Experienced Environment Artist

1 Month ago • All levels

About the job

Description

As a global gaming company, we’ve helped millions to fight their way through fearsome mobs in Minecraft Dungeons, battle each other and the environment in Rust Console Edition and most recently worked with Bethesda Game Studios to craft new adventures for Vault Dwellers around the world in Fallout 76.

Most recently, we worked with Rockstar Games to bring the beloved western experience Red Dead Redemption and its horror companion Undead Nightmare together for the first time on the Nintendo Switch and modern PlayStation systems

We strive to avoid crunch. Overtime is optional and always paid, and we offer flexible working hours to allow you to enjoy a normal family life whilst making great games. 

We’re looking for an Environment Artist to join our award winning team in Middlesbrough (UK), home to the beautiful North Yorkshire coastline and countryside. 

As an Experienced Environment Artist at Double Eleven, you’ll be specialising in creating a diverse range of environments using all of the latest art production techniques, help schedule the creation of the assets  as well as supporting fellow artists.

We can support UK relocation and have a dedicated People team on standby to assist you and your family with every step to us.  

Interested? We kindly ask all applicants to submit a portfolio to support their application. We’re afraid applications without an accompanying portfolio will not be considered.

Strictly no agencies (sorry guys!) and we’re unable to sponsor a visa for this role.

Would you enjoy

  • Helping to create great games
  • Being part of an amazing team working on multiple AAA titles
  • Being trusted to work independently and proactively to the highest standards
  • Working with experienced teams in the industry
  • All that without having to sacrifice your work-life balance or worry for your job security

What you'll be doing

  • Able to create stunning open world environments with the help from concept art and art direction
  • Able to verify asset quality once imported into the game, and make improvements when necessary
  • Excellent technical understanding of how to manage assets to fit memory, design, and performance
  • Working in multi-platform game engines, with a diverse range of titles and art styles
  • Creating rich PBR materials and shaders that complement and enhance environments and props
  • Work closely with Artists and Lead Artists to deliver and maintain the established art style
  • Help to plan and estimate workload whilst keeping schedules updated
  • Work well within the team environment and be able to support other team members
  • Proactively stay up on new software, processes and industry trends and share the knowledge with the team
  • Must be trustworthy and operate at a high level of integrity, team spirit and drive

What we're looking for

  • A strong portfolio illustrating proficiency as an Environment Artist
  • Excellent understanding of Maya/Max, Substance Designer/Painter, and Z-Brush
  • Experienced in generating PBR materials and shaders
  • Excellent Unity/Unreal experience including asset import and management, optimization, material, lighting and baking
  • Experienced in working on current generation games
  • Effective communicator with art staff and team leads
  • Highly motivated and proactive
  • Able to collaborate and contribute effectively in a team environment
  • Experience in a game production environment
  • Ability to work within production software to create tasks and meet deadlines
  • Fluent in English, both verbal and written

Qualifications

  • All relevant qualifications considered

What to expect

  • Start your day any time between 8:00am and 10:00am
  • 35 working hours per week with a flexible 1 hour lunch break 
  • 29 days of holiday leave (20 days leave + 8 bank holidays + your birthday!)
  • 8+ days discretionary annual leave during the end of year holiday break 
  • 1 day off if you’re moving house  
  • 5 additional days holiday for 5 years service and a further 5 days holiday added for your epic 10 years service milestone 
  • A regularly benchmarked salary
  • A personalised development plan mapped against our clear progression framework
  • Vitality Private Healthcare, discounts and rewards for you and your family (upon the successful completion of your 6 month probationary period)
  • Access to mental health support via Plumm (includes 4 free video counselling sessions per month) 
  • Potential for annual performance bonuses and end of year bonuses
  • Fast decision-making to allow you to  thrive  
  • Cutting edge tools and workflows so you can focus on creativity
  • Monthly free activities via our Bus Tours programme. Bring your family along for a day of fun with grub included 
  • State of the art studio facilities (VR setup, games room, book library, high spec kitchen area and more)   
  • Free juice, hot drinks, fruit and monthly free team lunches 
  • Cycle to Work scheme
  • Employee referral bonus (up to £2000!)
  • UK relocation package which includes financial compensation and one to one support finding accommodation / schools etc
  • Opportunity to attend and speak at global events as a Double Eleven Ambassador
  • Many free parties to celebrate the summer sun, winter season and game milestones 
  • In-studio wellbeing programmes and support
  • Opportunity to contribute to our internal Employee Diversity and Equality Network
  • Free game codes, game swag and merchandise
  • Free on site parking 
  • Team charity events 
  • Sponsored studio activities such as football, game jams etc.  (and new suggestions are always welcome)  
  • Opportunity to join our monthly, family-friendly  “Bus Tour” where we visit fun and interesting places across the North East with lunch included. Previous activities have included ice skating, crazy golf, rock climbing and a visit to Forbidden Corner 
  • Maternity, paternity, shared parental, adoption and dependent leave available 
  • Christmas Saving Scheme

Ways to reach us

If you have a general query or if you need support with your application and/or an alternative way to apply, please do not hesitate to contact our Recruitment team at jobs@double11.com

About The Company

Double Eleven is one of the top three independent games publishers and developers headquartered in the UK. Trusted with some of the world’s biggest IPs, currently collaborating on Minecraft Dungeons with Mojang Studios, Prison Architect with Paradox Interactive, and Fallout 76 with Bethesda Game Studios, as well as working on other unannounced projects.

As a developer, our relationships with other developers are paramount as we understand the hard work required in the industry. ‘Port +ing’ became our bread and butter and is what pays the bills and allows us to take really good care of our team and their families. That’s why Double Eleven was started, to be able to make great games and still spend time with our families, challenging some of the conventional wisdom of how a development studio and publisher should run.

England, United Kingdom (On-Site)

England, United Kingdom (On-Site)

England, United Kingdom (On-Site)

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