Animator

17 Hours ago • All levels

Job Summary

Job Description

As an animator, you'll play a pivotal role in crafting compelling, captivating and realistic animations that elevate the gaming experience for players and bring characters and worlds to life. You will animate characters, cameras, and objects for real-time and pre-rendered sequences. Deliver high-quality animation from scratch, pre-designed drafts, or motion capture footage. Create animatics and quick draft animations to test and validate ideas. Collaborate with design and development teams to ensure animations meet both artistic and technical constraints. Integrate animations into the game engine. Participate in mocap shoots and integrate motion capture data into animations. Mentor and share knowledge with your team members. Report to the Lead Animator/ Technical Director to ensure all work aligns with the artistic vision, quality standards, and deadlines of the project.
Must have:
  • Animate characters, cameras, and objects.
  • Deliver high-quality animation.
  • Create animatics and quick draft animations.
  • Collaborate with design and development teams.
  • Integrate animations into the game engine.
  • Participate in mocap shoots.

Job Details

Your life at Ubi We are looking for an Animator to join us at Ubisoft Romania on the Assassin’s Creed Franchise. As an animator, you’ll play a pivotal role in crafting compelling, captivating and realistic animations that elevate the gaming experience for players and bring characters and worlds to life. Main mission:
  • Animate characters, cameras, and objects for real-time and and pre-rendered sequences.
  • Deliver high-quality animation from scratch, pre-designed drafts, or motion capture footage.
  • Create animatics and quick draft animations to test and validate ideas.
  • Collaborate with design and development teams to ensure animations meet both artistic and technical constraints.
  • Integrate animations into the game engine.
  • Participate in mocap shoots and integrate motion capture data into animations.
  • Mentor and share knowledge with your team members.
  • Report to the Lead Animator/ Technical Director to ensure all work aligns with the artistic vision, quality standards, and deadlines of the project.

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About The Company

Ubisoft’s 21,000 team members, working across more than 30 countries around the world, are bound by a common mission to enrich players’ lives with original and memorable gaming experiences.


Their commitment and talent have brought to life many acclaimed franchises such as Assassin’s Creed, Far Cry, Watch Dogs, Just Dance, Rainbow Six, and many more to come. 


Ubisoft is an equal opportunity employer that believes diverse backgrounds and perspectives are key to creating worlds where both players and teams can thrive and express themselves. 


If you are excited about solving game changing challenges, cutting edge technologies and pushing the boundaries of entertainment, we invite you to join our journey and help us Create the unknown.

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