Biome Artist

6 Months ago • All levels • Technical Art

Job Summary

Job Description

Biome artist needed for AAA open world games. Must have experience in organic modeling, terrain texturing, foliage creation, and speed tree optimization.
Must have:
  • Shipped title experience
  • Organic modeling
  • Foliage creation
  • Speed tree
Good to have:
  • Houdini experience
  • Stylized art
  • Unreal Engine 4
  • Unity experience
Perks:
  • Award-winning studio
  • Work on AAA games

Job Details

The Gearbox Entertainment Company is an award-winning creator and distributor of entertainment for people around the world. Gearbox Entertainment develops and publishes products through its subsidiaries, Gearbox Software and Gearbox Publishing. Gearbox Entertainment has become widely known for successful game franchises including Brothers in Arms and Borderlands, as well as acquired properties Duke Nukem and Homeworld. Gearbox’s ambition is to entertain the world and its key driving objectives include the pursuit of happiness for our talent, partners and customers, the prioritization of entertainment and creativity and a measured respect for profitability. For more information, visit www.Gearbox.com.

A Biome Artist is responsible for the creation of assets including trees, plants, foliage, rocks, terrain textures and other assets involved with creating beautiful, consistent and harmonious exterior scenes. Responsibilities: Collaborate with concept art, level art and tech art to create assets needed to make amazing looking and performant outdoor environments. Create rocks, trees, plants, foliage, terrain textures and stamps, plus any other model, texture or asset that is required to build incredible biomes. Create landscape materials, foliage assets, and other related resources, materials or assets that enrich the character of biomes. Over see and coach both internal and external artists on the creation of foliage and other biome assets. Assure quality, performance of biome art and assist in the troubleshooting and fixing of bugs. Qualifications: Shipped title experience as biome artist or similar title on open world AAA games. Solid organic modeling and material creation for terrain and rocks. Solid foliage creation and optimization with speed tree, LOD and impostor setup. Houdini experience is a plus. Stylized art creation experience is a plus. Unreal engine 4 experience preferred, but Unity experience is also acceptable. Skills: Strong artistic eye for biome composition including lighting/shading, materials. Familiar with biome generation tools and rulesets to help shape natural feeling landscapes. Excels at node-based art creation in unreal and substance designer. Can improvise based on high level concepts and information to deliver high quality art. Able to self-manage and use time effectively. Able to balance factors required for the creation complex environments. Effective communicator that can interface with leads and adjacent art departments. Takes direction and feedback well, collaborates effectively and can focus on project goals. Strives for quality, pushes for awesomeness, but knows how to compromise and balance art creation factors.

Gearbox Entertainment believes that all team members should be able to enjoy a work environment free from all forms of discrimination and harassment. We are committed to reflecting the diversity of the world we strive to entertain. As an Equal Opportunity Employer, we provide fair and equal treatment to all team members and applicants. We do not discriminate on the basis of race, color, religion, sex, sexual orientation, gender identity or expression, national origin, disability, genetic information, pregnancy or maternity, veteran status, or any other status protected by applicable national, federal, state or local law.

Similar Jobs

Bonfire Studios - Technical Sound Designer (Senior/Principal)

Bonfire Studios

California, United States (Hybrid)
3 Months ago
Intel Corporation - Silicon Hardware Engineering - Intern, Graduate

Intel Corporation

San Diego, California, United States (On-Site)
3 Months ago
Cloud Chamber - Lead Level Artist

Cloud Chamber

Montréal, Québec, Canada (Hybrid)
3 Months ago
PlayStation Global - Software Development Engineer in Test Intern - Undergraduate

PlayStation Global

Aliso Viejo, California, United States (Hybrid)
3 Months ago
Amber - Senior Unreal Game Engineer (Project Based)

Amber

Bucharest, Bucharest, Romania (On-Site)
7 Months ago
Nintendo - CONTRACT - Associate UI Artist (NST)

Nintendo

Redmond, Washington, United States (Hybrid)
2 Months ago
Keywords Studios (Player Support) - Lead Artist

Keywords Studios (Player Support)

Fortitude Valley, Queensland, Australia (On-Site)
5 Months ago
CryptoRecruit  - VFX Artist - Blockchain Game

CryptoRecruit

Sydney, New South Wales, Australia (Remote)
6 Months ago
Fantastic Pixel Castle - Principal VFX Artist

Fantastic Pixel Castle

United States (Remote)
3 Months ago
Limbic Entertainment - Technical Artist

Limbic Entertainment

Romania (Hybrid)
6 Months ago

Get notifed when new similar jobs are uploaded

Similar Skill Jobs

VOID Interactive - VFX Artist, Ready or Not (Europe)

VOID Interactive

(Remote)
3 Months ago
Infineon Technologies - Product Quality Manager

Infineon Technologies

Bengaluru, Karnataka, India (On-Site)
3 Months ago
Fugo Games - Game Developer

Fugo Games

İstanbul, Türkiye (On-Site)
3 Months ago
Passive Logic - Digital Twin AI Framework Engineer

Passive Logic

Salt Lake City, Utah, United States (On-Site)
4 Months ago
Playrix - Senior C++/Python Software Engineer (Engine)

Playrix

Montenegro (Remote)
3 Months ago
MetaGravity - New Game Tester Volunteers Wanted

MetaGravity

(Remote)
8 Months ago
ByteDance - Research Scientist Graduate (Foundation Models for Science - ByteDance Research) - 2025 Start (PhD)

ByteDance

San Jose, California, United States (On-Site)
3 Months ago
Life church - Regional Digital Marketing Manager

Life church

Edmond, Oklahoma, United States (On-Site)
4 Months ago
Playrix - Lead Location Designer

Playrix

Georgia (Remote)
3 Months ago

Get notifed when new similar jobs are uploaded

Jobs in Frisco, Texas, United States

ByteDance - Research Scientist in Quantum Chemistry and Machine Learning

ByteDance

San Jose, California, United States (On-Site)
3 Months ago
Google - Cross Unit Solutions Consultant, gTech

Google

Atlanta, Georgia, United States (On-Site)
3 Months ago
ByteDance - XR Camera Engineer Graduate (PICO-Lab) - 2025 Start (PHD)

ByteDance

San Jose, California, United States (On-Site)
3 Months ago
The Walt Disney Company - Engineering Services Manager

The Walt Disney Company

Anaheim, California, United States (On-Site)
2 Months ago
AGS - American Gaming Systems - Field Service Technician I

AGS - American Gaming Systems

Rochester, New York, United States (On-Site)
3 Months ago
Turn 10 Studios - Vehicle Senior Artist

Turn 10 Studios

Redmond, Washington, United States (On-Site)
2 Months ago
Redhorse Corp - Program Manager

Redhorse Corp

Arlington, Virginia, United States (On-Site)
3 Months ago
Blizzard Entertainment - Lead Environment Artist - Unannounced Game | Irvine, CA

Blizzard Entertainment

Irvine, California, United States (Hybrid)
3 Months ago
Wolters Kluwer - Customer Service Technical Associate

Wolters Kluwer

Wichita, Kansas, United States (Hybrid)
4 Months ago
IGT - Plate Maker

IGT

Lakeland, Florida, United States (On-Site)
2 Months ago

Get notifed when new similar jobs are uploaded

Technical Art Jobs

Nehemiah Arts - Artist

Nehemiah Arts

Visakhapatnam, Andhra Pradesh, India (On-Site)
5 Months ago
Rocket Werkz - TECHNICAL ARTIST (UNREAL ENGINE)

Rocket Werkz

Auckland, Auckland, New Zealand (On-Site)
7 Months ago
Bladework Games - Senior Technical Artist (Rigging)

Bladework Games

United States (On-Site)
5 Months ago
SEGA - Project Art Director

SEGA

Horsham, England, United Kingdom (Hybrid)
4 Months ago
Eclipse Gaming Systems - Technical Artist

Eclipse Gaming Systems

Duluth, Georgia, United States (On-Site)
7 Months ago
Scanline VFX - VFX Workflow Supervisor

Scanline VFX

Seoul, South Korea (On-Site)
6 Months ago
Keywords Studios (Player Support) - Technical Artist 技术美术师

Keywords Studios (Player Support)

Beijing, Beijing, China (On-Site)
6 Months ago
Ubisoft - Engine Programmer [Snowdrop]

Ubisoft

Bucharest, Bucharest, Romania (Hybrid)
3 Months ago
Insomniacs - Technical Artist  Intern (Shaders) - Masters

Insomniacs

Burbank, California, United States (On-Site)
3 Months ago
LAIKA Studios - Visual Effects General Interest (SIGGRAPH 2024)

LAIKA Studios

Hillsboro, Oregon, United States (On-Site)
7 Months ago

Get notifed when new similar jobs are uploaded

About The Company

Explore gaming industy jobs in one of the leading Game Studios.

Frisco, Texas, United States (On-Site)

Frisco, Texas, United States (On-Site)

Frisco, Texas, United States (On-Site)

Frisco, Texas, United States (On-Site)

Frisco, Texas, United States (Remote)

Frisco, Texas, United States (On-Site)

Frisco, Texas, United States (On-Site)

Frisco, Texas, United States (On-Site)

Frisco, Texas, United States (On-Site)

Frisco, Texas, United States (On-Site)

View All Jobs

Get notified when new jobs are added by Gearbox Software

Level Up Your Career in Game Development!

Transform Your Passion into Profession with Our Comprehensive Courses for Aspiring Game Developers.

Job Common Plug