About the job

SummaryBy Outscal

Lead Gameplay Animator role at Spliced Inc. requires 5+ years of game dev experience, strong Motion Capture expertise, Maya proficiency, and Unreal Engine familiarity for building engaging animations.

Fully Remote
Spliced Inc.
AAA 

“Let’s redefine what a game is and how we interact with them. We want to make games that everyone wants to play and invite the whole world into ours.  
Together we’ll discover connection and innovation you’ve never experienced before and an amazing world you’ll never leave behind”.

We are Spliced Inc. and we’re looking for an experienced Lead Gameplay Animator


The Role
This role presents a unique opportunity to join a diverse, innovative team in the early stages of a truly exciting project. As an experienced Lead Gameplay Animator, you will play a key hands-on role in building a small team and delivering high quality keyframe and motion captured animations. Your role extends beyond the Animation team, involving collaboration and innovation with other departments to set and maintain the creative and technical benchmarks of our project. This role requires a strong team player, with a passion to create engaging,responsive gameplay animations that feel as good as they look!

Key Responsibilities

Key responsibilities include but are not limited to:

  • Working closely with Animation leadership and other disciplines, to ensure animation requirements are understood, met and delivered to schedule. 
  • Understanding the requirements and priorities, and effectively tasking and managing your team to deliver gameplay animations
  • Creating high quality animations through keyframe, motion capture edits, and motion capture enhancement.
  • Proactively identifying and solving complex animation problems.
  • Using your Leadership skills to improve communication, collaboration, and coordination within the Animation Team and beyond. 

About You

  • Thorough knowledge of modern gameplay animation pipelines, game engine tools and technical challenges.
  • Expertise in Maya.
  • Proficiency in Motionbuilder is a plus.
  • Experience working with Unreal engine in a development pipeline.
  • Experience planning mocap shoots and assisting, directing, or performing on set.
  • At least 5+ years of game development experience, with a significant focus on Motion Capture animation and pipelines.
  • Experience working on at least one shipped title in a Lead role.
  • Experience leading or managing a small or big team. 


Why Spliced Inc?
We’re drawn to passion. We’re intrigued by who you are, not just what you do. We want you to feel at home and be excited to create the most career defining work of your life.Here at Spliced Inc, we care about all of this, and more.Our benefits package is well thought out and you can expect to be rewarded and recognised for your hard work with components that include sign on bonus, stock (RSU’s), a well-being allowance, and generous pension and healthcare benefits to name but a few.


As a NetEase Games studio, we are committed to fostering an inclusive and welcoming environment for everyone and encourage applications from all races, religions, beliefs, ages, sexual orientations, and gender identities. We believe that genuinely diverse teams working in supportive and safe atmospheres, can create magic that touches the hearts and souls of all.

About The Company

We are building the future and want to build it with you. We are a friendly, open, honest team from a wide variety of backgrounds and experiences who are collaborating to take the next step forward in entertainment.


Making full use of the advantages of the modern workplace, we have a remote first approach, while also offering hybrid and office based working in the UK. Our team members are based in the UK, USA, Canada and beyond. Regular in person meetups in the USA and UK ensure that we communicate and synchronize effectively, while our global footprint allows us to recruit accomplished people from all over the world - resulting in a top class team to ensure the best end product.

United Kingdom (Remote)

United States (Remote)

United Kingdom (Remote)

United Kingdom (Remote)

United Kingdom (Remote)

United Kingdom (Remote)

United Kingdom (Remote)

United Kingdom (Remote)

United Kingdom (Remote)

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