VFX Supervisor

1 Hour ago • All levels

Job Summary

Job Description

One Of Us seeks a VFX Supervisor to oversee all aspects of VFX work, from pre-production to post-production. Responsibilities include managing project timelines, budgets, and resources; providing creative direction to the VFX team (CG artists, animators, compositors); collaborating with clients and stakeholders; staying updated on VFX technologies; reviewing and approving VFX work; acting as the primary client contact; and mentoring the VFX team. The ideal candidate will have proven experience as a VFX Supervisor, a strong portfolio, experience working with external clients, on-set supervision experience, and a thorough understanding of color theory and film application for live-action features. They should possess strong leadership, communication, and technical skills and be proficient in VFX software such as Maya, Nuke, Houdini, and Shotgrid.
Must have:
  • Oversee all VFX aspects
  • Manage project timelines & budgets
  • Lead & mentor VFX team
  • Collaborate with clients
  • Proficient in VFX software
  • Strong creative & technical skills

Job Details

One Of Us is a visual effects studio founded in London in 2004 by co-directors Rachael Penfold, Dominic Parker and Tom Debenham.

With a dynamic team of over 350 highly skilled professionals, we take pride in pushing the boundaries of visual storytelling with experience in all stages of production, from concept through to planning, photography and post-production.

From breathtaking fantasy landscapes to gripping action sequences, our portfolio spans a diverse range of genres and award winning projects such as Pinocchio, The Witcher and The Crown.

Responsibilities:

  • Oversee all aspects of the VFX work from pre-production through to post-production, collaborating with the CCO to ensure that the creative vision is aligned with the project's goals and client expectations.

  • Manage project timelines, budgets, and resources in close relationship with the VFX producer to ensure efficient and timely delivery.

  • Provide creative direction and guidance to the VFX team, including CG artists, animators, and compositors, by working closely with the CG Supervisor, 2D Supervisor, and Animation Director, ensuring that all VFX work meets the highest standards of quality and creativity.

  • Collaborate with clients, directors, producers, and other stakeholders to understand their vision and translate it into stunning visual effects. You will be the representative of One Of Us for the show client team.

  • Stay up-to-date with the latest VFX technologies, tools, and techniques, providing technical solutions and troubleshooting issues that arise during the VFX process.

  • Review and approve all VFX work, ensuring they meet the required quality and creative standards, and provide constructive feedback to the VFX teams to improve the quality of their work.

  • Conduct regular dailies to ensure consistency and excellence in all VFX deliverables.

  • Act as the primary point of contact for clients regarding VFX-related matters, building and maintaining strong relationships with clients, ensuring their satisfaction and addressing any concerns or issues.

  • Strategize the show in its entirety, determining how to deliver and present to the client, thinking big picture, and ensuring the VFX Supervisor is the ultimate driving force, always thinking ahead.

  • Lead and mentor the VFX team, fostering a collaborative and creative work environment, providing training and development opportunities for team members to enhance their skills and knowledge.

  • Conduct regular team meetings with the VFX producer to discuss progress, address challenges, and share best practices.

  • Ensure that all VFX work adheres to our established pipeline and collaborate closely with the Head of VFX to guarantee that the deliverables meet our rigorous standards.

  • Occasionally work with new project teams to develop methodologies, assist with bidding, and collaborate with concept teams to win future projects.

  • Participate in client pre-production creative meetings and effectively relay the information and decisions made to the VFX team.


Aims of the role:

  • Building a strong working relationship with the VFX team where open communication is encouraged and the team feels valued and supported.

  • Position yourself as a key driver for the client by proposing innovative creative solutions and vision.

  • Excel in managing and delivering high-quality work within budget and time constraints.



Key skills and Attributes:

  • Knowledge of VFX software and tools, such as Maya, Nuke, Houdini, and Shotgrid.

  • Familiarity with industry standards and best practices for VFX production.

  • Strong creative and technical skills, with a deep understanding of VFX technologies and techniques.

  • Excellent project management skills, with the ability to lead multiple teams simultaneously and effectively communicate creative ideas to artists in a way that resonates with their individual strengths and roles.

  • Strong communication and interpersonal skills, with the ability to build and maintain strong relationships with clients and stakeholders.

  • Adaptable to change with the ability to stay focused and maintain a positive attitude.

  • Self awareness and ability to resolve and diffuse any hurdles, treating colleagues and clients with kindness and respect.

  • Driven to make things better with flexibility to change course when needed.


Experience:

  • Proven experience as a VFX Supervisor or in a similar role within the visual effects industry.

  • A portfolio showcasing exceptional VFX work and a strong creative vision.

  • Experience working in a vendor company and collaborating with external clients.

  • Experience in on-set supervision.

  • Thorough understanding of colour theory and film application for live-action features.

  • A strong network of industry contacts and relationships.


Hours and location

Our core hours are 9.30am to 6.30pm or 10am to 7pm Monday to Friday.

We have a great office in Old Street where you would be based. This is an office based role where initially you would be required to work from the studio up to 5 days of the week depending on the volume of client reviews. We would offer flexibility on your hours in the studio with some home working possible.

Flexibility - We’re open to variations in working patterns providing you can manage the demands of the role so please talk to us about your preferences when you apply.

To apply

You need to have a current and full work permit for the region that you’ll be working in. Please disclose if you need sponsorship support to be able to work for One of Us.

What we VALUE

How you approach your day at One of Us is just as important to us. We want to create an environment in which everyone feels comfortable and happy to work. The visual effects industry has a reputation for stress and exploitation. We strive to do things differently. We are proof that it is possible to produce the very finest work, while looking after people and being a responsible company.

We Accept YOU

We hire great people from a wide variety of backgrounds, not just because it’s the right thing to do, but because it makes us stronger, more creative and ultimately better at what we do. Being respectful and kind to people irrespective of race, colour, age, national origin, religion, sexual orientation, gender identity and/or expression or disability is what we expect of everyone who works for One of Us. If you feel the same, come and join us.

One of Us as a force for good!


We care about our staff, clients, the community we work in and the world we live in. We want to have a positive impact for all of our stakeholders. Please read more about our culture and values here:

https://www.weacceptyou.com/culture-and-values/



Similar Jobs

Kojima Productions - Cinematic Artist / Pre-Viz Artist

Kojima Productions

Tokyo, Japan (On-Site)
2 Months ago
Cloud Imperium Games - Facial Animator

Cloud Imperium Games

Manchester, England, United Kingdom (On-Site)
1 Month ago
Epic Games - Senior Technical Artist

Epic Games

Cary, North Carolina, United States (On-Site)
2 Weeks ago
Amber - 3D Artist - Characters (Project Based)

Amber

Brazil (On-Site)
6 Months ago
Activision - Principal Character Concept Artist - Treyarch (Los Angeles)

Activision

Los Angeles, California, United States (On-Site)
3 Months ago

Get notifed when new similar jobs are uploaded

Similar Skill Jobs

DNEG - Mid FX TD (DNEG Animation)

DNEG

London, England, United Kingdom (On-Site)
3 Months ago
DNEG - Animation TD (DNEG Animation)

DNEG

Bengaluru, Karnataka, India (On-Site)
3 Months ago
Framestore - Production Coordinator

Framestore

Mumbai, Maharashtra, India (On-Site)
1 Week ago
Trzy Innovationz - 3D Generalist(anamorphic videos)

Trzy Innovationz

Mumbai, Maharashtra, India (On-Site)
5 Months ago
Xentrix Studios - Animation – Senior Artist

Xentrix Studios

India (On-Site)
3 Months ago
Limit Break - Senior VFX Artist

Limit Break

Tokyo, Japan (On-Site)
2 Months ago
Guru Studio - 3D Lighting / Compositing Artist

Guru Studio

Ontario, Canada (Remote)
1 Week ago
Epic Games - Senior Environment Artist

Epic Games

Cary, North Carolina, United States (On-Site)
1 Month ago
MAAC - 3d Faculty

MAAC

New Delhi, Delhi, India (On-Site)
4 Months ago
Luma Pictures - Artificial Intelligence (AI) Technical Director (TD)

Luma Pictures

Vancouver, British Columbia, Canada (On-Site)
1 Month ago

Get notifed when new similar jobs are uploaded

Jobs in London, England, United Kingdom

Playground Games - Senior Rendering Engineer

Playground Games

Royal Leamington Spa, England, United Kingdom (On-Site)
5 Months ago
Framestore - Previs Artist - Film & Episodic

Framestore

England, United Kingdom (Hybrid)
2 Weeks ago
Alpha Sense - Customer Success Specialist, Financial Services

Alpha Sense

London, England, United Kingdom (On-Site)
1 Month ago
Unity - Software Developer

Unity

London, England, United Kingdom (On-Site)
3 Months ago
Allied Machine - Manufacturing Engineer

Allied Machine

Dover, England, United Kingdom (On-Site)
2 Months ago
Maverick Games - Principal Online Engineer

Maverick Games

Warwick, England, United Kingdom (On-Site)
1 Month ago
Alpha Sense - Client Solutions Specialist

Alpha Sense

London, England, United Kingdom (On-Site)
3 Months ago
Assystems - Senior Mechanical Design Engineer

Assystems

Blackburn, England, United Kingdom (Remote)
3 Months ago
Dambuster Studios - Technical Designer (Enemies) - Junior or Regular

Dambuster Studios

Nottingham, England, United Kingdom (Hybrid)
6 Months ago
PlayStation Global - Network Control Technician - Contract

PlayStation Global

London, England, United Kingdom (On-Site)
2 Months ago

Get notifed when new similar jobs are uploaded

Similar Category Jobs

Looks like we're out of matches

Set up an alert and we'll send you similar jobs the moment they appear!

About The Company

One of Us is a London and Paris based visual effects studio founded in 2006 by co-directors Tom Debenham, Dominic Parker and Rachael Penfold. The company ethos is one of creative intelligence applied through filmmakers’ sensibility, with a focus on design and collaboration. Working across both film and long form, and with experience of all stages of production, from concept through planning, photography and post-production, One of Us has become an essential studio for visual effects and related work. With approved vendor status for all major studios, artist capacity and infrastructure for over 400 artists across both our facilities, we are expanding boutique sensibility into larger scale projects.

England, United Kingdom (Hybrid)

London, England, United Kingdom (Hybrid)

London, England, United Kingdom (Hybrid)

London, England, United Kingdom (Hybrid)

London, England, United Kingdom (Hybrid)

(Hybrid)

London, England, United Kingdom (Hybrid)

Paris, Île-de-France, France (Hybrid)

View All Jobs

Get notified when new jobs are added by One of Us

Level Up Your Career in Game Development!

Transform Your Passion into Profession with Our Comprehensive Courses for Aspiring Game Developers.

Job Common Plug