Senior Cloud Engineer

1 Day ago • 4-8 Years • Backend Development • $172,736 PA - $253,347 PA

Job Summary

Job Description

Epic Games seeks a Senior Cloud Engineer to join its Foundation Data Pipelines team. This role involves developing and managing geo-replicated cloud systems (AWS preferred) crucial for Unreal Engine users. Responsibilities include building high-efficiency storage and replication for game and editor data, optimizing systems for performance and user experience, developing custom tools and pipelines, working with large codebases, resolving performance issues, establishing test workflows, and supporting North American customers. The ideal candidate will be proficient in a backend language (C# or Java, C# and C++ preferred) and have experience with geo-distribution, high-performance systems, and large-scale system optimization.
Must have:
  • Proficiency with AWS
  • Backend language (C# or Java)
  • Geo-distribution & consistency experience
  • High-performance, low-latency systems
  • Large system reasoning ability
  • Multithreaded coding
  • Codebase profiling & optimization

Job Details

WHAT MAKES US EPIC?

At the core of Epic’s success are talented, passionate people. Epic prides itself on creating a collaborative, welcoming, and creative environment. Whether it’s building award-winning games or crafting engine technology that enables others to make visually stunning interactive experiences, we’re always innovating.

Being Epic means being a part of a team that continually strives to do right by our community and users. We’re constantly innovating to raise the bar of engine and game development.

ENGINEERING - UNREAL ENGINE

What We Do

Unreal-powered projects have been on the bleeding edge of real-time entertainment for over 20 years. Our team of engineering experts are always innovating to improve the tools and technology that empower content developers worldwide.

What You'll Do

Epic Games is searching for an experienced Senior Cloud Engineer to join our Foundation Data Pipelines team. In this role, you’ll develop and own geo-replicated cloud systems running all over the world that are essential for Unreal Engine users to ship their games. This involves moving large volumes of data around and in highly available systems. The ideal candidate will have a passion for practical problem solving and an affinity for improving the day-to-day workflow of other developers. We think you subscribe to "You build it, you run it" and feel comfortable jumping between development, operational and support work as needed.

In this role, you will

  • Build out and operate cloud infrastructure for high efficiency storage and replication of game and editor data
  • Optimize iteration times, and improve existing systems for performance, memory usage, and user experience
  • Develop custom tools and pipelines for other engineers and content creators
  • Work with large complex code base and understand and resolve performance issues
  • Establish test workflows to validate performance improvements and prevent regressions
  • Support external North American customers by answering their technical requests and questions

What we're looking for

  • Proficiency with a major cloud provider, AWS preferred
  • Excellent knowledge in a backend language like C# or Java (C# and C++ experience preferred)
  • Experience with technologies for geo-distribution and consistency
  • Experience working with high performance low latency systems
  • Demonstrated ability to reason about large, interacting systems from the macro-level to the micro-level
  • Experience profiling and optimizing a large codebase
  • Comfortable writing multithreaded code and reasoning about dependency graphs and content pipeline for large games
  • This role will be supporting North American customers, hence the ability to work across North American time zones is required

This role is open to multiple locations across the US (including WA).

Pay Transparency Information

The expected annual base pay range(s) for this position are detailed below. Each base pay range is relevant only for individuals who are residents of or will be expected to work within the specified locale. Compensation varies based on a variety of factors, which include (but aren’t limited to) things such as skills and competencies, qualifications, knowledge, and experience. In addition to base pay, most employees are eligible to participate in Epic’s generous benefit plans and discretionary incentive programs (subject to the terms of those plans or programs).

Washington Base Pay Range
$172,736$253,347 USD

ABOUT US

Epic Games spans across 25 countries with 46 studios and 4,500+ employees globally. For over 25 years, we've been making award-winning games and engine technology that empowers others to make visually stunning games and 3D content that bring environments to life like never before. Epic's award-winning Unreal Engine technology not only provides game developers the ability to build high-fidelity, interactive experiences for PC, console, mobile, and VR, it is also a tool being embraced by content creators across a variety of industries such as media and entertainment, automotive, and architectural design. As we continue to build our Engine technology and develop remarkable games, we strive to build teams of world-class talent.

Like what you hear? Come be a part of something Epic!

Epic Games deeply values diverse teams and an inclusive work culture, and we are proud to be an Equal Opportunity employer. Learn more about our Equal Employment Opportunity (EEO) Policy .

Note to Recruitment Agencies: Epic does not accept any unsolicited resumes or approaches from any unauthorized third party (including recruitment or placement agencies) (i.e., a third party with whom we do not have a negotiated and validly executed agreement). We will not pay any fees to any unauthorized third party. Further details on these matters can be found .

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About The Company

Founded in 1991, Epic Games is a leading interactive entertainment company and provider of 3D engine technology. Epic operates Fortnite, one of the world’s largest games with over 350 million accounts and 2.5 billion friend connections. Epic also develops Unreal Engine, which powers the world’s leading games and is adopted across industries such as film and television, architecture, automotive, manufacturing, and simulation. Through Unreal Engine, Epic Games Store, and Epic Online Services, Epic provides an end-to-end digital ecosystem for developers and creators to build, distribute, and operate games and other content. Epic has over 40 offices worldwide with headquarters in Cary, North Carolina.

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