Lead DevOps Engineer

1 Month ago • All levels

Job Summary

Job Description

As a Lead DevOps Engineer at Twin Harbour Interactive, you will lead an interdisciplinary team in developing, building, and running online games. Responsibilities include maintaining high-availability production systems, analyzing and optimizing high-performance systems, spearheading tooling efforts, maintaining and improving automated development processes, and collaborating with various teams. The role involves working with technologies such as Terraform, Helm, ArgoCD, Ansible, and Google Kubernetes Engine, among others. The company focuses on developing high-quality strategy games for a global audience, with a commitment to fun and entertainment.
Must have:
  • Experience leading a DevOps team and executing on a roadmap.
  • Excellent skills in IT maintenance, database/network architecture, and automation.
  • Experience with high-load/high-availability systems and load optimizations.
  • Experience with cloud systems, ideally Google Cloud, and related tools.
  • Knowledge of state-of-the-art build systems and toolchains.
  • Good skills in Java or other high-level programming languages.
  • Experience in shipping, developing, and running at least one commercial product.
Good to have:
  • Passion for video games.
  • Knowledge of multiplayer PvP/online game development practices.
  • Familiarity with agile software development and scrum-based working environments.

Job Details

At Twin Harbour Interactive we strive to develop high-quality strategy games and make them accessible for all players around the world. In our eyes game development is a promise for fun and entertainment – that’s what we live and aim for!

As a Lead DevOps Engineer, you will be leading our interdisciplinary team developing, building and running our online games. You can expect a professional and international working environment covering great games and a wide scope of technologies:

In the backend, our games share a self-built Java game engine, together with a containerized API written in PHP that we constantly extend and improve. Servers run on a distributed architecture in the Google Cloud and use MySQL for data storage.

In the DevOps engineering, you will work with technologies and services like Terraform, Helm, ArgoCD, Ansible, AWX, GitHub Actions, DataDog, Docker, Grafana, Sentry, SonarQube, Jenkins and production systems utilizing Google Kubernetes Engine, Linux based VMs, Nginx, Redis, Memcached.

The frontend engine currently uses a modern HTML5 / WebGL / TypeScript / Vue.js stack, deployed to different kinds of platforms like desktop browser, Steam, iOS and Android.

Existing and future games will transition to a Unity-based frontend. We launched our first game already and have more exciting upcoming releases planned for this year and beyond.

YOUR MISSION

  • Lead and be part of an experienced and excellent DevOps team.
  • Maintain our high-availability production systems by creating stability and scalability.
  • Analyze and optimize our high-performance / high-traffic systems on OS & application level.
  • Spearhead tooling efforts by prototyping, setting up, establishing, and fine-tuning new tools to improve performance and our dev life.
  • Maintain and improve the automated development processes and improve development workflows (Github Actions, Helm, ArgoCD, Ansible, Docker, Webpack, Fastlane, etc.).
  • Collaborate closely with the game development, community, and product teams, and our sister studios within the Stillfront Group.
  • Broaden your knowledge and deepen your skills through conferences and training and share your learnings with the team afterwards.

YOUR  BACKSTORY

  • Experience with leading a (DevOps) team and the ability to execute on a roadmap effectively and pragmatically. 
  • Excellent skills in IT maintenance, database/network architecture, systems integration, as well as automation and system administration (Debian, Linux).
  • Experience with high-load / high-availability systems and load optimizations.
  • Experience with cloud systems (ideally Google Cloud) and connected management tools (i.e. Terraform / Kubernetes etc).
  • Knowledge of state-of-the-art build systems, tech stacks, and toolchains. Passion to extend your knowledge and try out new technologies.
  • Good skills in Java or other high-level programming languages.
  • Experience in shipping, developing, and running at least one commercial product or game.
  • Ability to articulate and document technical designs clearly and analytically.
  • Fluent English, both verbal and written.
Further desirable skills:
  • Passion for video games.
  • Knowledge of multiplayerPvP/online game development practices.
  • Familiarity with agile software development and scrum-based working environments.


Join Twin Harbour Interactive

Where Strategy Meets Vision.

Twin Harbour Interactive is a global strategy game powerhouse, shaping the future of long-term multiplayer gaming. With offices in Hamburg and Malta, we design strategy games that bring people together—across borders and generations.

Whether you’re an expert tactician or an imaginative world-builder, there’s a place here for you to grow, thrive, and leave your mark.

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About The Company

Bytro strives to develop high-quality strategy games and make them accessible to all players around the world. We are committed to creating the best work environment possible and are not afraid to try out different initiatives to enable Bytronians to have more flexibility and a better work-life balance. Our workplaces are equipped with two monitors and will be set up individually for you. Our games are programmed in JavaScript/HTML5, Java and PHP.The creation of the best possible business environment and working methods (such as Agile Project Management / Scrum, an open dialogue culture, professional and precise work planning, communication at the same eye level) guarantee our success. As a result our employees are truly satisfied with their work and show a high identification with both the company and its products.

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