welevel GmbH is an innovative game studio based in Munich, backed by top-tier investors. We are developing Solid River, the first AAA survival game with deep city-building mechanics in the late game, set in a medieval, procedurally generated world with AI-driven NPCs.
Here’s what makes us stand out:
As a Senior Houdini Artist, you will play a key role in shaping the visual identity of our world by creating high-quality procedural assets, simulations, and visual effects. You will work closely with our art, design, and engineering teams to develop procedural workflows that enhance the efficiency and scalability of our production pipeline. This is an onsite role in Munich, where you’ll collaborate directly with a passionate team dedicated to redefining the survival genre.
Are you ready to embark on an epic journey with welevel and make SolidRiver an unforgettable gaming experience? Don't hesitate!
Apply now and let your creativity flow like a mighty river!
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We are enthusiasts of survival and city-builder games and our aim is to craft spectacular gaming experiences, designed by players, for players. We push the limits of Unrel Engine 5 to merge thrill, exploration, and impressive construction features.
Our focus is on developing strikingly realistic worlds through advanced procedural generation techniques, ensuring every game is a unique adventure.
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