Technical Motion Designer

7 Months ago • 2 Years +

Job Summary

Job Description

Technical Motion Designer needed for UI development at EA Sports in Orlando, FL. Must have expert knowledge of Motion Design, animation principles, scripting languages, and UI implementation.
Must have:
  • Motion Design
  • Animation Principles
  • Scripting Languages
  • UI Implementation
Good to have:
  • UX Methodology
  • Design Theory
  • Live Product
  • UI Architecture
Perks:
  • Global Team
  • Inclusive Culture

Job Details

THIS IS A HYBRID ROLE LOCATED IN ORLANDO, FL. 2-3 DAYS PER WEEK ON-SITE WORK IS REQUIRED.

TECHNICAL MOTION DESIGNER

Electronic Arts Inc. is a global leader in interactive entertainment. We develop games, content and online services across platforms. We have a broad portfolio of brands that span the most popular genres.


We exist to Inspire the World to Play. We create extraordinary new game experiences for our millions of players everywhere by bringing together people that combine creativity, innovation, and passion. We immerse our employees into an inclusive culture and provide opportunities for learning and leading that allow our employees to do the most impactful and rewarding work of their careers.


You will support College Football within EA Sports. EA SPORTS is one of the leading sports entertainment brands in the world, with top-selling videogame franchises, award-winning interactive technology, fan programs, and cross-platform digital experiences. EA SPORTS creates connected experiences that ignite the emotion of sports through industry-leading sports video games.


What you will do:

  • You will concept, create and implement Motion Design pieces in the UI framework.
  • You will collaborate with a team of UI technical designers, artists, UX designers and Software Engineers to develop the user interface.
  • You will deliver against the expectations of the ui technical design lead.
  • You will champion best practices for UI architecture with a goal of organization, reusability and with the thought of developing for a live product (easily updatable).
  • You will advocate for user experience, product consistency, and design excellence.
  • You will work with the UI team (Artist, Engineers, Designers) to solve problems, refine workflows, and polish the UI to create an outstanding user experience, from concept to ship.
  • You will use both proprietary software and third-party tech to implement the visual design of the UI / HUD within the game.

Qualifications:

  • 2+ years of UI technical design and implementation experience
  • Expert knowledge of Motion Design and animation principles
  • Expert knowledge of scripting languages such as Java, ActionScript, C#, Swift, and HAXE to build complex user interfaces
  • Good understanding of UX methodology, and Design theory.
  • Experience developing projects from concept to completion
  • A portfolio of work that showcases relevant work that contains well thought out process and excellent craft execution
  • BS or BA degree (or equivalent experience) in Human-Computer Interaction, UX/UI/Design Diploma or Degree, or a related area
  • You will report to the Lead UI Technical Designer

We are a global team of creators, storytellers, technologists, experience originators, innovators and so much more. We believe amazing games and experiences start with teams as diverse as the players and communities we serve. At Electronic Arts, the only limit is your imagination.

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About The Company

We exist to inspire the world to play. We put our people first, and we thrive off their diversity in our innovative technology and immersive storytelling. We’re doing the work to give everyone the space to be their full selves while giving back to our community, no matter where you’re working from. We’re looking for problem-solvers, game-changers, innovators, dreamers, doers—people that are ready to move the needle and transform the future of gaming. Join us.

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