Technical Designer - Weapons

1 Month ago • All levels

Job Summary

Job Description

Climax Studios, established for nearly 30 years, is seeking a Technical Designer to develop a powerful weapon arsenal for an upcoming AAA FPS game. The role involves implementing, tuning, and systemizing a variety of weapons using Unreal Engine 5. The Technical Designer will collaborate with design, animation, and code teams to create weapons that provide an incredible user experience and are integral to gameplay systems. The role is based in a new state-of-the-art office located in the heart of London, EC1. The candidate should be passionate about games and willing to try new things and push themselves out of their comfort zones.

Job Details

Climax Studios was established nearly 30 years ago, we have an extensive history in developing all kinds of digital experiences across all formats, and we have won multiple awards along the way.

You take your creativity seriously and games should be what get you fired up and passionate. At Climax we embrace those who see things in a different way and aren’t afraid to try-out new things and push themselves out of their comfort zones. You'll be based out of our new state of the art space located in the heart of the city of London EC1.

We're hiring a Technical Designer to help shape a powerful, expressive, and responsive arsenal for our upcoming AAA FPS. You’ll be responsible for implementing, tuning, and systemizing a broad range of weapons using Unreal Engine 5. This role requires tight collaboration across design, animation, and code to deliver weapons that feel incredible to use and are deeply tied to gameplay systems.

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