Senior Technology Engineer - Automation, Analytics and Live Ops (Unreal Engine 5)

2 Months ago • 5 Years + • Game Engine • $150,000 PA - $170,000 PA

Job Summary

Job Description

Survios seeks a Senior Technology Engineer to develop world-class games. Responsibilities include automating builds, game testing, reporting, and asset processing; capturing, storing, and reporting game analytics; providing live ops and multiplayer services; improving developer workflows; supporting developer needs with software like Jenkins and Perforce; driving best practices; creating technical documentation; and mentoring other engineers. The ideal candidate has broad experience in tools, automation, live ops, multiplayer, and general engine development, with a focus on Unreal Engine 5. The role requires proficiency in tools development, distributed systems, automation, build systems, server architecture, and cross-platform development, along with experience in designing and implementing analytics, live ops, and multiplayer services.
Must have:
  • 5+ years experience in tools and backend systems
  • Shipped titles on console/PC/VR
  • 2+ years in Unreal Engine 4 or 5
  • Proficiency in C++
  • Automation systems expertise
  • Live ops and multiplayer services experience
Good to have:
  • Maya plugin development
  • VR/AR game development
  • AWS, Jenkins, Perforce experience
  • Telemetry and data visualization
  • Experience with EGS or Playfab

Job Details

People make games great. That’s why at Survios, we invest in a dynamic hybrid workplace with talent from across the globe, nurturing our people, and encouraging fun. We have a workplace where every team member knows they’re respected and cared for. If you want to join a passionate team of developers driving toward the future of immersive gaming, we’d love to hear from you!

Survios has an opening for a talented Senior Technology Engineer to help us develop world-class games. We are looking for a talented, passionate, and self-motivated individual to contribute to our technology team. The ideal candidate is a generalist with broad experience in tools, automation, live ops, multiplayer, and general engine development. There is an emphasis in working with all disciplines to build the best technology, tools, and games possible.

Responsibilities:

  • Develop, improve, and support systems, services, and tools to:
    • Automate builds, game testing, reporting, and asset processing.
    • Capture, store, and report analytics from the game, engine, and tools
    • Provide live ops and multiplayer services.
    • Improve and optimize general developer workflows in Unreal Editor and other tools.
    • Support standard developer needs with software such as Jenkins, Perforce, and Unreal DDC
  • Drive best practices for systems, tools, and services.
  • Create and maintain technical documentation.
  • Mentor and review the work of other engineers.

Requirements:

  • 5+ years of experience designing, implementing, and maintaining tools, engine, and backend systems.
  • 1+ shipped titles on console, PC, or VR.
  • 2+ years experience in Unreal Engine 4 or 5.
  • Proficiency in tools development, distributed systems, automation systems, build systems, server architecture, and cross-platform development.
  • Experience designing, implementing, and supporting analytics, live ops, and multiplayer services.
  • Experience designing and implementing multi-threaded software.
  • Proficiency in C++
  • Understanding of linear algebra and general 3D mathematics.
  • Self-motivated, organized, and focused.
  • Effective communicator and collaborator with all disciplines.

Pluses:

  • Experience developing Maya plug-ins and asset pipeline support utilities.
  • Experience developing VR/AR games or simulations.
  • Experience developing for and managing AWS, Jenkins, Perforce, JIRA, and Slack.
  • Experience with telemetry, analytics, and data visualization.
  • Experience with custom or third-party live ops services such as EGS or Playfab.

About Us:

Survios is an award-winning game studio based in Marina Del Rey, California that takes a holistic approach to development, merging our expertise in hardware, software, industry-leading technology, and games to create unbelievable, immersive game experiences in VR, AR, consoles, and PC. We’re dedicated to leveraging our passion, expertise, and creativity to develop groundbreaking video games on all platforms.

Base salary range between $150,000 USD - $170,000 USD ( Base salary range for applicants located within the United States )

Please note that the compensation information provided is a good faith estimate for this position only and is provided pursuant to the California Salary Transparency in Job Advertisements Law.

Survios takes into consideration a candidate’s education, training, and experience, external market and internal value, including seniority and merit systems, and internal pay alignment when determining the salary level for potential new employees. In compliance with the California Law, a potential new employee’s salary history will not be used in compensation decisions.

Similar Jobs

Scopely - Principal Animator - Unannounced Project

Scopely

England, United Kingdom (Hybrid)
3 Months ago
Room 8 Studio - Unreal Engine Cinematic Artist (Trailer Production)

Room 8 Studio

Latvia (On-Site)
7 Months ago
Netflix - Director of Creative, Experiences

Netflix

Los Angeles, California, United States (On-Site)
4 Months ago
Ubisoft - Technical Art Director

Ubisoft

Montreal, Quebec, Canada (Hybrid)
1 Month ago
Red star 3d - Senior Production Manager

Red star 3d

Sheffield, England, United Kingdom (Remote)
2 Weeks ago
playrix  - Lead Unity Software Engineer (Gameplay)

playrix

Ukraine (Remote)
7 Months ago
Tencent - Lead Engine Systems Engineer

Tencent

California, United States (On-Site)
3 Months ago
Larian Studios - Technical QA Tester Internship

Larian Studios

Quebec, Canada (On-Site)
4 Months ago
paxie games - Sr. Game Developer

paxie games

Göztepe, İstanbul, Türkiye (On-Site)
6 Months ago
playrix  - Senior Unity Software Engineer (Gameplay)

playrix

Serbia (Remote)
7 Months ago

Get notifed when new similar jobs are uploaded

Similar Skill Jobs

Activision - Expert Animator

Activision

London, England, United Kingdom (Hybrid)
5 Months ago
Ubisoft - Senior Rigger

Ubisoft

Montreal, Quebec, Canada (On-Site)
1 Month ago
Sperasoft - Lead Environment Artist

Sperasoft

Yerevan, Yerevan, Armenia (On-Site)
1 Month ago
Gearbox Software - Level Artist

Gearbox Software

Frisco, Texas, United States (On-Site)
5 Months ago
Ubisoft - Environment Artist

Ubisoft

Newcastle Upon Tyne, England, United Kingdom (Hybrid)
1 Month ago
DNEG - Creature Supervisor

DNEG

Sydney, New South Wales, Australia (On-Site)
8 Months ago
Virtuos - Junior 3D Environment Artist

Virtuos

Vietnam (On-Site)
1 Month ago
Gravity Well - Environment Artist - Hard Surface

Gravity Well

(Remote)
7 Months ago
Xentrix studios - Lighting – Senior Artist

Xentrix studios

India (On-Site)
6 Months ago
magic media games - Senior 3D Prop Assets Artist

magic media games

(Remote)
3 Weeks ago

Get notifed when new similar jobs are uploaded

Jobs in Marina del Rey, California, United States

QuinStreet - Outbound Sales Specialist

QuinStreet

United States (Remote)
4 Weeks ago
Crunchyroll - Principal Technical Product Manager - Application Security

Crunchyroll

Los Angeles, California, United States (On-Site)
2 Months ago
Scout - Senior Specialist, Aftersales Project Management

Scout

Columbia, South Carolina, United States (On-Site)
2 Weeks ago
quience - Senior Studio Manager

quience

San Francisco, California, United States (On-Site)
1 Month ago
The Walt Disney Company - Senior Data Engineer

The Walt Disney Company

Santa Monica, California, United States (On-Site)
1 Month ago
cyara - Lead Recruiter

cyara

United States (Remote)
1 Month ago
Apple - Experiential Marketing Lead

Apple

Cupertino, California, United States (On-Site)
1 Month ago
Netflix - Sales Operations Senior Associate - Revenue Analytics & Insights

Netflix

New York, New York, United States (On-Site)
1 Month ago
Meet Elise - Senior Data Engineer

Meet Elise

New York, New York, United States (On-Site)
2 Weeks ago
Dave Ramsey - Director of Project Management

Dave Ramsey

Franklin, Tennessee, United States (On-Site)
2 Weeks ago

Get notifed when new similar jobs are uploaded

Game Engine Jobs

Tencent - Senior Engine Programmer

Tencent

Shenzhen, Guangdong Province, China (On-Site)
5 Months ago
that game company - Gameplay Engineer

that game company

Canada (Remote)
2 Months ago
Schell Games - Senior Game Engineering Manager

Schell Games

Pennsylvania, United States (Hybrid)
2 Months ago
Meta - Software Engineer, Realtime Engine Technology

Meta

Seattle, Washington, United States (On-Site)
1 Month ago
Dream Games - Software Engineer

Dream Games

İstanbul, Türkiye (On-Site)
1 Year ago
Haptic - Lead Engine Software Engineer

Haptic

Dallas, Texas, United States (Remote)
5 Months ago
Handy games - Software Engineering Intern

Handy games

Giebelstadt, Bavaria, Germany (On-Site)
3 Months ago
Hologate gmbh - Unreal Engine Developer (C++)

Hologate gmbh

Munich, Bavaria, Germany (On-Site)
2 Months ago
Hologate gmbh - Unreal Engine Developer (C++)

Hologate gmbh

Munich, Bavaria, Germany (On-Site)
2 Months ago
Amazon games  - Software Development Engineer

Amazon games

Bucharest, Bucharest, Romania (On-Site)
1 Month ago

Get notifed when new similar jobs are uploaded

About The Company

Survios is an award-winning game studio that takes a holistic approach to development, merging our hardware, software, and games expertise to create unbelievable immersive game experiences. As we expand our focus from VR-Only to create games across all PC and Console platforms, we’re dedicated to leveraging our passion, expertise, and creativity to develop and publish the next generation of groundbreaking and immersive video games. People make games great. And at Survios, we know we can’t grow from an acclaimed VR studio to the world’s premier game developer and publisher without them. That’s why our most valuable investments aren’t in the next-generation technology we use to make our games or the swanky new HQ we’re building in Marina Del Rey, but in creating a hybrid workplace that seeks out talent across the globe, nurtures its people, and encourages fun. A workplace where every team member knows they’re respected and cared for. If you want to join a passionate team of developers driving toward the future of immersive gaming Team of Dreamers, Makers, Artists, Thinkers, and Gamers. Focus: Engaging games. Immersive tech. Unparalleled presence. Nathan Burba, James Iliff and Alexander Silkin launched Project Holodeck as an interdisciplinary effort at the University of Southern California’s Games program. From Project Holodeck they founded Survios, and continue to focus on virtual reality gaming and immersive technology.

California, United States (Remote)

Marina Del Rey, California, United States (On-Site)

California, United States (Remote)

California, United States (Remote)

California, United States (On-Site)

Marina Del Rey, California, United States (On-Site)

View All Jobs

Get notified when new jobs are added by Survios

Level Up Your Career in Game Development!

Transform Your Passion into Profession with Our Comprehensive Courses for Aspiring Game Developers.

Job Common Plug