Senior Lighting Artist

2 Months ago • 5-10 Years • Technical Art

About the job

Job Description

Senior Lighting Artist with 5+ years of experience in games, VFX, or film. Proven expertise in modern lighting techniques, technical art, and performance pipelines. Strong communication and problem-solving skills, adept at working independently and as part of a team.
Must have:
  • Lighting Techniques
  • Technical Art
  • Performance Pipelines
  • Problem Solving
Good to have:
  • Creation Kit
  • Physically Based Rendering
  • Traditional Art
  • Post-Process Toolsets
Perks:
  • Healthcare Benefits
  • 401(k) Plan
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Overview

Join Constellation!

Come join Bethesda Game Studios, the award-winning development team behind Starfield, The Elder Scrolls and Fallout. Bethesda Game Studios strives to offer its employees a well-balanced home and work life by providing competitive salaries, a generous benefits program, and offices located in some of North America’s best cities.

With a goal of creating a culture as fun and diverse as our games and our players, we welcome applicants with unique skillsets, experience levels and backgrounds. If you are passionate about making a meaningful contribution to some of the most significant games in the industry, we’d love to hear from you!

Responsibilities

Your Daily Life at Bethesda Game Studios

As Senior Lighting Artist, you will…

  • Work with the lead to create compelling lighting for a variety of characters and environments while maintaining a consistent style
  • Work with Lead Lighting Artist to ensure creative requirements of a project are met.
  • Work with Art and Design to create compelling and dramatic lighting scenarios for gameplay and cinematics
  • Maintain a balance between visual quality and performance requirements.
  • Match the established visual style for the game with lighting execution.
  • Work with lead to develop and implement new techniques into the lighting pipeline.
  • Troubleshooting issues that arise in a timely manner.
  • Work with other lighting artists and ensure help is given when needed.

Qualifications

What Makes You S.P.E.C.I.A.L.

  • You have at least 5 years of experience as a lighter in games, VFX, or film
  • You have a working knowledge of modern lighting techniques, technical art, and performance pipelines
  • You are self-motivated and able to work and solve problems with minimal assistance
  • You are highly organized with the ability to adhere to production schedules
  • You have well-developed communication skills and a strong work ethic
  • You possess excellent problem-solving skills
  • You have an experienced and honed creative eye
  • You appreciate the value of strong team dynamics and have a positive morale-generating style
  • You have excellent organization, communication, and interpersonal skills
  • You have an impressive lighting portfolio showcasing a beautiful mix of visual and technical skills
  • You demonstrate an understanding of contemporary lighting and surfacing methodologies, including physically based rendering tools, exposure settings, shaders, and materials
  • You have an intuitive understanding of lighting fundamentals, mood, composition, color theory, space, material, and light
  • You are proficient with post-process toolsets to enhance look and feel
  • You are able to deliver and receive feedback in a productive and accountable manner

You must submit an online portfolio.

Preferred Skills

Bonus Skills

  • You have experience working with Creation Kit (Starfield, Fallout 4)
  • You have training in traditional art mediums (painting, sculpting, etc.)
  • You have experience with lighting using a Physically Based Renderer

Salary Range

Senior Lighting Artist - The typical base pay range for this position at the start of employment is expected to be between $75,000 - $165,000 per year.

ZeniMax has different base pay ranges for different work locations within the United States, which allows us to pay employees competitively and consistently in different geographic markets. The range above reflects the potential base pay across the U.S. for this role; the applicable base pay range will depend on what ultimately is determined to be the candidate’s primary work location. Individual base pay depends on various factors, in addition to primary work location, such as complexity and responsibility of role, job duties/requirements, and relevant experience and skills. Base pay ranges are reviewed and typically updated each year. Offers are made within the base pay range applicable at the time.

At ZeniMax certain roles are eligible for additional rewards, such as merit increases and discretionary bonuses. These awards are allocated based on individual performance and are not guaranteed. Benefits/perks listed here may vary depending on the nature of employment with ZeniMax and the country work location. U.S.-based employees have access to healthcare benefits, a 401(k) plan and company match, short-term and long-term disability coverage, basic life insurance, wellbeing benefits, paid vacation time, paid sick and mental health time, and several paid holidays, among others.

This is position is in a union and represented by the Communication Workers of America.

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View Full Job Description
$75.0K - $165.0K/yr (Outscal est.)
$120.0K/yr avg.
Rockville, Maryland, United States

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About The Company

ZeniMax creates and publishes original interactive entertainment content for consoles, the PC, and handheld/wireless devices. Its Bethesda Softworks division, founded in 1986 in the early days of the industry, has a long history of success as a publisher of award-winning video games. In addition, the ZeniMax group includes some of the most acclaimed development studios in the world. The Company's growing library of intellectual properties includes such franchises as The Elder Scrolls, Fallout, Dishonored, DOOM, QUAKE, Wolfenstein, Enemy Territory, RAGE and The Evil Within.

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