Tools Programmer (Games)

2 Months ago • 3 Years + • Technical Art

Job Summary

Job Description

Blazing Griffin seeks an experienced Tools Programmer in Glasgow for a 1-year contract. Responsibilities include designing, developing, and maintaining in-house tools and pipelines to streamline workflows for designers, artists, and developers. Collaboration with the code team to integrate tools into the game engine and ensure cross-platform compatibility is crucial. The role requires strong C# proficiency (C++ a plus), experience with scripting languages (e.g., Python), and the ability to create user-friendly interfaces. Problem-solving, optimization, and documentation are key aspects. The ideal candidate is passionate about efficient solutions, enjoys working in a small team, and possesses excellent communication skills.
Must have:
  • 3+ years experience in tools development or game programming
  • Strong C# proficiency (C++ a plus)
  • Experience with scripting languages (Python)
  • Design intuitive user interfaces
  • Troubleshoot, debug, and optimize tools
Good to have:
  • Multi-platform game development pipeline experience
  • Asset pipeline development and integration knowledge
  • Familiarity with build systems and CI/CD pipelines
  • Experience with procedural content generation
  • Knowledge of database integration and data visualization
Perks:
  • 33 days annual leave
  • Extra allowances for leave
  • Employee Assistance Programme
  • Bike to Work scheme
  • Eye care contributions
  • Enhanced Parental Leave and Pay
  • Flexible working
  • Free Yoga membership

Job Details

Tools Programmer


Location: Glasgow in studio/Hybrid
Role Type: 1 Year Contract


We are looking for an experienced Programmer to join our Glasgow-based studio to design and develop in-house tools and technology that support the creation of our games. Working closely with designers, artists, and the wider code team, you will play a pivotal role in streamlining workflows, improving productivity, and ensuring the technical needs of the studio are met efficiently. This role requires technical expertise, problem-solving skills, and the ability to collaborate across disciplines. If you thrive in a small, close-knit team, enjoy taking ownership of technical challenges, and have a passion for building tools that empower game development, we’d love to hear from you!


Key Responsibilities

  • Design, develop, and maintain in-house tools and pipelines to improve workflows for designers, artists, and other developers.
  • Collaborate with the wider code team to integrate tools into the game engine and ensure compatibility across different platforms.
  • Work independently and within a small team to identify studio needs and propose technical solutions.
  • Partner with artists and designers to understand their requirements and create user-friendly tools that help bring creative visions to life.
  • Optimize tools for performance and reliability to minimize bottlenecks in development pipelines.
  • Troubleshoot and resolve issues with existing tools, workflows, and pipelines.
  • Maintain detailed documentation for tools, workflows, and systems to ensure their longevity and usability by the team.
  • Contribute to brainstorming and technical planning sessions to improve the studio’s technology infrastructure.
  • Stay updated on industry trends and tools development practices to ensure the studio remains competitive.


Required

  • 3+ years of professional or equivalent experience in tools development or game programming.
  • A degree in coding/programming or equivalent experience.
  • Strong proficiency in C# with C++ as a bonus (experience with Unity Engine tool development is a plus).
  • Solid understanding of scripting languages (e.g., Python) for automation and pipeline creation.
  • Experience designing intuitive, user-friendly interfaces for tools and workflows.
  • Proven ability to troubleshoot, debug, and optimize tools and systems.
  • Ability to work independently, manage time effectively, and deliver results in a fast-paced environment.
  • Passion for creating efficient solutions and a desire to empower others through technology.
  • Strong communication skills to work effectively across a multi-disciplinary team.


Desired

  • Experience with multi-platform game development pipelines.
  • Knowledge of asset pipeline development and integration (e.g., working with 3D models, animations, textures).
  • Familiarity with build systems and CI/CD pipelines.
  • Experience with procedural content generation tools or systems.
  • Knowledge of database integration and data visualization for analytics tools.



Blazing Griffin Benefits


  • 33 days annual leave per year for full-time staff (pro rata for part-time and contracts)
  • Extra allowances for Appointments, Compassionate and Dependents leave
  • Employee Assistance Programme through Health Assured
  • Bike to Work scheme
  • Eye care contributions
  • Enhanced Parental Leave and Pay
  • Flexible working where possible
  • Free Yoga membership for Reset Yoga (in Glasgow)


If you have any questions or are having any difficulties with out application form, please email hradmin@blazinggriffin.com


Similar Jobs

Life church - Core Services Staff Engineer

Life church

Edmond, Oklahoma, United States (On-Site)
4 Months ago
Altair - Senior Software Engineer (Golang)

Altair

India (Remote)
3 Months ago
Axes InMotion - QA Lead

Axes InMotion

Seville, Andalusia, Spain (Hybrid)
4 Months ago
Activision - Expert Level Designer

Activision

Warsaw, Masovian Voivodeship, Poland (On-Site)
2 Months ago
ATMTA,  Inc  - Technical Artist

ATMTA, Inc

(On-Site)
7 Months ago
Guru Studio - Unreal Engine Developer

Guru Studio

Ontario, Canada (Hybrid)
1 Month ago
Ubisoft - Senior Character Artist

Ubisoft

Mumbai, Maharashtra, India (Hybrid)
5 Months ago
ZeniMax Media - Artiste d’éclairage senior / Senior Lighting Artist

ZeniMax Media

Montreal, Quebec, Canada (On-Site)
5 Months ago
SuperPlay - Senior Technical Artist

SuperPlay

Tel Aviv-Yafo, Tel Aviv District, Israel (On-Site)
1 Month ago
PlatinumGames - Lead Technical Artist

PlatinumGames

(On-Site)
1 Month ago

Get notifed when new similar jobs are uploaded

Similar Skill Jobs

Meta - AI Research Scientist, Language - Generative AI

Meta

Bellevue, Washington, United States (On-Site)
3 Months ago
GeneraGames1 - SENIOR ONLINE MULTIPLAYER GAME DEVELOPER

GeneraGames1

Seville, Andalusia, Spain (On-Site)
7 Months ago
Zynga - Senior Software Engineer (Server) - Game Of Thrones

Zynga

Austin, Texas, United States (On-Site)
2 Months ago
SuperPlay - QA Server Engineer

SuperPlay

Bucharest, Bucharest, Romania (On-Site)
1 Month ago
Rockstar Games - Senior Animation R&D Programmer

Rockstar Games

New York, New York, United States (On-Site)
3 Months ago
Meta - Research Scientist Intern, Machine Perception for Input and Interaction (PhD)

Meta

Burlingame, California, United States (On-Site)
3 Months ago
Aristocrat Gaming - Senior Sound Designer 1

Aristocrat Gaming

Gurugram, Haryana, India (Hybrid)
5 Days ago
Ubisoft - The Division Resurgence – Lead UI/UX Designer

Ubisoft

Saint-Mandé, Île-de-France, France (Hybrid)
1 Month ago
The Walt Disney Company - Data Scientist

The Walt Disney Company

Burbank, California, United States (On-Site)
5 Days ago
Virtuos - FX Art Team Leader

Virtuos

Vietnam (On-Site)
4 Months ago

Get notifed when new similar jobs are uploaded

Jobs in Glasgow, Scotland, United Kingdom

Tesla - Sales Advisor

Tesla

Stratford-upon-Avon, England, United Kingdom (On-Site)
6 Days ago
Hello Games - QA Tester

Hello Games

United Kingdom (On-Site)
2 Months ago
Overwolf - Support Specialist - Tebex

Overwolf

Nottingham, England, United Kingdom (On-Site)
3 Weeks ago
Assystems - Plater

Assystems

Derby, England, United Kingdom (On-Site)
3 Months ago
Autodesk - Intern, Software Engineer - Geometric Reasoning

Autodesk

London, England, United Kingdom (On-Site)
4 Months ago
Epic Games - Senior Designer

Epic Games

London, England, United Kingdom (On-Site)
1 Week ago
Activision - Senior Systems Designer

Activision

London, England, United Kingdom (Hybrid)
1 Month ago
King - Data Science Intern

King

London, England, United Kingdom (On-Site)
3 Weeks ago
Sitetracker - Enterprise Account Executive (Nordics)

Sitetracker

London, England, United Kingdom (Remote)
4 Months ago
ION - Network Design Engineer - 4307

ION

Woking, England, United Kingdom (On-Site)
4 Months ago

Get notifed when new similar jobs are uploaded

Technical Art Jobs

Epic Games - Senior Pipeline Developer

Epic Games

Cary, North Carolina, United States (On-Site)
3 Weeks ago
Epic Games - Senior Pipeline Developer

Epic Games

Larkspur, California, United States (On-Site)
1 Month ago
Electronic Arts - Senior VFX Artist

Electronic Arts

Kirkland, Washington, United States (On-Site)
1 Month ago
Company3 Method Studios - Lead Matchmove Artist (Fixed Term)

Company3 Method Studios

Vancouver, British Columbia, Canada (Remote)
2 Weeks ago
Pazu Games - Tech Artist

Pazu Games

(Remote)
1 Week ago
Scanline VFX - Senior Pipeline Developer (Maya)

Scanline VFX

Seoul, South Korea (Remote)
4 Months ago
Keywords Studios (Player Support) - Senior Technical Artist

Keywords Studios (Player Support)

Beijing, Beijing, China (On-Site)
8 Months ago
Inwave - VFX Game Artist

Inwave

(On-Site)
2 Weeks ago
DNEG - Pipeline Assistant Technical Director (Australia Shift)

DNEG

Mumbai, Maharashtra, India (On-Site)
4 Months ago
Streamline Media Group  Inc  - Technical Artist

Streamline Media Group Inc

Kuala Lumpur, Federal Territory Of Kuala Lumpur, Malaysia (On-Site)
7 Months ago

Get notifed when new similar jobs are uploaded

About The Company

An independent digital entertainment company proudly headquartered in Scotland.

Founded in 2011 as a game development studio, the company has grown from a team of three to a group of companies including Blazing Griffin Games, Blazing Griffin Screen and Blazing Griffin Post-Production based in Edinburgh and Glasgow.

Together, all three companies are working across the same projects from different angles, as well as projects and clients unique to each. Blazing Griffin is currently in an aggressive growth phase as we expand and optimize the potential in all three divisions. 

Scotland, United Kingdom (Hybrid)

Glasgow, Scotland, United Kingdom (On-Site)

Glasgow, Scotland, United Kingdom (On-Site)

Glasgow, Scotland, United Kingdom (Hybrid)

Glasgow, Scotland, United Kingdom (Hybrid)

Glasgow, Scotland, United Kingdom (Hybrid)

Glasgow, Scotland, United Kingdom (Hybrid)

Glasgow, Scotland, United Kingdom (On-Site)

Glasgow, Scotland, United Kingdom (Hybrid)

View All Jobs

Get notified when new jobs are added by Blazing griffin

Level Up Your Career in Game Development!

Transform Your Passion into Profession with Our Comprehensive Courses for Aspiring Game Developers.

Job Common Plug