Illustrator

10 Months ago • All levels • Concept Art • 2D Art

Job Summary

Job Description

Illustrator with strong visual development skills and passion for game art to create engaging user experiences. Experience with Photoshop, Illustrator, and mobile game art essential.
Must have:
  • Visual Development
  • Game Art
  • Photoshop
  • Illustrator
Good to have:
  • Color Harmony
  • Lighting
  • Perspective
  • Mobile Art Assets
Perks:
  • Creative Culture
  • Team Collaboration

Job Details

Are you an Illustrator with a deep understanding of visual development and passionate about game art? If you want to be part of a team that is on a colorful journey, you are welcome to join us!

Here, in our team, we are crafting the most enjoyable and fun games for global audiences. Behind the scenes, we have autonomous and multidisciplinary teams to work side by side to strive for quality and creativity for the best game experience. As a part of our team, you will be the driving creative force for the final outcome from a spark of an idea. While creating the visually appealing and product-oriented artwork, you will be responsible for helping the team to ensure that the ideas and visions are aesthetically conveyed to the game.

Let us know if you are interested in engaging users with your tasteful illustrations! And check out the following link to see incredible designs our illustrators have created for our world! 👉pkg.ms/illustration

Here’s what you’ll do

    • Make concepts and implement creative art solutions for our products
    • Collaborate with other illustrators and developers to envision and iterate concepts
    • Adjust artworks by incorporating input from data and test
    • Grow and foster a user-oriented design culture

Desired skills and experiences

    • Experience in graphic design, fine art, illustration, or visual arts
    • Good knowledge of digital visualization tools (i.e. Photoshop, Illustrator)
    • A keen eye for color harmonies, lighting, perspective, and materials
    • Understanding of processes and methods to optimize space usage of mobile art assets
    • A portfolio that highlights your ability to work with different styles and techniques
    • Good grasp of the essentials of mobile game art and interest in Peak’s art style with the willingness to take it to the new heights
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About The Company

More than a decade ago we set out with a dream: To have millions of people playing our games all over the globe. We launched our casual puzzle game titles Toy Blast in 2015 and Toon Blast in 2017. Both games disrupted the casual puzzle game genre and rapidly became the most loved products of their type globally. With more than 400 million players, our dream keeps getting bigger. We’re going above and beyond, ever-improving our games and reaching more and more people.


Our goal at Peak is to gather people with high capabilities, strong values, and a will to shape Peak’s story. We always place progress, learning, and becoming a better team at the heart of our decision making. The Peak team has already touched the lives of countless millions of people around the world. Just imagine what we can do with you aboard.

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