Lighting Manager

4 Months ago • All levels

About the job

Job Description

Lighting Manager at Insomniac Games responsible for leading and mentoring a team, ensuring high visual standards, and implementing efficient lighting pipelines.
Must have:
  • Lighting Technology
  • Maya & Photoshop
  • Production Management
  • Team Leadership
Good to have:
  • Real-time Lighting
  • Perforce/Jira
  • Node-based Shaders
  • Scripting Skills
Perks:
  • Profit Sharing
  • Sony Discounts
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Why PlayStation?

PlayStation isn’t just the Best Place to Play — it’s also the Best Place to Work. Today, we’re recognized as a global leader in entertainment producing The PlayStation family of products and services including PlayStation®5, PlayStation®4, PlayStation®VR, PlayStation®Plus, acclaimed PlayStation software titles from PlayStation Studios, and more.

PlayStation also strives to create an inclusive environment that empowers employees and embraces diversity. We welcome and encourage everyone who has a passion and curiosity for innovation, technology, and play to explore our open positions and join our growing global team.

The PlayStation brand falls under Sony Interactive Entertainment, a wholly-owned subsidiary of Sony Corporation.

Insomniac Games is looking for its next Lighting Manager. In this role, you'll be responsible for supervising and helping maintain the quality and artistic consistency of the lighting department by upholding high visual standards set by the Art Director. This manager has an overall mastery of lighting technology, tools pipelines, and departmental production dependencies with a high proficiency in both written and oral communication, time, and people management. This role also helps implement new production methods to improve performance and efficiency and will have a superior understanding of how to create and execute production schedules and meet project goals. With consideration of art,
animation, and design concerns, they help to set best practices and technical pipelines.

Essential Duties and Responsibilities include the following:

  • Develops, engages, and facilitates the success of the lighting department within the studio.
  • Engages and mentors lighting artists to ensure team cohesion and helps develop both short and long-term career goals advised by the Senior Art Manager and/or Art Department Head.
  • Participates in the overall planning and scoping of the lighting needs for assigned project(s).
  • Works with other departments to ensure lighting assets are delivered in a timely manner.
  • Supervises bug and task distribution and verifies critical bug fixes with lighting team, Project Management, and Quality Assurance departments.
  • Can help advance and improve project lighting quality through reviews of lighting work with a critical and artistic eye.
  • Onboard new hires with the help of other senior lighting staff.
  • Works with Project Management to help create and maintain clear and consistent schedules.
  • Provides technical feedback to the project lighting team.
  • Helps troubleshoot rendering issues and bottlenecks within lighting pipelines
  • Works closely with Art Director and senior lighting staff to keep lighting quality and style consistent across all lighting scenarios for a project.
  • Ensures that all complaints and concerns related to inappropriate or unprofessional conduct in the workplace are addressed immediately to foster a safe work environment.
  • Able to contribute to lighting content tasks as needed.
  • Other duties may be assigned.

Supervisory responsibilities: The Lighting Manager supervises employees in the lighting group and is responsible for carrying out duties in accordance with the studio's policies and applicable laws. Responsibilities include but are not limited to interviewing, hiring, and training employees; planning, assigning, and directing work; appraising performance; rewarding and disciplining employees; addressing complaints and
resolving problems and helps to foster a safe work environment.

Qualifications: To perform this job successfully, an individual must be able to perform each essential duty satisfactorily. The requirements listed below are representative of the knowledge, skill, and/or ability required. Reasonable accommodations may be made to enable individuals with disabilities to perform the essential functions.

Computer Skills:

  • Superior understanding of node-based shaders and how they relate to lighting.
  • Solid understanding of scripting lighting interactions.
  • Superior understanding of Maya and Photoshop.
  • Superior knowledge of modern lighting
  • techniques.
  • Understands source control with Perforce or the equivalent. Works with project management software such as Jira or Shotgun.

Other Skills:

  • Superior understanding of lighting aesthetics, how lighting affects gameplay and guides the player, of real-time lighting and frame/ memory optimization, how lighting affects physically based materials.

We look forward to hearing from you. Please use the link below to apply. Thank you!

Please refer to our Candidate Privacy Notice for more information about how we process your personal information, and your data protection rights.

At SIE, we consider several factors when setting each role’s base pay range, including the competitive benchmarking data for the market and geographic location.

Base pay is one component of our total compensation package. Please note that the base pay range may vary in line with our hybrid working policy and individual base pay will be determined based on job-related factors which may include knowledge, skills, experience, and location, as well as additional compensation components, such as annual bonus, profit sharing, and other incentive plans.

In addition, this role is eligible for SIE’s top-tier benefits package that includes medical, dental, vision, matching 401(k), paid time off, wellness program and coveted employee discounts for Sony products. This role also may be eligible for a bonus package. Click here to learn more.

Profit Sharing (PSS Only)

$147,700 — $221,500 USD

Equal Opportunity Statement:

Sony is an Equal Opportunity Employer. All persons will receive consideration for employment without regard to gender (including gender identity, gender expression and gender reassignment), race (including colour, nationality, ethnic or national origin), religion or belief, marital or civil partnership status, disability, age, sexual orientation, pregnancy or maternity, trade union membership or membership in any other legally protected category.

We strive to create an inclusive environment, empower employees and embrace diversity. We encourage everyone to respond.

PlayStation is a Fair Chance employer and qualified applicants with arrest and conviction records will be considered for employment.

View Full Job Description
$147.7K - $221.5K/yr (Outscal est.)
$184.6K/yr avg.
California, United States

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About The Company

Want to take your career to the next level? Search open job vacancies at any of the Sony Interactive sites by visiting playstation.com/careers/


Sony Interactive Entertainment pushes the boundaries of entertainment and innovation, starting from the launch of the original PlayStation in Japan in 1994. Today, we continue to deliver innovative and thrilling experiences to a global audience through our PlayStation line of products and services that include generation-defining hardware, pioneering network services, and award-winning games. Headquartered in San Mateo, California, with global functions in California, London, and Tokyo, and game development studios around the world as part of PlayStation Studios, we believe that the power of play is borderless. Sony Interactive Entertainment is a wholly owned subsidiary of Sony Group Corporation.  


For more information about our company, please visit SonyInteractive.com. For more information about PlayStation products, please visit PlayStation.com.

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