Engine Programmer

2 Months ago • 2-5 Years

About the job

Engine Programmer

 

Remote US & Canada only

 

As an Engine Programmer at thatgamecompany, you will be a highly valued member of a world-class Engine and Game Development team. For the right candidate, there are ample opportunities for fun engineering challenges: Performance (CPU and GPU), Cross-platform support, Netcode, Multithreading, Audio, and Rendering, just to name a few. You will be surrounded by knowledgeable peers who will be there to coach and mentor, as you grow into a highly impactful member of the team. 

Must- haves:

  • Experience developing a game engine (at work, school, or as a personal project)
  • 2+ years of technical engineering experience with C or C++

Nice to haves:

  • 3 to 5+ years  experience in game development or similar 3D media using C++
  • Have a pet engine project or game (ideally with public code that we can view) 
  • Find the idea of working in a custom game engine more fun than working in a Big Engine™
  • Clear communication skills, ability to work closely with other high-caliber engineers and artists.

Responsibilities:

  • Design, implement, and update core systems of the TGC game engine
  • Collaborate closely with various disciplines, including artists, designers, and other engineers, to gather requirements, deliver and iterate on features
  • Help monitor, identify and troubleshoot issues and inefficiencies to increase the overall effectiveness of the development team.

Perks:

  • Paid Time Off, Holidays and Two Weeks Winter Break 
  • Employees and their dependents get medical, dental, and vision coverage, regardless of their level, tenure, or position within the company. Moreover, these benefits start on the first day of the job—there’s no waiting period before they kick in. 
  • Pet Insurance for those who need it too.
  • Compassionate leave for employees who needs to take care of their family members
  • Pre-tax wellness stipend
  • Pre-tax work from home stipend
  • Access our savings plan (401K program) with company match 
  • Mental health resources including Headspace membership and Employee Assistance Program (CCA) 
  • Discount portal for everyday goods and services
  • Employee inclusive and diversity initiatives such as Grow Together
  • Support for personal professional development

 

We look forward to meeting you!

 

Applicants must be authorized to work for any employer in the U.S or Canada. We are unable to sponsor or take over sponsorship of an employment Visa at this time.

 

 

 

#LI-Remote 

 

About The Company

thatgamecompany designs and develops artistically crafted, broadly accessible video games that push the boundaries of interactive entertainment. We respect our players and want to contribute meaningful, enriching experiences that touch and inspire them.

We seek talent that values integrity and personal growth within an environment of intense collaboration and experimentation.

Our mission - create timeless entertainment that make positive change to the human psyche worldwide.

United States (Remote)

United States (Remote)

United States (Remote)

View All Jobs

Similar Jobs

People Can Fly - Senior Engine Programmer

Poland (Remote)

Gearbox Entertainment - Engine Programmer

Quebec, Canada (Hybrid)

Epic Games - Senior Engine Programmer

Washington, United States (On-Site)

Epic Games - Lead Engine Programmer, Fortnite Tech

British Columbia, Canada (On-Site)

Epic Games - Lead Engine Programmer, Fortnite Tech

North Carolina, United States (On-Site)

Epic Games - Engine Programmer Intern

England, United Kingdom (On-Site)

Epic Games - Engine Programmer Intern

North Carolina, United States (On-Site)

Similar Skill Jobs

Activision - Junior Gameplay Engineer - Raven Software

England, United Kingdom (On-Site)

Flying Bark Productions - Lead Modeller

New South Wales, Australia (On-Site)

Nintendo - Software Engineer I, Graphics (NST)

Washington, United States (Hybrid)

Activision - Principal Animation-Physics Engineer

California, United States (On-Site)

Ubisoft - Team Lead Textures

Quebec, Canada (Hybrid)

Ubisoft - Programmeuse, Programmeur online

Quebec, Canada (Hybrid)

Ubisoft - Online Programmer

Quebec, Canada (Hybrid)

Anzu.io - Senior C++ Developer

Tel Aviv District, Israel (Hybrid)

Next Level Games - Technical Art Lead

British Columbia, Canada (Hybrid)

Jobs in United States

PlayStation Global - Writer

United States (Remote)

PlayStation Global - Character Artist

United States (Remote)

Bladework Games - Senior Technical Artist (Rigging)

United States (On-Site)

glorious - Social Media & Community Manager

United States (Remote)

AppLovin - Junior Web Developer (Contractor)

United States (Remote)

Lucid Reality Labs - XR Technical Project Manager

United States (Remote)

Lucid Reality Labs - QA Lead

United States (Remote)

Lucid Reality Labs - Financial Manager

United States (Remote)

Axiom Zen - Senior Mobile Engineer, iOS

United States (Remote)

Game Programming Jobs

Activision - Junior Gameplay Engineer - Raven Software

England, United Kingdom (On-Site)

Unity - GL Accountant

Singapore (On-Site)

Gearbox Entertainment - Engine Programmer

Quebec, Canada (Hybrid)

Unity - Data Analyst

Tel Aviv District, Israel (On-Site)

Unity - Client Partner

Tokyo, Japan (On-Site)

Unity - Senior Data Scientist

California, United States (On-Site)