Animator / Animation Director - Expression of Interest

9 Months ago • All levels • Animation

Job Summary

Job Description

Animator/Animation Director needed with Maya, Motionbuilder expertise, strong animation principles, and experience in character, creature, vehicle, and hard surface animation.
Must have:
  • Maya experience
  • Animation principles
  • Character animation
  • Mocap animation
Good to have:
  • Motionbuilder skills
  • Rigging knowledge
  • Character simulation
  • Vehicle animation
Perks:
  • Hybrid working
  • Flexible hours

Job Details

About the position

We are on the lookout for an Animator/Animation Director who will divide their time between creating detailed and amazing animation and developing animation and performances according to the Directors creative brief and the projects technical requirements. As an Animation Director you are responsible for preparing and leading the work to produce the final animation output together with Leads and Supervisors from Layout, Motion-capture, Body animation, Facial animation and Key-frame animation as well as defining the needs for Facial modeling, Facial Rigging, Body Rigging and Character FX. As an Animator we believe that you thorough knowledge of Maya, and a solid understanding of animation principles with experience in character, creature, vehicle, and hard surface animation. You should have a strong intuition for realistic weight and timing and the ability to troubleshoot problems independently.


What we offer you

🎉 A fun, creative, international and inclusive environment

🧠 Opportunities for personal growth, a wide variety of projects and experienced co-workers that collaborate and share knowledge

⚖️ Flexible working hours encouraging work-life balance

💻 Hybrid working model that enables hybrid, fully remote or on location work

🏢 A modern office in Hammarby Sjöstad with endless coffee supplies


What you bring:

  • Extensive work experience within Animation (VFX or Cinematics)
  • Experience with both Keyframe and Mocap animation techniques
  • Advanced working knowledge of Maya and Motionbuilder
  • Experience collaborating with Rigging and Character TD’s to develop rig’s and character & creature simulation desirable
  • A thorough knowledge of the principles of animation with experience in character, creature, vehicle and hard surface animation
  • Have a great intuition of realistic weight and timing
  • Ability to troubleshoot problems independently

Please note that this is a speculative expression of interest for future collaboration!

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About The Company

Goodbye Kansas Studios offers award-winning and uniquely integrated services for feature films, TV series, commercials, games and trailers. Expertise includes VFX, FX, CG productions, 3D Face and body Scanning, Digital Humans, Creature and character design, Performance Capture, Animation and Real-time expertise. The company have offices in Stockholm - with a performance capture and scanning studio included - as well as London. 

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