Senior Game Designer – Rayman Brand

2 Months ago • All levels • Game Design

Job Summary

Job Description

Ubisoft Milan is seeking a Senior Game Designer to work on the Rayman brand. The ideal candidate should have solid experience as a Game Designer in the video game industry, with a deep understanding of defining, prototyping, and implementing game systems within a project's scope. They should also ensure the capture of the gameplay feel while remaining fun and accessible. A strong UX sensibility or professional experience is recommended. The responsibilities include pitching, designing, and prototyping core game systems. The candidate will be responsible for implementing approved designs within the editor, creating and maintaining design documentation, contributing to the handling, gameplay, and mechanics setup, collaborating with the team to ensure system implementation, prioritizing and meeting deadlines, and implementing, balancing, and bug-fixing gameplay features.
Must have:
  • Proven experience as a Game Designer in the video game industry.
  • In-depth understanding of game systems and their implementation.
  • Ability to create and maintain design documentation.
  • Experience in implementing and balancing gameplay features.
  • Ability to collaborate with a team.
Good to have:
  • Strong UX sensibility or professional experience.

Job Details

Ubisoft Milan is looking for a Senior Game Designer who will work on the Rayman brand.

The ideal candidate has a proven and solid experience as Game Designer in the videogame industry with in-depth understanding of how to define, prototype and implement game systems within the scope of the project and following the Game direction, making sure to capture the gameplay feel, while still being fun and accessible.
A strong UX sensibility or professional experience is recommended.


Responsibilities:

  • Pitch, design and prototype core game systems.
  • Responsible for implementing approved designs within the editor.
  • Create and maintain design documentation, including feature specification and implementation guidelines.
  • Contribute to the handling, gameplay, and mechanics setup, including data creation.
  • Collaborate with the team to ensure the implementation of systems into actual gameplay, maintaining the overall balance between multiple gameplay systems.
  • Prioritize and meet deadlines, document and communicate progress, participate in design meetings.
  • Implement, balance and bug fix gameplay features, overseeing them from concept to final implementation.

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