Game Designer

2 Months ago • 3-5 Years • Game Design

About the job

Job Description

We are looking for a Game Designer with 3+ years of experience in developing and populating progression-related RPG systems. Must have experience working on shipped games for consoles or PC, knowledgeable about cooperative multiplayer games and RPG titles. Strong communication skills and ability to work in a team environment are essential.
Must have:
  • Game Design Theory
  • RPG System Design
  • Multiplayer Game Knowledgeable
  • Teamwork & Communication
Good to have:
  • AAA Game Experience
  • Live Service Experience
  • System Design Proficiency
  • Feedback Handling
Perks:
  • Dog Friendly Office
  • Health Benefits
Not hearing back from companies?
Unlock the secrets to a successful job application and accelerate your journey to your next opportunity.

We are Fatshark

We are a critically acclaimed Swedish game development studio with about 190 experienced and skilled employees. We are most well-known for developing the Warhammer: Vermintide franchise, but have also helped develop a number of AAA titles and we launched the highly anticipated game Warhammer 40,000: Darktide.

We have grown quite a bit over the last few years, but we still embrace the same values that we started with. We want to build the best first person co-op games together, in an approachable, fun and passion-driven way.

The role

We are looking for a Game Designer with experience in developing and populating progression related RPG systems from start of production to launch.

Game Designers are responsible for creating the best possible experience for players in close cooperation with the rest of the team. You will plan and define elements and components of the game, orchestrating how all those elements come together and get presented to the player.

At Fatshark, we strive to involve all members of the team in the decision process in order to realize great ideas together. In this highly creative environment collaboration is key. Handling feedback and teamwork skills are crucial in your daily work. You will also have the support of other Game Designers and the Design Director.

What we offer

Here at Fatshark, we do what we love most: design high-profile games for PCs and consoles. We offer you:

  • A playful, friendly and inclusive work place
  • Hands-on production environment with an emphasis on cooperative/multiplayer games
  • Opportunities for personal growth with varied projects, experienced co-workers and recurring hack weeks/days
  • Regulated flex time and paid overtime
  • Occupational pension
  • Health benefits and health check ups
  • Bonus program
  • Dog friendly office located in central Stockholm

What you'll do

  • Develop and refine RPG systems enhancing player experience and progression mechanics
  • Help guide the priorities by designing smart core systems from pre-production to a shippable product
  • Collaborate with engineers, artists and other designers in different teams
  • Act on feedback from external or internal parties and provide it to others
  • Create a low barrier of entry for new players to get introduced to the game
  • Assess the current state of the game and address problems with system driven solutions

Required qualifications

  • Well-versed in game design theory
  • 3+ years of experience working as a professional Game Designer in a team
  • Contributed extensively to one or more shipped games for consoles or PC
  • Knowledgeable about cooperative multiplayer games
  • Knowledgeable in RPG titles
  • High proficiency in system design
  • Must work well in a team environment:
    • Strong communication skills
    • Takes and understands direction well
    • Meets deadlines and handles multiple tasks
    • Ability to collaborate with other team members

Bonus qualifications

  • Shipped at least 1 AAA or equivalent game
  • Experience working on an active live service

Application details

We are following the policy of working 4 days in the office per week, with 1 day option to work from home. The onboarding is being done fully in the office.

We look forward to reviewing applications and will be interviewing candidates continuously until the position has been filled.

Location: Stockholm (on-site)
Start: ASAP 2024/2025
Form of Employment: permanent, full-time

View Full Job Description

Add your resume

80%

Upload your resume, increase your shortlisting chances by 80%

About The Company

We are a Swedish game development studio located in Södermalm, Stockholm. With about 180 experienced and skilled employees, we develop and publish titles for both consoles and PC. 


We create unique game experiences with titles such as Lead and Gold, Krater, Bloodsports.tv, Warhammer: End Times - Vermintide & Warhammer: Vermintide 2, as well as our upcoming game Warhammer 40,000: Darktide.


At Fatshark, we believe the best moments are experienced together, it’s what influences our work and us as a studio. In our games, you are given the freedom to succeed or fail trying as a group. And that’s exactly the way we like it.

Stockholm, Stockholm County, Sweden (On-Site)

Stockholm, Stockholm County, Sweden (On-Site)

Stockholm, Stockholm County, Sweden (On-Site)

Stockholm, Stockholm County, Sweden (On-Site)

Stockholm, Stockholm County, Sweden (On-Site)

Stockholm, Stockholm County, Sweden (On-Site)

Stockholm, Stockholm County, Sweden (On-Site)

Stockholm, Stockholm County, Sweden (On-Site)

View All Jobs

Get notified when new jobs are added by Fatshark AB

Similar Jobs

Lemon Sky - Game Designer

Lemon Sky, Malaysia (On-Site)

Metacore - Game Designer, Merge Mansion

Metacore, Finland (Hybrid)

Electronic Arts - Game Designer - Messaging Programmer (Temporary)

Electronic Arts, United States (On-Site)

Blizzard Entertainment - Lead Game Designer, Systems - Unannounced Game | Irvine, CA

Blizzard Entertainment, United States (Hybrid)

Zynga - Lead Game Designer

Zynga, India (On-Site)

Ubisoft - Lead Game Designer

Ubisoft, Bulgaria (Hybrid)

Zynga - Senior Level Game Designer

Zynga, United States (On-Site)

Get notifed when new similar jobs are uploaded

Similar Skill Jobs

Get notifed when new similar jobs are uploaded

Jobs in Stockholm, Stockholm County, Sweden

Lurkit - Key Account Manager

Lurkit, Sweden (Hybrid)

Mojang Studios - C++ Engineer- Gameplay

Mojang Studios, Sweden (On-Site)

Electronic Arts - Associate Technical Director

Electronic Arts, Sweden (On-Site)

IO Interactive - Senior Live Ops Producer

IO Interactive, Sweden (Hybrid)

Electronic Arts - Development Director

Electronic Arts, Sweden (On-Site)

Sharkmob - IT System Administrator

Sharkmob, Sweden (On-Site)

Ringtail Interactive - Lead Narrative Designer - Team 3 (Freelance or permanent)

Ringtail Interactive, Sweden (On-Site)

Get notifed when new similar jobs are uploaded

Game Design Jobs

Homa games - Lead Level Designer

Homa games, France (Remote)

Lemon Sky - Game Designer

Lemon Sky, Malaysia (On-Site)

Unity - Senior Game Design Consultant

Unity, Israel (On-Site)

Electronic Arts - Content Designer (Temporary)

Electronic Arts, United States (On-Site)

Electronic Arts - Content Designer - Players (Temporary)

Electronic Arts, United States (On-Site)

Blind Squirrel Games - Senior Technical Designer

Blind Squirrel Games, United States (Hybrid)

Crystal Dynamics - Combat Layout Specialist

Crystal Dynamics, (Remote)

Blizzard Entertainment - Senior Combat AI Designer

Blizzard Entertainment, Spain (On-Site)

Just Play GmbH - Reward Economy Lead (all genders)

Just Play GmbH, Germany (Hybrid)

Get notifed when new similar jobs are uploaded