3D Realistic Character Artist (Mid to Senior Level)

1 Day ago • 3-5 Years

Job Summary

Job Description

As a Realistic Character Artist, you will sculpt and model anatomically accurate human characters with a focus on realism and detail. You will translate high-res sculpts into game-ready meshes, apply high-quality PBR texturing techniques, and create micro details to enhance realism. Collaboration with other teams will be crucial, implementing feedback and staying updated on the latest tools and techniques. The goal is to create characters that look and feel real, pushing the boundaries of visual fidelity.
Must have:
  • 3-5+ years in AAA game dev with realistic character art focus
  • Strong portfolio showcasing high-fidelity characters
  • Advanced knowledge of human anatomy
  • Expert skills in ZBrush, Maya, Substance Painter
  • Proven experience in creating PBR materials
  • Excellent sculpting skills with attention to detail
  • Strong communication and organizational skills
  • At least one shipped AAA title contributed to character production

Job Details

Join our AAA Art Team on the cutting edge of character creation.

We’re looking for an exceptional Realistic Character Artist with a deep understanding of human anatomy and a passion for crafting lifelike digital humans. If you thrive on precision, love micro-detail sculpting, and have a sharp eye for realism—this is your opportunity to work on next-gen characters for groundbreaking projects.

Responsibilities:

  • Sculpt and model anatomically accurate human characters with a focus on realism, detail, and believability, using tools like ZBrush, Maya, and Marvelous Designer.
  • Translate high-res sculpts into clean, game-ready meshes with optimized topology and efficient UV layouts.
  • Apply high-quality PBR texturing techniques to create lifelike skin, pores, hair, eyes, and fabric materials, using tools like Substance Painter, Mari, and Photoshop.
  • Create and apply micro details such as pores, wrinkles, and subtle skin deformations to enhance realism.
  • Collaborate with concept artists, tech animators, and rigging teams to ensure seamless integration of assets into the pipeline.
  • Implement feedback from Art Directors and Leads, refining character assets to meet the highest visual and technical standards.
  • Stay updated on the latest tools, techniques, and anatomical studies to push the boundaries of realistic character art.

Requirements:

  • 3–5+ years of experience in AAA game development or high-end VFX with a focus on realistic character art.
  • A strong portfolio showcasing high-fidelity, anatomically accurate characters with clean topology and detailed texture work.
  • Advanced knowledge of human anatomy, including muscle structure, fat distribution, and bone landmarks.
  • Expert-level skills in ZBrush, Maya, Substance Painter, and related industry-standard tools.
  • Proven experience in creating PBR materials with physically accurate surface properties and realistic material responses.
  • Excellent sculpting skills with attention to surface detail, asymmetry, and natural imperfections.
  • Strong communication and organizational skills to work effectively in a team-oriented environment.
  • At least one shipped AAA title with significant contribution to character production.

If you’re driven to create characters that look and feel real, and want to be part of a team pushing the frontier of visual fidelity—apply now!

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About The Company

Secret 6 is a leader in video game co-development, QA, and 3D art production for console, PC, mobile, and VR gaming platforms. For over 15 years, the company has built a reputation among some of the world’s top game development studios as a trusted and dependable outsourced production partner for their critically and commercially acclaimed AAA titles. Secret 6 has locations in San Francisco, Manila, and Madrid.

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