Senior Cinematic Artist (Lighting) - Marketing/Publishing

6 Months ago • 4 Years +

About the job

SummaryBy Outscal

About the job:
Senior Cinematic Artist with 4+ years experience in game publishing, Maya/Unreal Engine, lighting & VFX, and narrative storytelling.
Must have:
  • Game Publishing
  • Maya/Unreal Engine
  • Lighting & VFX
  • Narrative Storytelling
Good to have:
  • Film Editing
  • 3D Animation
  • Senior Experience
  • Mentorship & Guidance
Perks:
  • Hybrid Role
  • Mentorship & Guidance

About the job

Yotta Games - Why Join Us

Yotta’s huge fanbase has helped turn us into a globally ranked game developer with offices worldwide. Despite our success, at heart we are still players trying to create exciting and engaging, never-before-experienced games. That drive to make games that we want to play is what animates our well-resourced, ambitious, creative team members. Working together in a supportive, open workplace and taking cues from our gaming communities, we create products that entertain the world.


Responsibilities

We are seeking talented people with strong expertise and great enthusiasm for cinematic animation in the gaming industry. You will be part of our marketing art team and cooperate with the overseas team to enhance the narrative by providing impressive performance for certain game projects.

What You’ll Be Doing:

  • Develop and execute visually captivating ads and trailers, emphasize advanced lighting and VFX techniques, ensure adaptability across all devices, and deliver high-quality cinematic graphics;
  • Spearhead the optimization of animation production pipelines, focusing on streamlining processes for seamless integration of lighting and VFX elements;
  • Collaborate in the establishment and refinement of animation principles, championing the implementation of innovative lighting and VFX methodologies;
  • Elevate the narrative quality of projects by crafting emotionally engaging performance;
  • Provide mentorship and guidance to junior animators, fostering a culture of continuous learning and skill development in lighting and VFX.


Qualifications

We Expect You To Have:

  • 4+ years of experience in the game publishing, television, or film industry;
  • Experience in Maya / Unreal Engine / other equivalent 3D programs;
  • Expertise in various animation styles, lighting and VFX;
  • Ability to showcase a balance of strong technical and artistic proficiencies;
  • A deep understanding of the role lighting and VFX play in shaping narratives and enhancing viewer experiences;
  • A genuine passion for games and films;
  • Exceptional communication and collaboration skills, with the ability to thrive in a team-oriented environment.

Even Better If You Have:

  • Proven experience in film editing, with a concentration on the integration of lighting and VFX components;
  • A distinguished demo reel, exhibiting exceptional 3D animation abilities, along with a mastery of lighting and VFX techniques;
  • Prior experience in a senior or leadership capacity, mentoring and nurturing the growth of junior team members.


Additional Information

  • This is a hybrid role based in Los Angeles (currently hybrid because of pandemic);
  • Current working hours: Monday – Friday, 11am – 8pm Pacific Time (including one-hour break);
  • Salary depending on experience.

Yotta is committed to building an inclusive environment where creative professionals from a multitude of diverse cultural backgrounds collaborate to inspire audiences and each other. We are passionately supportive of equality in all its forms and never discriminate on the basis of race, color, religion, sex, orientation, identity, national origin, handicap, or any other category protected by applicable federal and state law.

View Full Job Description
$80.0K - $120.0K/yr (Outscal est.)
$100.0K/yr avg.
El Segundo, California, United States

About The Company

In Sept. 2012, a team of players with dreams of making world-class games decided to embark on a new adventure so they founded Yotta Games to make games they loved playing.

At Yotta, we are all players who are inspired by the games we have loved in the past and the teammates we play alongside today. We make every one of our games for ourselves as much as for the +250 million players around the world who love what we make. All +1700 Yotta team members at all of our offices have joined us because they want to bring their creativity, artistry, and business acumen to making games that players love to play. And now, with over a decade of success under our belts, we have the resources to fuel ever more innovative projects to capture not only audiences’ hearts, minds, and attention, but our own.

Today, even though Yotta has +1700 employees around the world, boasts a fanbase +250 million strong, and was ranked 47th on the list of the world’s top app publishers in 2022, our vision is still the same as it was when we were founded back in 2012: to achieve international recognition as a world-class studio making world-class games. Over the past 10 years, we are making that vision real every day. Yotta has launched a succession of creative, innovative games whose success fueled a fantastic expansion and we have creative talent that drove us to even greater heights. We have been blessed with great fans and great success, but our goal can never be really completed. To keep making the games we want to play, we have to continuously innovate and imagine and forge ahead in new directions, building new worlds and telling new stories that will also be loved by new players. Our mission requires us to keep an eye on the future even as we look to the present, searching for a unique blend of inspiration, creativity, daring, and discernment wrapped up in hungry, visionary talent who love games as much as we do and who passionately strive to entertain the world.

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