3D Artist (Hidden Object)

2 Months ago • All levels
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About the job

SummaryBy Outscal

3D Artist with 3ds Max expertise, experience creating 3D scenes for Hidden Object games, ability to modify models and create from scratch.

About the job

AAA Game Art Studio is an art studio specializing in game development. Our clients are major game developers such as Playtika, Wooga, Ubisoft and many others.

Due to the active development we are glad to announce the vacancy - "3D Artist (Hidden Object)".

The Role

The Responsibilities Will Include

  • 3D scenes for post-processing;
  • Creation of interior and exterior 3D scenes using free stock models for subsequent post-processing by 2D artists;
  • Modification of models to match the concept or modeling from scratch when necessary.

Ideal Profile

What Specialist Are We Looking For

  • Excellent knowledge of 3ds Max;
  • Ability to make a scene according to the concept;
  • Experience of using model libraries;
  • Ability to collect 80% of the scene from existing models in a short time with a small change of models;
  • Experience in gamedev;
  • Experience of creating 3d-scenes for «Hidden object»:
  • Be ready to work 10:00-19:00 GMT+3 Time zone

Would Be An Advantage

  • Knowledge of additional graphics programs and ability to use them for improve performance.

The Company Offers

  • Remote work in a comfortable home environment;
  • Flexible hours;
  • Professional development;
  • The opportunity to propose and implement their decisions/ideas;
  • Timely payment of wages and the prospect of revision.

What's on Offer?

  • Great Work Culture

About The Company

MORE THAN OUTSOURCING STUDIO. WE ARE YOUR EXTERNAL PARTNERS.

Our senior team has over 20 years of experience in the industry. Our studio strives to provide outstanding quality multiplied to a modern design done within the timeframe you have. AAA Game Art Studio can handle any size and style of outsourced projects all within your schedule. We provide high-quality services at a reasonable price for the gaming and digital industries.


We are experienced in making bestselling games, full art-style development, characters creation, hidden object scenes, concept design, and arts, Illustrations, environments, sketches, animation, UI/UX, 2D art, 3D high and low poly modeling, texturing, and much more.


Our flexible production pipeline is designed to meet your needs and work well with your established schedule and requirements. Our management team helps to maintain a clear and convenient line of communication and is ready to work with your existing tracking software.

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