Not long ago, Supercell started two new game development teams in North America. These teams represent a unique & incredible opportunity for the team members: the full creative freedom & independence of creating a new game, without the distractions and uncertainties of establishing and running a new company. A big motivation for pursuing this effort is to create new kinds of games that players haven’t yet seen from Supercell. We want to create unique new gameplay experiences across multiple platforms, not just mobile. In other words: let’s build something new!
One of these teams is looking for an experienced 3D animator to spearhead our game’s character, npc, and prop animations;and establish a signature animation style. We are looking for someone who can keyframe animations that are highly expressive, embracing squash and stretch with an emphasis on humor. We are still prototyping and as a critical team member, you’re energized by the ambition, experimentation, creativity, and responsibility it represents. This is a highly collaborative role that would have influence on the game concept, core systems and mechanics design as well. We aren’t looking for just a character animator, this role requires hand-on implementation (rigging, weighting, etc) and iteration.This is an opportunity for growth, ownership and doing your best work yet.
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