Senior Console QA Tester

1 Month ago • All levels

Job Summary

Job Description

As a Senior Console QA Tester, you will be a crucial part of the team dedicated to ensuring the highest quality console experience for Predecessor. You will collaborate with internal teams, create and maintain test plans, report bugs, and provide platform-specific feedback. Your responsibilities include ensuring compliance, quality, and stability across new game content, features, and builds, managing quality across all development stages, and sharing console QA knowledge. This role requires a focus on multiplayer AA+ titles and experience with console QA, crash dumps, and performance traces.
Must have:
  • Experience with multiplayer AA+ titles on PS5 and/or XSX.
  • Technical skills including crash dumps and performance traces.
  • Proven expertise in Console QA (TRC/XR).
Good to have:
  • FQA or UX QA experience
  • Unreal Engine familiarity
  • Crossplay and live service experience

Job Details

Join our Console QA Champions and help deliver a high-quality console experience for Predecessor, a fast-paced third-person MOBA now available on PC and PlayStation, with Xbox coming soon.

At Omeda Studios, we believe in building games with our community, not just for them. We’ve grown from a passionate group of players into a remote-first team of 75+ developers, backed by $20m in Series A funding. Today, we’re focused on continuously improving Predecessor as a live service title designed to be played for years to come.

We’re looking for an experienced Senior Console QA Tester to support our console development efforts. You’ll work closely with QA, production, and engineering to ensure every build meets the highest standards of platform compliance, stability, and player experience.

In This Role You Will

  • Collaborate with internal teams to create and maintain test plans, and oversee their execution
  • Efficiently report bugs, ensuring they are detailed, informative, and actionable
  • Provide crucial platform-specific feedback to the development team
  • Ensure compliance, quality, and stability across new game content, features, and builds
  • Perform general testing of PS5/XSX versions, including platform-specific features
  • Manage quality across all development stages (from design docs to release and live support), proactively identifying and flagging potential compliance, performance, or UX issues
  • Share console QA knowledge and best practices with other team members


What We're Looking For

  • Experience with at least one released multiplayer AA+ title on PS5 and/or XSX, with a focus on compliance and online features
  • Technical skills, including experience with crash dumps, performance traces, networking setup, entitlements, stores, accounts, and relevant diagnostic tools
  • Proven expertise in Console QA (TRC/XR); experience with additional platforms is a plus
  • Excellent communication skills, with the ability to work independently and proactively
  • Strong risk analysis and mitigation instincts
  • Experience using JIRA or other bug tracking tools


Nice to Have

  • FQA or UX QA experience
  • Unreal Engine familiarity
  • Crossplay and live service experience
  • Love for MOBA or competitive multiplayer games


This is a freelance contract role, currently scoped with a 6-month horizon, but with no guaranteed fixed term. Both parties will retain the flexibility to end the engagement with standard notice. The role is fully remote, with core hours aligned to 10:00 to 19:00 CET (including a 1-hour break), Monday to Friday.

If this sounds interesting, we’d love to hear from you!

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About The Company

We are a UK-based full remote video game studio developingPredecessor, a Third Person Action MOBA for PC and Console.

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