Job Posting Title:
Junior Environment ArtistReq ID:
10101594Job Description:
Junior Environment Artists are often paired with more senior artists from different departments to model, set dress, texture and look-develop published environments for use across the pipeline. Build on related concept art and photographic references to bring the concept to life. Partner with creative and technical departments to create stunning, photoreal environments for both film and episodic projects. They may also work on their own shots.
Junior Environment Artists demonstrate good skills in digital arts and abilities to work in a procedural workflow, as well as a developed eye for composition and photographic details.
We are looking for a creative who reflects the innovative spirit, creative talent, production excellence, team-oriented mentality and passion for great filmmaking that define ILM.
Work on simple 3D environment shots, both photo realistic and stylized
Performing layout and set dressing of environments using 3D assets
Creation of simple individual assets including modelling, texturing, look dev, and publishing
Collaborate with different department specialists to ensure assets are working for the needs of the environment
Sourcing suitable reference materials for required assets
Work with the lighting department to ensure environments render efficiently and without errors
Responsible for presenting lit and shaded environments for feedback
Participate in team reviews of the work under development
Work under the direction of the lead and supervisor of the show
Encourage teamwork by sharing knowledge
Look for solutions that will give the fastest result with the best quality to achieve a desired look
Show regular progress to the lead and supervisor
Produce work within the production schedule
Communicate respectfully and effectively with the rest of the team
1+ years related work experience (professional OR amateur) in one or more of the following fields: Computer Graphics, Fine Arts, Design or Photography OR related degree
Shown ability in multiple CG techniques, including modelling, texturing, look-development and lighting
Basic knowledge with procedural set dressing and scattering systems, including Layout
Basic knowledge with 3D organic and procedural asset creation (like vegetation or terrain)
Understanding of visual language - texture, colour, dimension, scale, perspective, lighting, shade, composition depth of field, proportion, etc.
Notion of the USD workflow
Basic knowledge of working with photogrammetry
Basic lighting skills
Exhibits teamwork and interdisciplinary thinking
Demo reel and shot breakdown (required)
Strong communication skills
Basic knowledge of the following software:
Photoshop
Houdini
Solaris
Katana with Renderman or similar renderer
Additional environment tools like Gaea, Speedtree, Zbrush, Substance Painter
Demonstrated ability to learn new software quickly
Being curious of new tools and technologies to improve efficiency
Eagerness for improvement, of attention to details and photo realism of your work
Desire to grow with the company
Nice to have:
Feature film experience
Experience with scripting/automation
Join ILM
Job Posting Segment:
ILM VancouverJob Posting Primary Business:
ILM VancouverPrimary Job Posting Category:
EnvironmentEmployment Type:
Full timePrimary City, State, Region, Postal Code:
Vancouver, BC, CanadaAlternate City, State, Region, Postal Code:
Date Posted:
2024-09-17Upload your resume, increase your shortlisting chances by 80%
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