Material Artist

2 Months ago • 3 Years + • Technical Art

Job Summary

Job Description

CD PROJEKT RED seeks a talented Material Artist for a one-year contract to contribute to their upcoming RPG projects. Responsibilities include creating photorealistic materials (tiling, decals, atlases) using PBR techniques, collaborating with Art Directors, Environment and Asset artists, preparing shaders with Technical Artists, and ensuring visual quality and performance. The ideal candidate will have at least 3 years of experience, proficiency in Substance 3D Designer and Photoshop, a strong understanding of PBR, and excellent communication skills. The role involves creating a library of materials for various game worlds, impacting millions of players.
Must have:
  • 3+ years relevant experience, AAA title shipped
  • Proficient in Substance 3D Designer, Photoshop
  • PBR understanding, shader knowledge
  • Color theory, lighting techniques
  • Collaboration, communication skills
Good to have:
  • Unreal Engine 5 knowledge
Perks:
  • Flexible working hours
  • Welcome pack
  • Trainings & courses
  • Merch
  • Private medical healthcare
  • Psychological care
  • Multisport card
  • Dog-friendly office
  • Social events
  • Healthy snacks & drinks
  • International environment
  • Sustainable campus
  • Onsite gym
  • Bike parking & facilities
  • No dress code

Job Details

Company Description

To create revolutionary, story-driven RPGs which go straight to the hearts of gamers — this is our mission. Want to dive deeper into our company’s culture? Explore our social media and check out our YouTube channel where we share behind-the-scenes insights and stories direct from our team members!

Job Description

CD PROJEKT RED is currently looking for a talented Material Artist to join our Environment Art team on a one-year contract. As a Material Artist, you will contribute to creating a library of realistic materials to be used across various worlds in our upcoming projects, captivating millions of players. Excited to join us? Send us your CV and portfolio!

Daily responsibilities

  • Create photorealistic materials for different uses, (tiling, decals, atlases etc.) in a variety of tools. Utilising a good understanding of physically based rendering, art direction, player guidance and metrics.
  • Participate in the creation of plans and concepts for locations and assets.
  • Cooperate with our Art Directors and Art Leads to push the quality of your materials, while maintaining artistic consistency and game vision.
  • Collaborate directly with the Environment and Asset artists involved in using the library of prepared materials.
  • Prepare patterns and decorative elements with our Concept Artists for use on assets and locations.
  • Collaborate with Technical artists to prepare shaders using your materials.
  • Use your knowledge to help put the finishing touches on assets, landscape and architecture using your materials.
  • Maintain the production pipeline and help achieve the project's visual quality and performance goals.

Qualifications

  • At least 3 years of relevant industry experience and one shipped AAA title.
  • Strong skills in procedural material creation software (Adobe Substance 3D Designer)
  • Experience in Adobe Photoshop or equivalent
  • Efficient skills in one of the leading modelling packages (3DS Max, Maya, Blender etc.)
  • Good knowledge of colour theory and lighting techniques.
  • Ability to work from scanned data
  • Strong understanding of physically based rendering practices (PBR).
  • Good knowledge of shaders and supporting texture maps
  • Self-motivated, proactive and dedicated to improving your work
  • Ability to estimate workload and manage deadlines
  • Creativity and an eye for detail.
  • Strong problem-solving skills.
  • Excellent communication and teamwork skills.
  • Fluent English.
  • Passion for games.

Nice to have
(Please note that these skills are not required to apply for the position)

  • Knowledge of Unreal Engine 5.

Additional Information

Perks & Professional Growth

  • Flexible working hours — start your workday anytime between 8:00 and 10:00 AM.
  • A welcome pack filled with goodies — to help you feel right at home once you join the team.
  • Trainings, lectures and courses — internal workshops, external training for each employee, ‘Meet a star’ events, knowledge-sharing initiatives, online tutorials, and e-learning classes are all available. There’s always something to learn!
  • Merch — gifts for newborn rebels and regular chances to nab some cool swag!

Health & Well-being

  • Private medical healthcare — a selection of medical plans with dental care to choose from, which are also accessible for your partner and relatives.
  • Psychological care — free mental health support and various well-being webinars. 
  • Multisport card — gain access to a wide number of sporting and fitness facilities across the city.

Social Activities & Life in the Office

  • Dog-friendly office — dog owner? Bring your pooch with you and look after them while working! There’s always a furry friend or two to meet at the studio.
  • Social events — we host regular gatherings at the studio where we can all unwind, play games, and just have some fun together.
  • Healthy selections — ​​organic fruit, snacks, muesli, organic honey, vegan milk, and speciality coffee are all at your disposal around the studio. Enjoy!
  • Truly international working environment — a chance to meet and work with a diverse selection of people from all around the world.

Head office in Warsaw

  • Sustainable campus with an eco ethos — solar panels provide green energy, 2000 plants and an air-filtering system to help provide clean air, electric car charging points, flower meadows, and more green features in the works.
  • An onsite, well-equipped gym with a climbing wall, daily Gym Assistant support and yoga and healthy spine classes.
  • Car and bike parking spaces.
  • A designated space for your bicycle, as well as bicycle repair equipment and showers available whenever you need them.
  • No dress-code — we like to keep it casual.

If you've observed any irregularities in our recruitment process please click here to report them.

Similar Jobs

TiMi Studio Group - TiMi Montreal- Lead/Principal Gameplay Animator

TiMi Studio Group

Montreal, Quebec, Canada (On-Site)
5 Months ago
SciPlay - Associate Technical Artist

SciPlay

Cedar Falls, Iowa, United States (On-Site)
1 Month ago
Maliyo Games - 3D Artist

Maliyo Games

Nigeria (On-Site)
4 Months ago
Stake Logic - Studio Designer

Stake Logic

(Remote)
2 Months ago
2K - Lead Environment Artist

2K

Novato, California, United States (Remote)
5 Months ago
Crystal Dynamics - Technical Art Intern

Crystal Dynamics

Bellevue, Washington, United States (On-Site)
1 Month ago
Scanline VFX - Senior Pipeline Developer (Houdini)

Scanline VFX

Montreal, Quebec, Canada (Remote)
5 Months ago
Gunzilla - Art Production Director

Gunzilla

London, England, United Kingdom (On-Site)
3 Months ago
Azra Games - Lead Technical Artist

Azra Games

California, United States (Hybrid)
8 Months ago
Bloober Team - Senior Lighting Artist

Bloober Team

Kraków, Lesser Poland Voivodeship, Poland (Hybrid)
3 Weeks ago

Get notifed when new similar jobs are uploaded

Similar Skill Jobs

Bohemia Interactive - Technical Artist

Bohemia Interactive

Mníšek, Liberec Region, Czechia (On-Site)
2 Months ago
Turbulent - Responsable Artiste Véhicule / Lead Vehicle Artist - Star Citizen

Turbulent

Montreal, Quebec, Canada (On-Site)
6 Months ago
Ubisoft - Assistant Art Director

Ubisoft

Montreal, Quebec, Canada (On-Site)
2 Months ago
Techland - UE5 Character Artist

Techland

Wrocław, Lower Silesian Voivodeship, Poland (On-Site)
4 Months ago
Flying Wild Hog - Lead Technical Artist

Flying Wild Hog

Brussels, Brussels, Belgium (Hybrid)
8 Months ago
Ubisoft - Animation Technical Director

Ubisoft

Montreal, Quebec, Canada (On-Site)
4 Weeks ago
Werplay - 3D Game Artist

Werplay

Islamabad, Islamabad Capital Territory, Pakistan (On-Site)
3 Months ago
Tencent - Senior 3D Artist

Tencent

Los Angeles, California, United States (On-Site)
1 Month ago
Autodesk - Sr Global Mobility Program Manager - Relocation & Tax (contract)

Autodesk

British Columbia, Canada (Remote)
6 Months ago
Skybox Labs - Senior Environment Artist - Levels

Skybox Labs

Burnaby, British Columbia, Canada (Hybrid)
1 Month ago

Get notifed when new similar jobs are uploaded

Jobs in Warsaw, Masovian Voivodeship, Poland

Playtika - Incident Engineer

Playtika

Poland (Hybrid)
3 Months ago
Evolution - Senior Frontend Engineer

Evolution

Warsaw, Masovian Voivodeship, Poland (Hybrid)
6 Months ago
Larian Studios - Tools Programmer

Larian Studios

Warsaw, Masovian Voivodeship, Poland (On-Site)
5 Months ago
People Can Fly - Senior UI Designer

People Can Fly

Warsaw, Masovian Voivodeship, Poland (Remote)
1 Month ago
Evolution - Business-System Analyst (Promotions Team)

Evolution

Warsaw, Masovian Voivodeship, Poland (Hybrid)
2 Months ago
CD PROJEKT RED - DevOps Intern

CD PROJEKT RED

Warsaw, Masovian Voivodeship, Poland (On-Site)
1 Month ago
Netflix - Creative Strategist, Product Discovery & Promotion - Central & Eastern Europe

Netflix

Warsaw, Masovian Voivodeship, Poland (On-Site)
1 Month ago
Techland - Senior Tech QA Analyst

Techland

Warsaw, Masovian Voivodeship, Poland (On-Site)
4 Months ago
NOVOMATIC - Game Math Developer

NOVOMATIC

Zabierzów, Lesser Poland Voivodeship, Poland (Hybrid)
7 Months ago
Larian Studios - Tools Director

Larian Studios

Warsaw, Masovian Voivodeship, Poland (On-Site)
4 Months ago

Get notifed when new similar jobs are uploaded

Technical Art Jobs

Gearbox Software - UI Technical Artist

Gearbox Software

Frisco, Texas, United States (On-Site)
9 Months ago
Activision - Expert Tools Programmer

Activision

Warsaw, Masovian Voivodeship, Poland (On-Site)
4 Months ago
Gearbox Software - Lighting Artist

Gearbox Software

Frisco, Texas, United States (On-Site)
4 Months ago
Tencent - Senior Technical Artist

Tencent

Los Angeles, California, United States (On-Site)
5 Months ago
Epic Games - Senior Pipeline Developer

Epic Games

(On-Site)
2 Months ago
Sphere Entertainment Co - Senior Director Post Production Pipeline

Sphere Entertainment Co

Burbank, California, United States (On-Site)
4 Months ago
Ubisoft - Art Intern

Ubisoft

Abu Dhabi, Abu Dhabi, United Arab Emirates (On-Site)
1 Month ago
Ubisoft - Technical Cinematic Designer

Ubisoft

Bordeaux, Nouvelle-Aquitaine, France (On-Site)
1 Month ago
PlayStation Global - Principal VFX Artist

PlayStation Global

United States (Remote)
1 Month ago
Scanline VFX - Senior Pipeline Developer (Maya)

Scanline VFX

Montreal, Quebec, Canada (Remote)
5 Months ago

Get notifed when new similar jobs are uploaded

About The Company

CD PROJEKT RED is home to over 1000 game-making professionals from all over the globe. We speak many different languages, but share one love — video games.


We are creators of The Witcher series of games, including the acclaimed The Witcher 3: Wild Hunt. Most recently, we have created Cyberpunk 2077 and its spy-thriller expansion Phantom Liberty.


We are headquartered in Warsaw, Poland, with studios in Cracow and Wroclaw. In North America, we operate in Vancouver and will be opening a new studio in Boston to drive development on the followup to Cyberpunk 2077. 


We’re proud to have a gamer-first approach, a diverse & supportive culture, and a focus on mature, meaningful storytelling that will inspire gamers for years to come.


Warsaw, Masovian Voivodeship, Poland (On-Site)

Boston, Massachusetts, United States (On-Site)

Warsaw, Masovian Voivodeship, Poland (Hybrid)

Warsaw, Masovian Voivodeship, Poland (Hybrid)

Boston, Massachusetts, United States (Hybrid)

Warsaw, Masovian Voivodeship, Poland (Hybrid)

Warsaw, Masovian Voivodeship, Poland (On-Site)

Warsaw, Masovian Voivodeship, Poland (On-Site)

Warsaw, Masovian Voivodeship, Poland (On-Site)

Warsaw, Masovian Voivodeship, Poland (Remote)

View All Jobs

Get notified when new jobs are added by CD PROJEKT RED

Level Up Your Career in Game Development!

Transform Your Passion into Profession with Our Comprehensive Courses for Aspiring Game Developers.

Job Common Plug