Senior Lighting Artist - Dead By Daylight | Artiste éclairage sénior·e - Dead By Daylight

8 Months ago • All levels

Job Summary

Job Description

Senior Lighting Artist for Dead by Daylight, must have game lighting experience, art fundamentals, PBR/PBL knowledge and technical lighting expertise.
Must have:
  • Game Lighting
  • Art Fundamentals
  • PBR/PBL Knowledge
  • Technical Lighting
Good to have:
  • Workflow Design
  • Visual Benchmarks
  • Lighting Pipelines
  • French Communication
Perks:
  • Diverse Workplace
  • Exciting Project

Job Details

Headquartered in Montreal, Behaviour has more than 1,300 employees worldwide with studios in Toronto (Behaviour Toronto), Seattle (Midwinter Entertainment), Rotterdam (Behaviour Rotterdam) and in the UK (Behaviour UK–North & South). This role is part of our business unit working on original games. These teams focus on the creation, development, and maintenance of Behaviour-owned IPs such as Dead by Daylight and Meet Your Maker and other unannounced titles in development.

At Behaviour Interactive, we believe in giving everyone a fair shot. We embrace a diverse and creative environment where everyone is celebrated. We value folks of all ages, sex, ethnicity, colour, ethnic or national origin, religion, sexual orientation, gender identity, civil status, disability, or any other protected characteristics as per applicable law. Basically, we respect and appreciate each other no matter who we are! 

 Behaviour is seeking a Senior Lighting Artist to join our talented Dead by Daylight team. If you have experience producing games across various platforms, we want you to be a key contributor to our exciting project. Your autonomy, resourcefulness, and keen eye for detail in balancing game design with artistic vision will significantly impact the visual quality of our game.

In this role you will :

    • Work with the technical and art teams to develop the visual style and validate the quality of the lighting; 
    • Study the game documentation to understand the experience we want to offer our players; 
    • Define workflows and create visual benchmarks; 
    • Be familiar with visual references to respect the project’s artistic direction, and make suggestions regarding atmosphere and lighting; 
    • Design lighting systems that will support the visual style and gameplay; 
    • Maintain a consistent level of quality while respecting artistic and technical constraints; 
    • Provide feedback on developing lighting pipelines and tools by tracking and reporting progress regularly.

What we’re looking for:

    • Professional experience designing lighting for games; 
    • Strong understanding of art fundamentals and design including composition and colour theory; 
    • Strong understanding or PBR and PBL fundamentals;
    • Solid technical knowledge of how to create runtime lighting in game engines; 
    • Good communication skills in French and in English. 
Behaviour recherche un·e Artiste éclairage sénior·e pour rejoindre notre talentueuse équipe de Dead by Daylight. Si vous avez de l'expérience dans la production de jeux sur diverses plateformes, vous serez un·e contributeur·rice clé à notre projet passionnant. Votre autonomie, votre ingéniosité et votre sens aigu du détail pour équilibrer le game design et la vision artistique auront un impact significatif sur la qualité visuelle de notre jeu.

Fondé au siège à Montréal, Behaviour compte plus de 1,300 employés dans le monde à travers nos studios à Toronto (Behaviour Toronto), Seattle (Midwinter Entertainment), Rotterdam (Behaviour Rotterdam) et au Royaume-Uni (Behaviour UK-North and Behaviour UK-South). Ce rôle fait partie de notre unité d'affaire qui travaille sur nos jeux originaux. C'est équipes se concentrent sur la création, le développement et la maintenant des IPs appartenant a Behaviour, tels que Dead by Daylight et Meet Your Maker, ainsi que d'autres titres non annoncés en cours de développement.

Chez Behaviour Interactif, on croit en l’équité des chances pour tout le monde et on célèbre la diversité des personnes, des perspectives et des idées. C’est donc important pour nous de travailler avec des talents qui proviennent de tous les horizons, et ce, indépendamment de leur âge, sexe, ethnicité, couleur, origine ethnique ou nationale, religion, orientation sexuelle, identité de genre, statut familial, handicap ou toute autre caractéristique protégée par les lois applicables.

Similar Jobs

Keywords Studios (Player Support) - Senior Lighting Artist - d3t

Keywords Studios (Player Support)

Daresbury, England, United Kingdom (Hybrid)
6 Months ago
Keywords Studios (Player Support) - Senior Lighting Artist - d3t

Keywords Studios (Player Support)

Gateshead, England, United Kingdom (Hybrid)
6 Months ago
ZeniMax Media - Senior Lighting Artist

ZeniMax Media

Rockville, Maryland, United States (On-Site)
6 Months ago
ZeniMax Media - Artiste d’éclairage senior / Senior Lighting Artist

ZeniMax Media

Montreal, Quebec, Canada (On-Site)
6 Months ago
ZeniMax Media - Artiste d’éclairage / Lighting Artist

ZeniMax Media

Montreal, Quebec, Canada (On-Site)
6 Months ago
ZeniMax Media - Lighting Artist

ZeniMax Media

Rockville, Maryland, United States (On-Site)
6 Months ago
Obsidian Entertainment - Lead Lighting Artist

Obsidian Entertainment

Toronto, Ontario, Canada (On-Site)
6 Months ago
Sperasoft - Lighting Artist

Sperasoft

Belgrade, Serbia (On-Site)
6 Months ago
Sperasoft - Lighting Artist

Sperasoft

Abu Dhabi, Abu Dhabi, United Arab Emirates (On-Site)
6 Months ago
Sperasoft - Lighting Artist

Sperasoft

Yerevan, Yerevan, Armenia (On-Site)
6 Months ago

Get notifed when new similar jobs are uploaded

Similar Skill Jobs

Evolution - Procurement Coordinator

Evolution

São Paulo, State Of São Paulo, Brazil (On-Site)
6 Months ago
Felix & Paul Studios - Artiste technique / Technical Artist

Felix & Paul Studios

Montreal, Quebec, Canada (Hybrid)
6 Months ago
Ubisoft - Cheffe, chef d'équipe - Environnements/Architecture [Assassin's Creed Hexe]

Ubisoft

Montreal, Quebec, Canada (Hybrid)
6 Months ago
Ubisoft - Team Lead - Environments/Architecture [Assassin's Creed Hexe]

Ubisoft

Montreal, Quebec, Canada (Hybrid)
6 Months ago
CD PROJEKT RED - Character Animator

CD PROJEKT RED

Warsaw, Masovian Voivodeship, Poland (On-Site)
6 Months ago
CD PROJEKT RED - Gameplay Designer

CD PROJEKT RED

Boston, Massachusetts, United States (Hybrid)
6 Months ago
CD PROJEKT RED - Lead Mission Designer

CD PROJEKT RED

Boston, Massachusetts, United States (Hybrid)
6 Months ago
DECA Games - Video Marketing Artist (m/f/d)

DECA Games

(Remote)
6 Months ago
Thatgamecompany - Test Analyst

Thatgamecompany

(Remote)
6 Months ago
Scorewarrior - Player Safety Moderation Manager

Scorewarrior

Limassol, Limassol, Cyprus (On-Site)
6 Months ago

Get notifed when new similar jobs are uploaded

Jobs in Toronto, Ontario, Canada

Felix & Paul Studios - Artiste technique / Technical Artist

Felix & Paul Studios

Montreal, Quebec, Canada (Hybrid)
6 Months ago
Ubisoft - Security Analyst – Organizational Resiliency

Ubisoft

Montreal, Quebec, Canada (Hybrid)
6 Months ago
Ubisoft - Cheffe, chef d'équipe - Environnements/Architecture [Assassin's Creed Hexe]

Ubisoft

Montreal, Quebec, Canada (Hybrid)
6 Months ago
Ubisoft - Team Lead - Environments/Architecture [Assassin's Creed Hexe]

Ubisoft

Montreal, Quebec, Canada (Hybrid)
6 Months ago
Ubisoft - Cheffe, chef d'équipe - Illustration

Ubisoft

Montreal, Quebec, Canada (Hybrid)
6 Months ago
Ubisoft - Illustration Team Lead

Ubisoft

Montreal, Quebec, Canada (Hybrid)
6 Months ago
VGW - Customer Operations Associate

VGW

Toronto, Ontario, Canada (On-Site)
6 Months ago
2K - Senior Gameplay Animator

2K

Vancouver, British Columbia, Canada (On-Site)
6 Months ago
Pinnguaq - STEAM Educator Assistant

Pinnguaq

Kawartha Lakes, Ontario, Canada (On-Site)
6 Months ago
Ubisoft - Team Lead Animator (Gameplay) [Far Cry Project]

Ubisoft

Toronto, Ontario, Canada (Hybrid)
6 Months ago

Get notifed when new similar jobs are uploaded

Similar Category Jobs

Looks like we're out of matches

Set up an alert and we'll send you similar jobs the moment they appear!

About The Company

Behaviour Interactive is the largest Canadian gaming studio, with more than 1,300 employees worldwide. Behaviour is best known for its flagship franchise, the multiplayer survival horror game Dead by Daylight™, which has entertained over 50 million players across multiple platforms. The studio is currently expanding its portfolio of original IP with multiple projects, including the highly anticipated base building and raiding title Meet Your Maker™. Behaviour has also established itself as one of the world’s foremost providers of external development services. The company has partnered with many of the gaming industry’s leaders, including Microsoft, Sony, EA, Warner, Netflix, and Take-Two, among many others. Over 30 years, Behaviour has developed an unparalleled, award-winning culture. The company was named one of the Best Places To Work in Canada by GamesIndustry.biz, and has been recognized with Deloitte Canada’s Enterprise Fast 15 and Best Managed Company awards. Headquartered in Montreal, Behaviour has expanded its global presence with studios in Toronto (Behaviour Toronto), Seattle (Midwinter Entertainment), and the United Kingdom (Behaviour UK – North and Behaviour UK – South) and in Rotterdam (Behaviour Rotterdam). For more information, visit www.bhvr.com.

 

Middlesbrough, England, United Kingdom (On-Site)

Montreal, Quebec, Canada (Hybrid)

Montreal, Quebec, Canada (Hybrid)

Quebec, Canada (Hybrid)

Toronto, Ontario, Canada (Hybrid)

Ontario, Canada (Hybrid)

Toronto, Ontario, Canada (Hybrid)

Montreal, Quebec, Canada (Hybrid)

Montreal, Quebec, Canada (Hybrid)

View All Jobs

Get notified when new jobs are added by Behaviour Interactive

Level Up Your Career in Game Development!

Transform Your Passion into Profession with Our Comprehensive Courses for Aspiring Game Developers.

Job Common Plug