Principal Systems Engineer I

8 Months ago • 5 Years + • $157,200 PA - $328,800 PA

Job Summary

Job Description

Experienced C++ game developer with strong understanding of PC/console hardware and game engine systems, passionate about building polished game experiences.
Must have:
  • C++ Programming
  • Game Industry
  • PC/Console Hardware
  • Game Engine Systems
Good to have:
  • AAA Engine
  • Asset Pipelines
  • Large World
  • Multithreaded Programming
Perks:
  • Sign On Payment
  • Relocation Package

Job Details

Responsibilities:

LightSpeed LA is seeking a talented Principal Systems Engineer to join our teams in sunny Irvine California. The ideal candidate will have a strong passion for games and enable content creators to deliver the most polished experience for our players. Join our team of industry veterans and help us build a team and culture of respect that pushes boundaries while having lots of fun.
  • Help maintain a culture of fast iteration and practical problem solving.
  • Help establish budgets for engine systems and pipeline tools to validate them.
  • Refactor existing systems to spread work across multiple cores and frames (e.g. Data streaming)
  • Refactor existing systems and tools to handle large worlds with dynamic content.
  • Evolve iteratively existing systems into state-of-the-art solutions.
  • Mentor others to make the best use of engine systems and hardware capability.

Requirements:

  • Passion for games and the technology that makes them come to life.
  • 5+ years of professional experience in C++ programming in game industry
  • Shipped at least one game title on PC and Consoles
  • Expert C++ knowledge and debugging skills.
  • Excellent understanding of PC and console hardware bottlenecks and optimization strategies
  • Deep understanding of multithreaded programming
  • Experience in at least two game engine systems (e.g. Animation, AI, Physics, Rendering, Networking, Scripting, Audio)
  • Value lean, simple, efficient, well-tested code
  • Comfortable maintaining existing large codebase for multiple platforms.
  • Team player who works closely with other engineers to make sure our technology provides reliable and fast iteration for our content creators, and a fluid experience for our customers.

 Preferred:

  • Experience building AAA engine(s)
  • Deep understanding of game asset pipelines
  • Experience building large world pipelines.


 

Location State(s)

California


 

The base pay range for this position in the state(s) above is $157,200 to $328,800 per year. Actual pay is based on market location and may vary depending on job-related knowledge, skills, and experience. A sign on payment, relocation package, and restricted stock units may be provided as part of the compensation package, as well as other medical, financial, and/or other benefits, dependent on the specific position offered.

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About The Company

Tencent is a world-leading internet and technology company that develops innovative products and services to improve the quality of life for people around the world.Read MoreEqual Employment Opportunity at TencentAs an equal opportunity employer, we firmly believe that diverse voices fuel our innovation and allow us to better serve our users and the community. We foster an environment where every employee of Tencent feels supported and inspired to achieve individual and common goals.Read More

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