques.
  • Proficiency in 3D modeling and texturing tools like Maya, ZBrush, and Substance Painter.
  • Experience with game engines such as Unreal Engine 4/5.
  • Strong grasp of character anatomy, proportions, and dynamic posing.
  • Exceptional communication skills and a talent for problem-solving.
  • Ability to manage time effectively and meet production schedules.

How We Get Things Done…

This last bit is probably the most important! Here at WBD, our guiding principles are the core values by which we operate and are central to how we get things done. You can find them at www.wbd.com/guiding-principles/ along with some insights from the team on what they mean and how they show up in their day to day. We hope they resonate with you and look forward to discussing them during your interview.

Championing Inclusion at WBD

Warner Bros. Discovery embraces the opportunity to build a workforce that reflects the diversity of our society and the world around us. Being an equal opportunity employer means that we take seriously our responsibility to consider qualified candidates on the basis of merit, without regard to race, color, religion, national origin, gender, sexual orientation, gender identity or expression, age, mental or physical disability, and genetic information, marital status, citizenship status, military status, protected veteran status or any other category protected by law.

If you’re a qualified candidate and you require adjustments or accommodations to search for a job opening or apply for a position, please contact us at recruitadmin@wbd.com.

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About The Company

Avalanche is a Warner Bros. Games studio located in downtown Salt Lake City nestled against the backdrop of the beautiful Wasatch Mountains. We’ve been in the video game business since 1995, creating interactive experiences for fans of the world’s largest franchises. Join the team behind the blockbuster open world, action RPG Hogwarts Legacy as we create what’s next!


 

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