Streaming Engineer C++

5 Months ago • 7 Years +
Network Engineering
Backend Development

Job Description

As a Streaming Engineer at Ludeo, you'll design and implement WebRTC-based streaming solutions, optimizing end-to-end latency for high-quality gaming experiences. Responsibilities include developing robust client-server communication systems, creating adaptive streaming solutions for diverse network conditions, and implementing real-time data synchronization systems. You'll work on a low-latency streaming infrastructure, ensuring optimal performance and scalability. The role demands strong C++ skills and experience with WebRTC and network optimization. You will contribute to building the foundational streaming technology for a revolutionary gaming platform.
Good To Have:
  • Game streaming systems experience
  • GPU-based video processing
  • Real-time interactive systems
  • Performance profiling & optimization
Must Have:
  • 7+ years software development experience
  • Strong WebRTC implementation & optimization
  • Low-latency streaming system development
  • Network programming & optimization
  • Video encoding & streaming protocols
  • Strong C++ programming skills

Add these skills to join the top 1% applicants for this job

webrtc

Description

About Ludeo

Ludeo is a hyper-growth startup in the gaming industry that is revolutionizing the way players discover and engage with games. Now and for the first time, gamers can share their most thrilling gameplay moments with everyone and everywhere and allow others to PLAY them, not only watch them as video clips.

Ludeo’s vision is to become the world’s first playable social media platform for gamers where they can frictionlessly discover gaming content.


About the role

We're looking for a Streaming Engineer to develop and optimize our real-time game streaming infrastructure. You'll work on creating low-latency streaming solutions that deliver high-quality gaming experiences to users.


What you'll do

  • Design and implement WebRTC-based streaming solutions
  • Optimize end-to-end latency in video streaming pipeline
  • Develop robust client-server communication systems
  • Create adaptive streaming solutions for varying network conditions
  • Implement and optimize real-time data synchronization systems

Requirements

  • 7+ years of software development experience
  • Strong experience with WebRTC implementation and optimization
  • Proven track record developing low-latency streaming systems
  • Experience with network programming and optimization
  • Understanding of video encoding and streaming protocols
  • Strong C++ programming skills

Nice to have

  • Experience with game streaming systems
  • Knowledge of GPU-based video processing
  • Background in real-time interactive systems
  • Experience with performance profiling and optimization

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