Weapons Concept Artist

2 Months ago • 8 Years + • Concept Art

Job Summary

Job Description

As a Weapons Concept Artist at 1047 Games, you'll collaborate with art directors and leads to design functional and visually appealing weapons for a new shooter. Responsibilities include creating thumbnails, sketches, model sheets, and block-in models, ideating concepts for first and third-person perspectives, and working with animation and tech art teams. You'll provide paint-overs, call-out sheets, and contribute innovative designs throughout pre-production and production, ensuring timely delivery of high-quality artwork. The role involves solving gameplay problems with visual solutions and iterating on designs based on feedback.
Must have:
  • Strong understanding of weapon design (visual & functional)
  • 2D sketching & overpainting skills
  • 3D modeling & concept design foundation
  • Ability to iterate on designs & take feedback
  • AAA-level weapon concept art portfolio
Good to have:
  • Experience with Blender
  • Experience with CAD software (Plasticity, Fusion360)
  • Experience with live service games and weapon skins
  • Shipped game titles

Job Details

Overview

1047 Games began with the simple principle that people should have fun while making great games. Bucking convention and driven by a passion to create the ultimate gaming experience, Ian Proulx and Nicholas Bagamian founded 1047 Games in 2017 in their Stanford dorm room. Their love for arena shooters of the past drove them to create Splitgate, a unique sci-fi first-person shooter that adds portal guns to upend the genre. 

What started as two computer science majors putting portals into a first-person shooter for a project demo has evolved into a VC-backed company which has raised more than $120MM in funding. 

At 1047 Games, you’ll find a permanently remote, dedicated team of top-tier talent from some of the world’s biggest gaming and tech companies who share our founders’ vision. Grit, ingenuity, a desire to have fun, and a start up mentality define our crew. We are currently working on a brand new shooter in the Splitgate universe.

What We're Looking For:

Our ideal candidate is passionate about FPS games, has a strong foundation in hard surface design, particularly weapon functionality and visual design principles. You will be working with an experienced team of concept designers, dedicated to producing weapon concepts at the highest level.  

What you will be doing:

  • Collaborate with the Art Director and Leads to produce designs that meet the established art direction
  • Create functional weapon designs for use by production artists 
  • Create thumbnails, sketches, model sheets and block in models
  • Ideate weapon concepts in first person and third person cameras
  • Work with Animation and Tech Art departments to discuss production needs and technical logistics to create artistic solutions
  • Collaborate with 3D Artists by providing paint-overs and call-out sheets
  • Work closely with production to deliver quality artwork on time
  • Contribute innovative visual designs throughout pre-production and production
  • Solve gameplay problems with visual solutions

What you will need to succeed:

  • A strong understanding of weapon design, on both a visual and functional level
  • The ability to ideate and communicate visually with 2D sketches and overpaints
  • Solid foundation in 3D modeling and 3D concept design  
  • Ability to iterate on concepts with feedback from the Art Director and Lead Concept Artist
  • Professional attitude, listening skills and an ability to take constructive criticism
  • A portfolio that meets or exceeds industry standard for AAA Weapon concept art
  • Self-driven, good communicator and a great team-player
  • A holistic design mindset and willingness to learn
  • Excellent verbal and written communication skills

What will help you succeed:

  • Experience with Blender
  • Experience with CAD software (Plasticity, Fusion360, etc)
  • Experience working on live service games creating weapon skins
  • Shipped game titles

Similar Jobs

Qualcomm - Technical Artist, Staff - Gaming/VFX

Qualcomm

Hyderabad, Telangana, India (On-Site)
3 Months ago
UNIVRSE - Freelance 3D Artist

UNIVRSE

Catalonia, Spain (Hybrid)
1 Month ago
SuperPlay - 3D ARTIST

SuperPlay

Tel Aviv-Yafo, Tel Aviv District, Israel (On-Site)
3 Months ago
1047 Games - Principal Environment Artist

1047 Games

(Remote)
3 Months ago
Epic Games - FX Artist

Epic Games

London, England, United Kingdom (On-Site)
1 Month ago
Treyarch - SENIOR WEAPON CONCEPT ARTIST - TREYARCH (VANCOUVER)

Treyarch

Vancouver, British Columbia, Canada (On-Site)
3 Months ago
Sperasoft - Lead Concept Artist

Sperasoft

Vojvodina, Serbia (Hybrid)
4 Months ago
Epic Games - Business Development Manager

Epic Games

New York, New York, United States (On-Site)
5 Months ago
Stunlock Studios - Character Artist

Stunlock Studios

Skövde, Västra Götaland County, Sweden (On-Site)
8 Months ago

Get notifed when new similar jobs are uploaded

Similar Skill Jobs

Corsair - Director, Web Experience

Corsair

Milpitas, California, United States (On-Site)
1 Month ago
Ready Player Me - Technical Artist

Ready Player Me

Estonia (Remote)
2 Months ago
Laqshya Live Experiences - 3D Designer

Laqshya Live Experiences

New Delhi, Delhi, India (On-Site)
5 Months ago
Techland - UE5 Character Artist

Techland

Wrocław, Lower Silesian Voivodeship, Poland (On-Site)
2 Months ago
WhizCo | Creative Tech and Influencer Marketing - Unreal Environment Artist

WhizCo | Creative Tech and Influencer Marketing

Delhi, India (On-Site)
5 Months ago
Scorewarrior - Creative Outsource Manager

Scorewarrior

Limassol, Limassol, Cyprus (On-Site)
3 Months ago
AAA Game Art Studio - 3D Artist (Blender)

AAA Game Art Studio

Pakistan (Remote)
6 Months ago
31st Union - Lead Environment Artist

31st Union

Valencia, Valencian Community, Spain (On-Site)
7 Months ago
MyGames - Playable Ads Developer

MyGames

(Remote)
1 Month ago
Scopely - Marketing Artist

Scopely

Barcelona, Catalonia, Spain (Hybrid)
2 Months ago

Get notifed when new similar jobs are uploaded

Jobs in Worldwide

Looks like we're out of matches

Set up an alert and we'll send you similar jobs the moment they appear!

Concept Art Jobs

TiMi Studio Group - TiMi Montreal- Senior Art Director

TiMi Studio Group

(On-Site)
2 Months ago
Peak - Illustrator

Peak

(On-Site)
7 Months ago
Epic Games - Senior Outsource Artist - Environment

Epic Games

Vancouver, British Columbia, Canada (On-Site)
1 Month ago
Gunzilla - 3D Concept Artist (Hard Surface team)

Gunzilla

Kyiv, Kyiv City, Ukraine (On-Site)
1 Month ago
Sperasoft - 2D Character Artist (stylized)

Sperasoft

Belgrade, Serbia (On-Site)
6 Months ago
Sperasoft - Lead Concept Artist

Sperasoft

Vojvodina, Serbia (Hybrid)
4 Months ago
Theorycraft Games - Senior Concept Artist

Theorycraft Games

(Remote)
8 Months ago
Youtooz - 2D Concept Artist (Temp Contract)

Youtooz

Mexico City, Mexico City, Mexico (On-Site)
6 Months ago
Treyarch - SENIOR WEAPON CONCEPT ARTIST - TREYARCH (LOS ANGELES)

Treyarch

Los Angeles, California, United States (On-Site)
3 Months ago
Rockstar Games - Illustrator

Rockstar Games

New York, New York, United States (On-Site)
5 Months ago

Get notifed when new similar jobs are uploaded