Minimum of five years of experience in a similar position in a commercial project or experience in implementing own projects supported by a portfolio
Minimum of five years of experience in a similar position in a commercial project or experience in implementing own projects supported by a portfolio
Experience in managing a project from start to release and in planning its further development and maintenance, as well as managing a small programming team
Active participation in defining programming standards and team working principles
Ability to maintain code cleanliness and structure according to standards
Ability to debug and solve complex problems
Ability to write code consistent with game architecture
Knowledge of project optimization methods
Strong problem-solving skills and the ability to work collaboratively in a team environment
Ability to estimate work time (punctuality and efficiency)
Organizational skills
Ability to create tools
Good command of English (both spoken and written)
Very good knowledge of C# and Unity
Knowledge of popular/useful Unity extensions
Knowledge of most basic Unity modules and some extended modules
Familiarity with the specifics of various platforms (iOS/Android, consoles, PC, web)
Knowledge of design patterns
Interest in current changes in the engine
Additional:
- Experience in multiplayer projects is a plus
- Experience with server-side development is a plus
- Passion for games
Programming game mechanisms in the Unity engine
Engaging in the game production process
Writing clean code according to standards
Creating technical documentation and comments for the code
Programming and designing new code
Collaborating with production support teams (QA, Design)
Developing skills
Mentoring less-experienced team members
Maintaining the technical condition of projects
BoomBit is a mobile game developer and publisher with over 270 people on board. Apart from our internal development teams, BoomBit also includes specialized teams in such areas as Art, Design, Business Intelligence, Games Creatives, User Acquisition, and Data Analysis.
We work closely together and learn from each other, then pass this knowledge to external development teams from all over the world. The mobile market has no boundaries, so our reach is global.
BoomBit created such global hits as Ramp Car Jumping, Slingshot Stunt Driver & Sports, Tiny Gladiators, Darts Club, and Hunt Royale.
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